Player Matchup

Fenrir
Fenrir
G4b_obscur95
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
GardenCat
Ares
Level 27
God Stats
2W - 1L
1,748 SR
Queue Stats
60W - 51L
1,420 Elo+
Party 2
Thanatos
Thanatos
SK8erMoose
Thanatos
Level 28
God Stats
7W - 9L
1,491 SR
Queue Stats
59W - 52L
1,413 Elo+
Party 2
Chang'e
Chang'e
mek_cw
Chang'e
Level 29
God Stats
1W - 3L
1,398 SR
Queue Stats
43W - 39L
1,368 Elo+
Solo
Nemesis
Nemesis
soulofdivu
Nemesis
Level 15
God Stats
1W - 2L
1,183 SR
Queue Stats
12W - 16L
1,147 Elo+
Solo
Team Averages
Level 25
1,464 SR
1,369 Elo+

VS

Team Averages
Level 28
1,501 SR
1,325 Elo+
Pele
Pele
KSI Sharpeye
Pele
Level 6
God Stats
3W - 3L
1,475 SR
Queue Stats
4W - 12L
1,083 Elo+
Party 1
Nemesis
Nemesis
Lsallysai
Nemesis
Level 30
God Stats
5W - 4L
1,652 SR
Queue Stats
86W - 103L
1,419 Elo+
Solo
Charybdis
Charybdis
Mavrick0
Charybdis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,320 Elo+
Solo
Ao Kuang
Ao Kuang
poziomy-pocisk
Ao Kuang
Level 19
God Stats
11W - 9L
1,403 SR
Queue Stats
109W - 110L
1,363 Elo+
Solo
Raijin
Raijin
yungwizz
Raijin
Level 66
God Stats
12W - 11L
1,475 SR
Queue Stats
376W - 388L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 4 / 4
7,044
470
691
7,586
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
12
1 / 1 / 2
7,152
477
5,199
10,294
6,157
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Thanatos
SK8erMoose
Thanatos
15
9 / 0 / 0
9,395
626
6,467
7,641
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
mek_cw
Chang'e
12
1 / 6 / 6
7,048
470
5,654
9,251
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
soulofdivu
Nemesis
13
2 / 2 / 1
7,752
517
3,980
7,154
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,567
504
4,582
9,968
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Lsallysai
Nemesis
14
2 / 2 / 4
8,097
540
4,590
9,677
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Mavrick0
Charybdis
10
0 / 3 / 0
6,436
429
2,424
8,517
2,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
10
2 / 5 / 3
6,909
461
3,130
10,630
4,420
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
yungwizz
Raijin
13
4 / 2 / 2
8,452
563
5,462
6,449
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
15
Kills
10
13
Deaths
15
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
4
4
1
W
Ares
1
1
2
2
L
2
3
3
1.17
L
Nemesis
Lsallysai
Nemesis
2
2
4
2
L
Charybdis
Mavrick0
Charybdis
0
3
0
0
W
Thanatos
SK8erMoose
Thanatos
9
0
0
9
W
Chang'e
mek_cw
Chang'e
1
6
6
0.67
L
Ao Kuang
2
5
3
0.7
W
Nemesis
soulofdivu
Nemesis
2
2
1
1.25
L
Raijin
yungwizz
Raijin
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,991
Damage
20,188
41,926
Taken
45,241
16,126
Mitigated
16,927
17,392
Healing
9,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
691
101
0
948
7,586
2,319
249
1,395
6,191
0
22,447
W
Ares
5,199
749
0
1,851
10,294
6,157
0
1,482
8,812
28,624
0
L
4,582
1,205
0
631
9,968
2,866
627
820
9,122
0
51,974
L
Nemesis
Lsallysai
Nemesis
4,590
1,348
0
1,535
9,677
3,830
421
3,463
5,932
0
49,340
L
Charybdis
Mavrick0
Charybdis
2,424
1,826
0
2,248
8,517
2,480
455
3,366
5,117
0
24,465
W
Thanatos
SK8erMoose
Thanatos
6,467
1,988
0
10,098
7,641
2,722
0
897
6,744
0
60,146
W
Chang'e
mek_cw
Chang'e
5,654
707
452
3,225
9,251
2,327
0
3,129
6,122
27,522
0
L
Ao Kuang
3,130
428
0
3,987
10,630
4,420
617
1,545
8,985
18,315
0
W
Nemesis
soulofdivu
Nemesis
3,980
1,690
0
818
7,154
2,601
304
2,424
4,730
0
31,996
L
Raijin
yungwizz
Raijin
5,462
575
0
928
6,449
3,331
325
1,087
5,232
49,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,391
Gold Earned
37,461
319
Minions Killed
327
0
Camps Cleared
0
1,433,891
Distance Traveled
1,433,525
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,044
470
45
3
0
289,952
3
W
Ares
7,152
477
50
3
0
287,199
3
L
Pele
7,567
504
79
5
0
300,230
0
L
Nemesis
8,097
540
86
6
0
313,704
5
L
Charybdis
6,436
429
42
3
0
272,952
1
W
Thanatos
9,395
626
118
8
0
289,752
4
W
Chang'e
7,048
470
44
3
0
282,226
6
L
Ao Kuang
6,909
461
33
2
0
272,770
2
W
Nemesis
7,752
517
62
4
0
284,762
0
L
Raijin
8,452
563
87
6
0
273,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role