Player Matchup

Morgan Le Fay
Morgan Le Fay
CraZyFaNtasY
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,690 Elo+
Solo
Hel
Hel
Knacksluc
Hel
Level 29
God Stats
9W - 4L
1,674 SR
Queue Stats
36W - 24L
1,566 Elo+
Solo
Rama
Rama
MrFahrenheit90
Rama
Level 29
God Stats
1W - 0L
1,817 SR
Queue Stats
10W - 4L
1,703 Elo+
Solo
Agni
Agni
Wuudnin
Agni
Level 27
God Stats
11W - 8L
1,560 SR
Queue Stats
62W - 72L
1,486 Elo+
Solo
Yemoja
Yemoja
juanlulu2018
Yemoja
Level 4
God Stats
1W - 0L
1,319 SR
Queue Stats
3W - 1L
1,588 Elo+
Solo
Team Averages
Level 23
1,574 SR
1,607 Elo+

VS

Team Averages
Level 22
1,408 SR
1,450 Elo+
Fenrir
Fenrir
Maksitoo
Fenrir
Level 6
God Stats
1W - 5L
1,104 SR
Queue Stats
4W - 10L
1,246 Elo+
Solo
Janus
Janus
Redrk
Janus
Level 37
God Stats
33W - 24L
1,613 SR
Queue Stats
341W - 223L
1,628 Elo+
Party 1
Thanatos
Thanatos
Songe08
Thanatos
Level 23
God Stats
11W - 21L
1,518 SR
Queue Stats
304W - 242L
1,558 Elo+
Party 1
Charybdis
Charybdis
ToonInk
Charybdis
Level 17
God Stats
1W - 4L
1,330 SR
Queue Stats
8W - 9L
1,333 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
USparksU
Morgan Le Fay
Level 27
God Stats
2W - 4L
1,475 SR
Queue Stats
22W - 21L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CraZyFaNtasY
Morgan Le Fay
20
9 / 6 / 16
15,915
1,137
20,389
23,789
10,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
4 / 7 / 24
15,294
1,092
15,383
24,915
17,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
22 / 13 / 12
19,639
1,403
51,778
35,275
13,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
Wuudnin
Agni
20
2 / 4 / 18
14,220
1,016
17,289
15,871
6,027
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
17
0 / 0 / 0
10,396
743
0
973
347
Team 1 Tickets

70

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Maksitoo
Fenrir
20
6 / 11 / 16
14,830
1,059
13,757
27,931
17,453
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
Redrk
Janus
20
8 / 7 / 14
15,239
1,089
27,394
18,508
6,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Songe08
Thanatos
20
5 / 7 / 15
14,447
1,032
17,404
18,721
7,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
ToonInk
Charybdis
20
3 / 5 / 12
13,748
982
15,627
23,005
7,890
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
USparksU
Morgan Le Fay
20
8 / 7 / 12
15,465
1,105
22,635
22,895
9,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
99
37
Kills
30
30
Deaths
37
70
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CraZyFaNtasY
Morgan Le Fay
9
6
16
2.83
W
4
7
24
2.29
L
Fenrir
Maksitoo
Fenrir
6
11
16
1.27
W
22
13
12
2.15
L
Janus
Redrk
Janus
8
7
14
2.14
L
Thanatos
Songe08
Thanatos
5
7
15
1.79
L
Charybdis
ToonInk
Charybdis
3
5
12
1.8
L
Morgan Le Fay
USparksU
Morgan Le Fay
8
7
12
2
W
Agni
Wuudnin
Agni
2
4
18
2.75
W
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,839
Damage
96,817
100,823
Taken
111,060
47,519
Mitigated
48,398
34,878
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CraZyFaNtasY
Morgan Le Fay
20,389
1,151
205
3,469
23,789
10,704
0
12,842
10,947
59,645
0
W
15,383
1,188
11,863
11,121
24,915
17,020
0
14,538
10,377
34,808
0
L
Fenrir
Maksitoo
Fenrir
13,757
4,621
0
1,312
27,931
17,453
0
9,518
18,413
0
19,476
W
51,778
31,174
0
7,986
35,275
13,421
0
13,407
21,868
0
94,537
L
Janus
Redrk
Janus
27,394
1,170
0
862
18,508
6,236
0
8,693
9,815
62,524
0
L
Thanatos
Songe08
Thanatos
17,404
4,452
0
6,613
18,721
7,557
0
11,058
7,663
0
31,101
L
Charybdis
ToonInk
Charybdis
15,627
12,383
0
0
23,005
7,890
0
12,936
10,069
0
36,010
L
Morgan Le Fay
USparksU
Morgan Le Fay
22,635
1,836
0
2,058
22,895
9,262
0
10,856
12,039
73,734
0
W
Agni
Wuudnin
Agni
17,289
227
0
234
15,871
6,027
0
8,269
7,602
44,856
0
W
Yemoja
0
0
0
0
973
347
0
973
0
380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,464
Gold Earned
73,729
291
Minions Killed
275
12
Camps Cleared
9
1,128,205
Distance Traveled
1,426,510
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,915
1,137
80
6
0
277,633
1
W
Hel
15,294
1,092
59
4
1
303,625
0
L
Fenrir
14,830
1,059
8
1
3
307,431
0
W
Rama
19,639
1,403
78
6
9
237,227
3
L
Janus
15,239
1,089
98
7
1
282,436
0
L
Thanatos
14,447
1,032
30
2
4
288,215
0
L
Charybdis
13,748
982
44
3
1
260,770
0
L
Morgan Le Fay
15,465
1,105
95
7
0
287,658
3
W
Agni
14,220
1,016
74
5
2
285,678
1
W
Yemoja
10,396
743
0
0
0
24,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role