Player Matchup

Hercules
Hercules
 
Hercules
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Heaven9879
Vulcan
Level 62
God Stats
5W - 3L
1,511 SR
Queue Stats
513W - 511L
1,503 Elo+
Solo
Charybdis
Charybdis
Kikiriki de Esp
Charybdis
Level 129
God Stats
32W - 41L
1,642 SR
Queue Stats
1,342W - 1,350L
1,534 Elo+
Solo
Olorun
Olorun
WhippyMovie__65
Olorun
Level 70
God Stats
2W - 7L
1,387 SR
Queue Stats
65W - 83L
1,430 Elo+
Solo
Ares
Ares
cernipanter
Ares
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 47L
1,493 Elo+
Solo
Team Averages
Level 88
1,508 SR
1,492 Elo+

VS

Team Averages
Level 92
1,495 SR
1,477 Elo+
Cthulhu
Cthulhu
Assassination031
Cthulhu
Level 96
God Stats
1W - 3L
1,481 SR
Queue Stats
159W - 174L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
CYRE_one
Danzaburou
Level 79
God Stats
73W - 85L
1,471 SR
Queue Stats
241W - 228L
1,460 Elo+
Party 1
Olorun
Olorun
StromRanger
Olorun
Level 86
God Stats
29W - 14L
1,431 SR
Queue Stats
110W - 87L
1,475 Elo+
Solo
Ymir
Ymir
died2398
Ymir
Level 101
God Stats
1W - 0L
1,514 SR
Queue Stats
38W - 49L
1,512 Elo+
Solo
Tiamat
Tiamat
harwitt
Tiamat
Level 97
God Stats
28W - 23L
1,578 SR
Queue Stats
132W - 134L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
1 / 0 / 3
10,992
916
11,710
24,345
36,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Heaven9879
Vulcan
16
0 / 5 / 5
10,172
848
11,945
14,660
7,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Kikiriki de Esp
Charybdis
17
3 / 2 / 2
11,412
951
14,488
15,117
6,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 4 / 2
10,815
901
9,722
16,970
8,136
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 0 / 0
7,320
610
0
0
0
Team 1 Tickets

165

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 3
10,267
856
14,321
11,567
10,427
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
CYRE_one
Danzaburou
17
1 / 1 / 5
10,752
896
10,963
13,620
5,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
17
0 / 0 / 7
10,259
855
9,011
5,394
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
17
4 / 4 / 2
10,908
909
11,478
16,263
6,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
harwitt
Tiamat
18
5 / 2 / 4
11,477
956
20,573
8,834
6,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
7
Kills
11
11
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
0
3
2.5
W
1
0
3
2.5
W
Danzaburou
CYRE_one
Danzaburou
1
1
5
3.5
L
Vulcan
Heaven9879
Vulcan
0
5
5
0.5
L
Charybdis
Kikiriki de Esp
Charybdis
3
2
2
2
W
Olorun
0
0
7
3.5
L
3
4
2
1
L
0
0
0
0
W
Ymir
4
4
2
1.25
W
Tiamat
harwitt
Tiamat
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,865
Damage
66,346
71,092
Taken
55,678
58,186
Mitigated
31,490
15,579
Healing
15,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,710
1,223
0
8,712
24,345
36,208
0
17,970
6,375
0
22,133
W
14,321
335
1,115
0
11,567
10,427
0
4,534
7,033
33,997
0
W
Danzaburou
CYRE_one
Danzaburou
10,963
7,399
0
2,237
13,620
5,014
0
5,732
7,888
0
25,408
L
Vulcan
Heaven9879
Vulcan
11,945
3,608
0
8
14,660
7,274
0
12,184
2,476
28,374
0
L
Charybdis
Kikiriki de Esp
Charybdis
14,488
10,947
0
1,933
15,117
6,568
0
10,096
5,021
0
46,160
W
Olorun
9,011
4,451
3,275
3,319
5,394
2,407
0
1,264
4,130
24,313
0
L
9,722
7,420
210
4,716
16,970
8,136
0
15,133
1,837
25,893
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
11,478
1,410
0
3,031
16,263
6,853
0
6,136
10,127
25,934
0
W
Tiamat
harwitt
Tiamat
20,573
1,094
0
2,524
8,834
6,789
0
4,001
4,833
46,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,711
Gold Earned
53,663
190
Minions Killed
231
5
Camps Cleared
5
815,418
Distance Traveled
1,119,804
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,992
916
25
2
0
230,353
0
W
Cthulhu
10,267
856
39
3
0
240,475
0
W
Danzaburou
10,752
896
52
4
0
229,489
0
L
Vulcan
10,172
848
38
3
0
199,646
0
L
Charybdis
11,412
951
76
6
5
183,380
0
W
Olorun
10,259
855
44
4
3
201,429
0
L
Olorun
10,815
901
51
4
0
202,039
1
L
Ares
7,320
610
0
0
0
0
0
W
Ymir
10,908
909
36
3
0
210,468
0
W
Tiamat
11,477
956
60
5
2
237,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role