Player Matchup

Cernunnos
Cernunnos
CleanTrunks
Cernunnos
Level 89
God Stats
3W - 4L
1,557 SR
Queue Stats
63W - 73L
1,527 Elo+
Party 1
He Bo
He Bo
Day_Dai
He Bo
Level 106
God Stats
0W - 1L
1,764 SR
Queue Stats
34W - 28L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
Tredagreat246
Cthulhu
Level 116
God Stats
1W - 3L
1,341 SR
Queue Stats
34W - 31L
1,592 Elo+
Party 1
Team Averages
Level 104
1,554 SR
1,558 Elo+

VS

Team Averages
Level 121
1,515 SR
1,529 Elo+
Morgan Le Fay
Morgan Le Fay
Bloo82
Morgan Le Fay
Level 128
God Stats
8W - 8L
1,502 SR
Queue Stats
352W - 422L
1,468 Elo+
Solo
Ymir
Ymir
SHUGSTER 12382
Ymir
Level 157
God Stats
12W - 3L
1,679 SR
Queue Stats
218W - 144L
1,691 Elo+
Solo
Danzaburou
Danzaburou
zk kratos
Danzaburou
Level 79
God Stats
49W - 74L
1,365 SR
Queue Stats
298W - 299L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CleanTrunks
Cernunnos
9
0 / 6 / 0
6,624
552
3,203
10,694
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Day_Dai
He Bo
8
0 / 6 / 0
6,374
531
3,481
9,920
4,399
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
11
1 / 3 / 0
8,084
674
6,525
12,488
11,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bloo82
Morgan Le Fay
13
5 / 0 / 9
9,209
767
12,143
7,208
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
7 / 1 / 8
9,199
767
11,654
11,541
9,268
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
zk kratos
Danzaburou
12
3 / 0 / 9
8,630
719
5,648
5,172
1,862
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
15
15
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bloo82
Morgan Le Fay
5
0
9
9.5
L
Cernunnos
CleanTrunks
Cernunnos
0
6
0
0
L
He Bo
Day_Dai
He Bo
0
6
0
0
W
7
1
8
11
L
Cthulhu
1
3
0
0.33
W
Danzaburou
zk kratos
Danzaburou
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,209
Damage
29,445
33,102
Taken
23,921
19,959
Mitigated
14,023
2,893
Healing
10,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bloo82
Morgan Le Fay
12,143
2,022
113
3,657
7,208
2,893
1,145
3,138
4,070
40,019
0
L
Cernunnos
CleanTrunks
Cernunnos
3,203
1,059
0
739
10,694
4,047
100
8,319
2,047
0
14,897
L
He Bo
Day_Dai
He Bo
3,481
343
43
1,227
9,920
4,399
0
8,424
1,214
9,990
0
W
11,654
1,502
180
3,981
11,541
9,268
221
5,672
5,869
24,934
0
L
Cthulhu
6,525
412
70
814
12,488
11,513
0
6,405
5,825
23,280
0
W
Danzaburou
zk kratos
Danzaburou
5,648
2,386
0
2,251
5,172
1,862
1,037
2,230
2,942
0
25,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,082
Gold Earned
27,038
81
Minions Killed
125
3
Camps Cleared
8
495,365
Distance Traveled
646,841
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,209
767
64
5
5
231,695
2
L
Cernunnos
6,624
552
40
3
0
149,522
1
L
He Bo
6,374
531
15
1
2
126,466
3
W
Ymir
9,199
767
21
2
1
197,653
1
L
Cthulhu
8,084
674
26
2
1
219,377
2
W
Danzaburou
8,630
719
40
3
2
217,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role