Player Matchup

Fenrir
Fenrir
BoB MarleY8525
Fenrir
Level 44
God Stats
13W - 10L
1,525 SR
Queue Stats
101W - 119L
1,325 Elo+
Solo
Ymir
Ymir
Haddøck
Ymir
Level 37
God Stats
28W - 45L
1,333 SR
Queue Stats
52W - 80L
1,316 Elo+
Party 2
Serqet
Serqet
Jo_VasK
Serqet
Level 128
God Stats
3W - 3L
1,745 SR
Queue Stats
378W - 392L
1,385 Elo+
Solo
Hel
Hel
Simbati
Hel
Level 86
God Stats
96W - 89L
1,583 SR
Queue Stats
245W - 255L
1,480 Elo+
Party 2
Anhur
Anhur
zubara1
Anhur
Level 73
God Stats
11W - 17L
1,403 SR
Queue Stats
143W - 184L
1,300 Elo+
Party 2
Team Averages
Level 74
1,518 SR
1,361 Elo+

VS

Team Averages
Level 54
1,538 SR
1,376 Elo+
Mulan
Mulan
Liam1995Robert
Mulan
Level 69
God Stats
99W - 81L
1,510 SR
Queue Stats
367W - 364L
1,432 Elo+
Solo
Jormungandr
Jormungandr
Lrt145
Jormungandr
Level 27
God Stats
7W - 10L
1,344 SR
Queue Stats
109W - 139L
1,330 Elo+
Party 1
Hou Yi
Hou Yi
Papyjerar
Hou Yi
Level 82
God Stats
13W - 10L
1,588 SR
Queue Stats
115W - 110L
1,426 Elo+
Solo
Anubis
Anubis
TahiaDzz93
Anubis
Level 48
God Stats
33W - 18L
1,587 SR
Queue Stats
337W - 362L
1,400 Elo+
Solo
Kali
Kali
Trolaz8322
Kali
Level 44
God Stats
2W - 1L
1,659 SR
Queue Stats
193W - 213L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,022
540
4,332
8,584
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
7
1 / 5 / 1
5,332
410
5,623
12,274
4,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
Jo_VasK
Serqet
11
1 / 3 / 2
5,823
448
4,796
7,105
4,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
9
2 / 2 / 1
5,628
433
3,114
3,964
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
zubara1
Anhur
10
1 / 6 / 1
5,917
455
3,021
9,303
2,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,092
546
4,915
11,295
10,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Lrt145
Jormungandr
10
1 / 1 / 10
6,408
493
4,444
6,109
3,934
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Papyjerar
Hou Yi
12
9 / 2 / 3
7,799
600
11,103
8,106
2,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
TahiaDzz93
Anubis
13
4 / 1 / 1
7,516
578
3,530
4,202
1,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 0 / 7
7,315
563
4,231
7,094
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
18
18
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Ymir
1
5
1
0.3
L
Serqet
Jo_VasK
Serqet
1
3
2
0.67
W
1
2
1
0.75
W
Jormungandr
Lrt145
Jormungandr
1
1
10
6
W
Hou Yi
Papyjerar
Hou Yi
9
2
3
5.25
L
Hel
2
2
1
1.25
W
Anubis
TahiaDzz93
Anubis
4
1
1
4.5
W
3
0
7
6.5
L
Anhur
zubara1
Anhur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,886
Damage
28,223
41,230
Taken
36,806
14,868
Mitigated
21,986
6,663
Healing
13,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,332
1,084
0
59
8,584
2,841
0
1,216
7,023
0
49,740
L
Ymir
5,623
2,186
0
2,126
12,274
4,619
0
2,764
9,510
16,048
0
L
Serqet
Jo_VasK
Serqet
4,796
627
0
1,110
7,105
4,052
0
1,560
4,973
0
18,374
W
4,915
393
0
5,091
11,295
10,966
437
0
9,274
0
33,953
W
Jormungandr
Lrt145
Jormungandr
4,444
1,693
0
0
6,109
3,934
383
2,893
3,216
19,342
0
W
Hou Yi
Papyjerar
Hou Yi
11,103
5,921
0
2,760
8,106
2,392
1,561
3,631
4,475
0
39,678
L
Hel
3,114
154
132
1,216
3,964
1,017
0
1,232
2,732
20,986
0
W
Anubis
TahiaDzz93
Anubis
3,530
405
0
2,490
4,202
1,792
1,289
1,073
3,044
44,285
0
W
4,231
1,625
0
3,314
7,094
2,902
0
1,140
5,954
0
38,864
L
Anhur
zubara1
Anhur
3,021
2,327
0
2,020
9,303
2,339
0
1,202
8,101
0
25,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,722
Gold Earned
36,130
240
Minions Killed
315
0
Camps Cleared
0
1,238,355
Distance Traveled
1,228,786
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,022
540
108
8
0
296,360
2
L
Ymir
5,332
410
18
1
0
226,002
2
L
Serqet
5,823
448
33
3
0
263,749
6
W
Mulan
7,092
546
73
6
0
235,732
1
W
Jormungandr
6,408
493
24
2
0
224,549
3
W
Hou Yi
7,799
600
66
5
0
241,846
3
L
Hel
5,628
433
38
3
0
219,921
4
W
Anubis
7,516
578
78
6
0
231,949
0
W
Kali
7,315
563
74
6
0
294,710
2
L
Anhur
5,917
455
43
3
0
232,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role