Player Matchup

Tiamat
Tiamat
KingCrimson1589
Tiamat
Level 124
God Stats
0W - 1L
1,475 SR
Queue Stats
61W - 66L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
PorotusMig
Baron Samedi
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 184L
1,546 Elo+
Solo
Hachiman
Hachiman
ahoori
Hachiman
Level 27
God Stats
3W - 3L
1,642 SR
Queue Stats
26W - 54L
1,319 Elo+
Party 4
Ares
Ares
plushy-cellar
Ares
Level 49
God Stats
4W - 3L
1,737 SR
Queue Stats
92W - 143L
1,321 Elo+
Party 4
Sun Wukong
Sun Wukong
zolverr
Sun Wukong
Level 29
God Stats
1W - 1L
1,722 SR
Queue Stats
51W - 32L
1,605 Elo+
Party 1
Team Averages
Level 53
1,615 SR
1,470 Elo+

VS

Team Averages
Level 63
1,577 SR
1,505 Elo+
Bakasura
Bakasura
Dovahkiin14550
Bakasura
Level 48
God Stats
5W - 10L
1,514 SR
Queue Stats
196W - 197L
1,512 Elo+
Solo
Mulan
Mulan
Fhadgar
Mulan
Level 123
God Stats
3W - 5L
1,360 SR
Queue Stats
204W - 194L
1,525 Elo+
Party 2
Chang'e
Chang'e
RexyPopAVitch
Chang'e
Level 100
God Stats
11W - 4L
1,642 SR
Queue Stats
47W - 56L
1,529 Elo+
Party 3
Ganesha
Ganesha
UtileHare522630
Ganesha
Level 27
God Stats
5W - 5L
1,572 SR
Queue Stats
38W - 49L
1,446 Elo+
Party 2
Izanami
Izanami
diabeticturtle
Izanami
Level 15
God Stats
3W - 1L
1,799 SR
Queue Stats
31W - 54L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 1
4,187
698
1,494
2,881
1,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
PorotusMig
Baron Samedi
7
1 / 1 / 2
3,888
648
2,571
2,823
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
ahoori
Hachiman
5
0 / 2 / 0
3,375
563
1,013
3,199
572
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 0 / 0
2,676
446
0
0
0
Sun Wukong
zolverr
Sun Wukong
6
0 / 1 / 0
3,428
571
714
2,910
967
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
7
0 / 1 / 1
4,267
711
1,177
3,194
1,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
Fhadgar
Mulan
7
1 / 0 / 0
4,537
756
1,635
2,059
721
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
8
2 / 1 / 0
4,423
737
1,483
3,316
1,143
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 3
3,947
658
443
4,173
1,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
2 / 0 / 0
3,929
655
2,143
2,401
500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
5
5
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
0
1
1
0.5
W
Mulan
Fhadgar
Mulan
1
0
0
1
L
2
1
1
2.5
L
Baron Samedi
PorotusMig
Baron Samedi
1
1
2
2
W
Chang'e
2
1
0
2
W
0
1
3
1.5
L
Hachiman
ahoori
Hachiman
0
2
0
0
W
2
0
0
2
L
0
0
0
0
L
Sun Wukong
zolverr
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,792
Damage
6,881
11,813
Taken
15,143
3,700
Mitigated
5,178
3,702
Healing
6,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
1,177
643
0
1,489
3,194
1,125
157
1,263
1,931
0
15,706
W
Mulan
Fhadgar
Mulan
1,635
52
0
618
2,059
721
0
0
2,059
0
16,544
L
1,494
157
0
1,381
2,881
1,324
0
898
1,843
16,349
0
L
Baron Samedi
PorotusMig
Baron Samedi
2,571
220
191
1,044
2,823
837
0
841
1,762
15,421
0
W
Chang'e
1,483
130
281
1,848
3,316
1,143
113
1,718
1,598
18,583
0
W
443
50
24
1,049
4,173
1,689
120
913
3,260
5,582
0
L
Hachiman
ahoori
Hachiman
1,013
866
0
586
3,199
572
63
187
3,012
0
7,418
W
2,143
1,682
0
761
2,401
500
354
171
2,230
0
11,428
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
zolverr
Sun Wukong
714
59
0
500
2,910
967
0
0
2,910
0
8,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,554
Gold Earned
21,103
113
Minions Killed
158
0
Camps Cleared
0
479,137
Distance Traveled
623,495
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,267
711
53
9
0
151,345
0
W
Mulan
4,537
756
36
6
0
126,367
2
L
Tiamat
4,187
698
49
8
0
129,238
1
L
Baron Samedi
3,888
648
28
5
0
111,340
2
W
Chang'e
4,423
737
32
5
0
118,900
2
W
Ganesha
3,947
658
6
1
0
126,891
1
L
Hachiman
3,375
563
21
4
0
114,519
3
W
Izanami
3,929
655
31
5
0
99,992
1
L
Ares
2,676
446
0
0
0
0
0
L
Sun Wukong
3,428
571
15
3
0
124,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role