Player Matchup

Charybdis
Charybdis
FuryRedCrayon
Charybdis
Level 155
God Stats
8W - 2L
1,558 SR
Queue Stats
154W - 76L
1,764 Elo+
Party 1
Cerberus
Cerberus
SniperEleven
Cerberus
Level 140
God Stats
6W - 8L
1,543 SR
Queue Stats
172W - 114L
1,688 Elo+
Party 1
Janus
Janus
ZergVicious
Janus
Level 156
God Stats
14W - 15L
1,533 SR
Queue Stats
75W - 50L
1,688 Elo+
Party 1
Team Averages
Level 150
1,545 SR
1,713 Elo+

VS

Team Averages
Level 78
1,644 SR
1,543 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DragonBlitz99
Ah Muzen Cab
Level 89
God Stats
1W - 1L
1,822 SR
Queue Stats
92W - 99L
1,576 Elo+
Solo
Ah Puch
Ah Puch
Paradox2435
Ah Puch
Level 108
God Stats
56W - 43L
1,611 SR
Queue Stats
94W - 90L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FuryRedCrayon
Charybdis
15
9 / 1 / 3
11,115
741
18,100
11,536
5,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
SniperEleven
Cerberus
13
1 / 3 / 8
9,502
633
8,504
14,974
14,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 1 / 6
9,670
645
8,147
7,565
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
4 / 2 / 1
9,342
623
7,571
17,313
8,074
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
DragonBlitz99
Ah Muzen Cab
11
1 / 7 / 4
8,333
556
7,193
12,578
3,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Paradox2435
Ah Puch
13
0 / 3 / 5
8,781
585
12,457
9,435
2,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
12
Kills
5
5
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
2
1
2.25
L
Ah Muzen Cab
DragonBlitz99
Ah Muzen Cab
1
7
4
0.43
W
Charybdis
FuryRedCrayon
Charybdis
9
1
3
10.5
L
Ah Puch
Paradox2435
Ah Puch
0
3
5
0.83
W
Cerberus
SniperEleven
Cerberus
1
3
8
1.67
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,751
Damage
27,221
34,075
Taken
39,326
22,577
Mitigated
14,584
8,657
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,571
2,332
0
4,742
17,313
8,074
779
8,288
8,721
0
15,206
L
Ah Muzen Cab
DragonBlitz99
Ah Muzen Cab
7,193
2,491
0
1,967
12,578
3,706
0
4,368
8,062
0
22,750
W
Charybdis
FuryRedCrayon
Charybdis
18,100
8,729
0
2,890
11,536
5,279
2,521
3,810
7,726
0
53,192
L
Ah Puch
Paradox2435
Ah Puch
12,457
166
0
2,176
9,435
2,804
268
3,836
5,515
51,162
0
W
Cerberus
SniperEleven
Cerberus
8,504
458
706
4,035
14,974
14,328
156
5,259
9,715
19,238
0
W
8,147
258
88
938
7,565
2,970
76
3,602
3,963
43,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,287
Gold Earned
26,456
238
Minions Killed
166
8
Camps Cleared
5
847,047
Distance Traveled
779,201
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,342
623
23
2
0
283,748
3
L
Ah Muzen Cab
8,333
556
33
2
0
234,992
0
W
Charybdis
11,115
741
102
7
7
288,136
2
L
Ah Puch
8,781
585
110
7
5
260,461
3
W
Cerberus
9,502
633
41
3
0
267,834
6
W
Janus
9,670
645
95
6
1
291,077
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role