Player Matchup

Charybdis
Charybdis
AK_is_On_Fire
Charybdis
Level 9
God Stats
2W - 4L
1,382 SR
Queue Stats
21W - 22L
1,428 Elo+
Solo
Thor
Thor
Sarebro
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,249 Elo+
Solo
Artemis
Artemis
Trashmob420
Artemis
Level 5
God Stats
2W - 3L
1,299 SR
Queue Stats
27W - 30L
1,278 Elo+
Solo
Bakasura
Bakasura
deathtotahaterz
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lecking101
Morgan Le Fay
Level 6
God Stats
1W - 0L
1,718 SR
Queue Stats
8W - 6L
1,295 Elo+
Solo
Team Averages
Level 5
1,480 SR
1,350 Elo+

VS

Team Averages
Level 5
1,490 SR
1,483 Elo+
Neith
Neith
Common-vortex413
Neith
Level 4
God Stats
1W - 1L
1,693 SR
Queue Stats
1W - 1L
1,658 Elo+
Solo
Bakasura
Bakasura
Lemonlaid
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Artemis
Artemis
buckshotMNVR
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,167 Elo+
Solo
Hercules
Hercules
ossamaswagladen
Hercules
Level 7
God Stats
1W - 1L
1,256 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Thanatos
Thanatos
tevelamo627
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AK_is_On_Fire
Charybdis
19
12 / 3 / 5
12,634
574
15,574
17,042
6,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Sarebro
Thor
8
0 / 10 / 1
7,341
334
2,153
11,645
3,669
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Trashmob420
Artemis
18
10 / 2 / 4
12,358
562
8,168
9,713
4,271
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
14
2 / 13 / 5
9,825
447
5,486
16,692
5,513
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
lecking101
Morgan Le Fay
20
13 / 1 / 5
13,902
632
25,300
16,492
8,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 17 / 4
9,140
415
11,224
20,581
6,941
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Lemonlaid
Bakasura
14
1 / 10 / 1
8,690
395
1,371
15,037
9,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
buckshotMNVR
Artemis
5
2 / 4 / 1
6,660
303
1,137
2,631
564
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
16
9 / 3 / 4
10,783
490
12,417
20,736
18,067
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
tevelamo627
Thanatos
16
8 / 6 / 4
11,573
526
10,951
16,457
7,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
38
37
Kills
24
29
Deaths
40
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AK_is_On_Fire
Charybdis
12
3
5
4.83
L
4
17
4
0.35
L
Bakasura
Lemonlaid
Bakasura
1
10
1
0.15
W
Thor
Sarebro
Thor
0
10
1
0.05
W
Artemis
Trashmob420
Artemis
10
2
4
6
L
Artemis
buckshotMNVR
Artemis
2
4
1
0.63
W
Bakasura
2
13
5
0.35
W
Morgan Le Fay
lecking101
Morgan Le Fay
13
1
5
15.5
L
Hercules
9
3
4
3.67
L
Thanatos
tevelamo627
Thanatos
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,681
Damage
37,100
71,584
Taken
75,442
28,683
Mitigated
41,889
19,848
Healing
20,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AK_is_On_Fire
Charybdis
15,574
11,869
0
10,455
17,042
6,954
2,048
248
16,734
0
104,668
L
11,224
6,509
0
3,031
20,581
6,941
0
7,820
12,271
0
44,225
L
Bakasura
Lemonlaid
Bakasura
1,371
892
0
924
15,037
9,142
1,338
2,275
12,698
116
28,752
W
Thor
Sarebro
Thor
2,153
1,302
0
469
11,645
3,669
248
294
11,351
0
3,877
W
Artemis
Trashmob420
Artemis
8,168
2,824
0
0
9,713
4,271
7,468
312
9,233
0
56,452
L
Artemis
buckshotMNVR
Artemis
1,137
979
0
0
2,631
564
0
535
2,048
0
2,248
W
Bakasura
5,486
3,914
0
3,113
16,692
5,513
373
521
15,272
0
20,073
W
Morgan Le Fay
lecking101
Morgan Le Fay
25,300
901
56
5,755
16,492
8,276
2,531
617
15,875
116,130
0
L
Hercules
12,417
4,399
0
5,907
20,736
18,067
548
8,515
11,052
6,187
35,113
L
Thanatos
tevelamo627
Thanatos
10,951
3,027
0
10,391
16,457
7,175
226
5,398
10,845
0
44,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,060
Gold Earned
46,846
483
Minions Killed
227
0
Camps Cleared
0
1,825,242
Distance Traveled
1,475,018
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,634
574
140
6
0
372,941
0
L
Neith
9,140
415
59
3
0
297,184
3
L
Bakasura
8,690
395
57
3
0
317,225
3
W
Thor
7,341
334
5
0
0
268,271
4
W
Artemis
12,358
562
110
5
0
405,977
2
L
Artemis
6,660
303
1
0
0
80,455
1
W
Bakasura
9,825
447
46
2
0
379,839
5
W
Morgan Le Fay
13,902
632
182
8
0
398,214
4
L
Hercules
10,783
490
59
3
0
416,720
0
L
Thanatos
11,573
526
51
2
0
363,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role