Player Matchup

Sol
Sol
DivinerDps
Sol
Level 4
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
oceanZshadow
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
狂贼拔刀
Chernobog
Level 14
God Stats
1W - 1L
1,455 SR
Queue Stats
7W - 17L
1,256 Elo+
Solo
Team Averages
Level 10
1,409 SR
1,419 Elo+

VS

Team Averages
Level 154
1,609 SR
1,619 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DzikaSwiniaa
Cthulhu
Level 154
God Stats
4W - 1L
1,598 SR
Queue Stats
106W - 67L
1,673 Elo+
Party 1
Izanami
Izanami
ImLowAndSlow
Izanami
Level 158
God Stats
15W - 7L
1,728 SR
Queue Stats
390W - 290L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,291
588
3,195
8,138
2,373
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
8
0 / 8 / 0
5,149
572
3,492
10,348
3,638
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
狂贼拔刀
Chernobog
7
0 / 7 / 0
5,145
572
2,762
13,147
4,534
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
9 / 0 / 12
8,168
908
8,413
7,545
4,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
DzikaSwiniaa
Cthulhu
12
6 / 0 / 12
7,864
874
5,023
11,122
9,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
ImLowAndSlow
Izanami
13
7 / 0 / 14
8,091
899
14,342
5,093
2,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
60
0
Kills
22
22
Deaths
0
0
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
0
12
15
L
0
7
0
0
W
Cthulhu
DzikaSwiniaa
Cthulhu
6
0
12
12
W
Izanami
ImLowAndSlow
Izanami
7
0
14
14
L
Fenrir
0
8
0
0
L
Chernobog
狂贼拔刀
Chernobog
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,449
Damage
27,778
31,633
Taken
23,760
10,545
Mitigated
15,477
943
Healing
12,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,413
134
1,513
4,376
7,545
4,211
119
1,694
5,851
23,198
0
L
3,195
752
0
297
8,138
2,373
0
3,311
4,827
15,761
0
W
Cthulhu
DzikaSwiniaa
Cthulhu
5,023
163
47
4,830
11,122
9,182
162
1,432
9,690
18,420
0
W
Izanami
ImLowAndSlow
Izanami
14,342
7,687
0
2,036
5,093
2,084
1,479
746
4,347
0
41,993
L
Fenrir
3,492
594
0
158
10,348
3,638
0
4,705
5,643
0
8,986
L
Chernobog
狂贼拔刀
Chernobog
2,762
1,588
0
488
13,147
4,534
0
5,420
7,727
0
7,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,585
Gold Earned
24,123
49
Minions Killed
125
0
Camps Cleared
8
401,033
Distance Traveled
535,999
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,168
908
45
5
5
175,928
2
L
Sol
5,291
588
23
3
0
122,686
0
W
Cthulhu
7,864
874
16
2
0
197,688
1
W
Izanami
8,091
899
64
7
3
162,383
2
L
Fenrir
5,149
572
13
1
0
141,016
0
L
Chernobog
5,145
572
13
1
0
137,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role