Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Moarkish
Loki
Level 26
God Stats
7W - 7L
1,563 SR
Queue Stats
46W - 32L
1,571 Elo+
Party 2
Pele
Pele
Wilsomnia
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,363 Elo+
Solo
Ymir
Ymir
marcelo1010
Ymir
Level 21
God Stats
3W - 1L
1,920 SR
Queue Stats
23W - 27L
1,460 Elo+
Party 2
Izanami
Izanami
mattchete90
Izanami
Level 14
God Stats
2W - 1L
1,827 SR
Queue Stats
22W - 22L
1,493 Elo+
Party 2
Team Averages
Level 19
1,662 SR
1,477 Elo+

VS

Team Averages
Level 16
1,554 SR
1,606 Elo+
Ymir
Ymir
Kilamdor
Ymir
Level 13
God Stats
2W - 1L
1,545 SR
Queue Stats
7W - 5L
1,583 Elo+
Solo
Yemoja
Yemoja
Laurel716
Yemoja
Level 8
God Stats
1W - 3L
1,122 SR
Queue Stats
11W - 13L
1,433 Elo+
Solo
Anubis
Anubis
Stinkinheimer
Anubis
Level 19
God Stats
3W - 0L
1,976 SR
Queue Stats
107W - 55L
1,695 Elo+
Party 1
Artemis
Artemis
ToastLobster710
Artemis
Level 21
God Stats
37W - 30L
1,628 SR
Queue Stats
113W - 82L
1,671 Elo+
Party 1
Pele
Pele
mooonrabbit
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 23L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 5 / 6
9,388
939
6,292
12,254
6,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
15
3 / 14 / 5
10,046
1,005
11,675
19,407
3,674
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
15
2 / 8 / 4
9,398
940
4,013
13,015
3,977
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

15
2 / 5 / 5
9,270
927
7,461
15,064
10,071
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
mattchete90
Izanami
15
1 / 12 / 4
9,210
921
9,904
18,645
5,113
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
3 / 3 / 23
10,558
1,056
13,250
13,716
14,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
Laurel716
Yemoja
18
0 / 0 / 19
9,830
983
2,628
2,245
2,176
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
10 / 2 / 21
12,256
1,226
15,511
6,342
2,460
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 1 / 15
11,076
1,108
11,134
6,105
2,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
23 / 3 / 12
14,051
1,405
27,470
13,436
8,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
133
9
Kills
43
44
Deaths
9
24
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
6
0.8
W
Ymir
3
3
23
4.83
W
Yemoja
Laurel716
Yemoja
0
0
19
9.5
L
Loki
3
14
5
0.39
W
10
2
21
10.25
W
7
1
15
14.5
L
Pele
2
8
4
0.5
L
2
5
5
0.9
L
Izanami
mattchete90
Izanami
1
12
4
0.25
W
23
3
12
9.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,345
Damage
69,993
78,385
Taken
41,844
28,989
Mitigated
30,614
2,292
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,292
596
0
733
12,254
6,154
0
3,941
8,313
19,941
0
W
Ymir
13,250
715
129
620
13,716
14,945
0
5,365
8,351
26,676
0
W
Yemoja
Laurel716
Yemoja
2,628
399
2,964
391
2,245
2,176
0
799
1,446
10,501
0
L
Loki
11,675
3,246
0
608
19,407
3,674
0
7,056
12,351
0
29,984
W
15,511
467
0
1,916
6,342
2,460
0
1,552
4,790
34,416
0
W
11,134
5,470
0
0
6,105
2,274
0
1,225
4,880
0
37,613
L
Pele
4,013
414
0
122
13,015
3,977
0
5,486
7,529
0
16,322
L
7,461
1,233
0
0
15,064
10,071
0
7,646
7,418
14,469
0
L
Izanami
mattchete90
Izanami
9,904
6,937
0
829
18,645
5,113
0
7,260
11,385
0
26,086
W
27,470
9,566
0
1,809
13,436
8,759
0
4,812
8,624
0
40,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,312
Gold Earned
57,771
151
Minions Killed
199
5
Camps Cleared
7
811,656
Distance Traveled
877,912
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,388
939
52
5
0
168,624
0
W
Ymir
10,558
1,056
28
3
0
158,786
1
W
Yemoja
9,830
983
21
2
1
163,333
0
L
Loki
10,046
1,005
24
2
1
174,884
1
W
Anubis
12,256
1,226
65
7
1
179,370
0
W
Artemis
11,076
1,108
48
5
4
173,456
0
L
Pele
9,398
940
24
2
1
164,311
0
L
Ymir
9,270
927
20
2
0
159,478
0
L
Izanami
9,210
921
31
3
3
144,359
0
W
Pele
14,051
1,405
37
4
1
202,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role