Player Matchup

Hachiman
Hachiman
Ivar_TheTryHard
Hachiman
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,532 Elo+
Solo
Tiamat
Tiamat
KingKong7900
Tiamat
Level 16
God Stats
27W - 28L
1,425 SR
Queue Stats
27W - 31L
1,274 Elo+
Solo
Cthulhu
Cthulhu
Knoxus73
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,400 Elo+
Solo
Bakasura
Bakasura
Snyper_Lyfe1797
Bakasura
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 49L
1,296 Elo+
Solo
Izanami
Izanami
ammy y beto
Izanami
Level 26
God Stats
2W - 1L
1,182 SR
Queue Stats
97W - 89L
1,273 Elo+
Solo
Team Averages
Level 17
1,422 SR
1,355 Elo+

VS

Team Averages
Level 29
1,615 SR
1,451 Elo+
Neith
Neith
BiggyDs
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 31L
1,630 Elo+
Party 1
Bellona
Bellona
BiggyDs091
Bellona
Level 69
God Stats
8W - 6L
1,500 SR
Queue Stats
104W - 125L
1,323 Elo+
Party 1
Mercury
Mercury
Electrinix
Mercury
Level 17
God Stats
4W - 3L
1,790 SR
Queue Stats
23W - 20L
1,471 Elo+
Solo
Skadi
Skadi
Nerozuki
Skadi
Level 26
God Stats
11W - 12L
1,784 SR
Queue Stats
98W - 108L
1,514 Elo+
Solo
Cthulhu
Cthulhu
oGxSmokezZ--
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 69L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
16 / 1 / 4
9,923
709
20,380
10,446
5,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
13
3 / 2 / 3
8,349
596
4,780
5,675
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Knoxus73
Cthulhu
13
3 / 0 / 10
8,160
583
5,213
6,687
5,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
14
4 / 0 / 1
8,260
590
4,868
8,857
4,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ammy y beto
Izanami
13
1 / 2 / 4
7,935
567
4,464
6,304
2,000
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BiggyDs
Neith
8
0 / 5 / 0
5,237
374
1,633
7,150
1,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
BiggyDs091
Bellona
11
1 / 4 / 0
6,507
465
6,178
12,851
8,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
Electrinix
Mercury
11
2 / 5 / 1
6,664
476
3,579
9,631
2,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
Nerozuki
Skadi
13
1 / 4 / 1
7,233
517
5,707
9,384
2,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
oGxSmokezZ--
Cthulhu
7
1 / 9 / 0
5,376
384
3,155
14,786
7,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
27
Kills
5
5
Deaths
27
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
BiggyDs
Neith
0
5
0
0
L
Bellona
BiggyDs091
Bellona
1
4
0
0.25
L
Mercury
Electrinix
Mercury
2
5
1
0.5
W
Hachiman
16
1
4
18
W
Tiamat
3
2
3
2.25
W
Cthulhu
Knoxus73
Cthulhu
3
0
10
8
L
Skadi
Nerozuki
Skadi
1
4
1
0.38
W
Bakasura
4
0
1
4.5
W
Izanami
ammy y beto
Izanami
1
2
4
1.5
L
Cthulhu
oGxSmokezZ--
Cthulhu
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,705
Damage
20,252
37,969
Taken
53,802
19,549
Mitigated
23,279
15,323
Healing
7,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BiggyDs
Neith
1,633
313
0
828
7,150
1,341
0
1,320
5,784
0
18,660
L
Bellona
BiggyDs091
Bellona
6,178
1,688
0
3,594
12,851
8,862
32
248
12,563
0
32,574
L
Mercury
Electrinix
Mercury
3,579
2,939
0
0
9,631
2,794
848
793
8,780
0
33,284
W
Hachiman
20,380
13,524
0
5,220
10,446
5,040
2,527
1,521
8,925
0
60,112
W
Tiamat
4,780
188
0
2,748
5,675
2,205
459
0
5,675
34,851
0
W
Cthulhu
Knoxus73
Cthulhu
5,213
781
20
2,128
6,687
5,748
378
1,634
5,053
26,874
0
L
Skadi
Nerozuki
Skadi
5,707
2,516
0
1,023
9,384
2,667
0
3,290
5,654
0
47,113
W
Bakasura
4,868
2,856
0
4,419
8,857
4,556
1,381
0
8,857
0
37,552
W
Izanami
ammy y beto
Izanami
4,464
2,503
0
788
6,304
2,000
3,972
0
6,304
0
41,723
L
Cthulhu
oGxSmokezZ--
Cthulhu
3,155
860
179
2,238
14,786
7,615
0
3,702
11,028
9,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,627
Gold Earned
31,017
393
Minions Killed
282
0
Camps Cleared
0
1,354,975
Distance Traveled
1,191,400
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,237
374
33
2
0
204,287
0
L
Bellona
6,507
465
74
5
0
267,722
0
L
Mercury
6,664
476
67
5
0
307,061
0
W
Hachiman
9,923
709
97
7
0
247,388
0
W
Tiamat
8,349
596
75
5
0
278,436
6
W
Cthulhu
8,160
583
51
4
0
252,512
0
L
Skadi
7,233
517
97
7
0
229,991
1
W
Bakasura
8,260
590
85
6
0
310,685
0
W
Izanami
7,935
567
85
6
0
265,954
1
L
Cthulhu
5,376
384
11
1
0
182,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role