Player Matchup

Charybdis
Charybdis
Dawknes5
Charybdis
Level 117
God Stats
26W - 25L
1,568 SR
Queue Stats
111W - 118L
1,499 Elo+
Solo
King Arthur
King Arthur
MyDiXXieNorMizz
King Arthur
Level 28
God Stats
0W - 4L
1,483 SR
Queue Stats
6W - 11L
1,373 Elo+
Solo
Raijin
Raijin
dodysmoQ
Raijin
Level 98
God Stats
7W - 5L
1,472 SR
Queue Stats
507W - 542L
1,410 Elo+
Solo
Kali
Kali
savypie
Kali
Level 43
God Stats
0W - 1L
1,340 SR
Queue Stats
0W - 4L
1,236 Elo+
Party 2
Ares
Ares
unironicalygoth
Ares
Level 45
God Stats
0W - 1L
1,381 SR
Queue Stats
0W - 4L
1,236 Elo+
Party 2
Team Averages
Level 66
1,449 SR
1,351 Elo+

VS

Team Averages
Level 29
1,571 SR
1,529 Elo+
He Bo
He Bo
Bunting137314
He Bo
Level 22
God Stats
1W - 0L
1,838 SR
Queue Stats
2W - 3L
1,667 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Quackenbosch
Tsukuyomi
Level 25
God Stats
1W - 1L
1,316 SR
Queue Stats
2W - 4L
1,482 Elo+
Party 1
Chang'e
Chang'e
Sc4r3cr0wed
Chang'e
Level 66
God Stats
1W - 0L
1,717 SR
Queue Stats
26W - 29L
1,498 Elo+
Solo
Artemis
Artemis
SteelCity6669
Artemis
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
jujuman116
Ymir
Level 16
God Stats
1W - 2L
1,483 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dawknes5
Charybdis
15
4 / 4 / 3
8,871
887
5,971
7,068
2,214
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MyDiXXieNorMizz
King Arthur
14
2 / 2 / 3
7,738
774
5,897
10,834
4,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
dodysmoQ
Raijin
15
4 / 1 / 2
8,569
857
9,466
6,308
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
savypie
Kali
12
1 / 4 / 0
7,048
705
1,397
8,627
4,516
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 4 / 3
7,349
735
2,300
8,412
5,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 4
8,673
867
5,978
9,232
3,330
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Quackenbosch
Tsukuyomi
15
7 / 1 / 3
9,424
942
12,022
9,343
3,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Sc4r3cr0wed
Chang'e
14
2 / 1 / 4
7,839
784
5,337
7,201
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
12
1 / 2 / 4
7,118
712
6,450
4,838
1,601
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 6
6,601
660
920
5,690
4,613
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
11
Kills
15
15
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
5
4
1.4
L
Charybdis
Dawknes5
Charybdis
4
4
3
1.38
L
King Arthur
MyDiXXieNorMizz
King Arthur
2
2
3
1.75
W
Tsukuyomi
Quackenbosch
Tsukuyomi
7
1
3
8.5
W
Chang'e
Sc4r3cr0wed
Chang'e
2
1
4
4
W
Artemis
1
2
4
1.5
L
Raijin
dodysmoQ
Raijin
4
1
2
5
W
0
2
6
1.5
L
Kali
savypie
Kali
1
4
0
0.25
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,031
Damage
30,707
41,249
Taken
36,304
18,366
Mitigated
15,758
4,610
Healing
9,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,978
338
540
1,390
9,232
3,330
126
3,089
5,909
24,033
0
L
Charybdis
Dawknes5
Charybdis
5,971
2,548
0
1,110
7,068
2,214
0
1,927
5,137
0
21,972
L
King Arthur
MyDiXXieNorMizz
King Arthur
5,897
1,237
0
1,511
10,834
4,103
0
2,230
8,513
0
20,436
W
Tsukuyomi
Quackenbosch
Tsukuyomi
12,022
2,373
464
2,809
9,343
3,793
107
1,649
7,568
0
31,497
W
Chang'e
Sc4r3cr0wed
Chang'e
5,337
684
2,282
2,377
7,201
2,421
753
3,023
3,894
27,963
0
W
Artemis
6,450
2,380
0
0
4,838
1,601
965
1,499
3,213
0
13,216
L
Raijin
dodysmoQ
Raijin
9,466
334
246
499
6,308
2,119
432
1,912
4,298
32,539
0
W
920
36
0
0
5,690
4,613
69
1,815
3,731
4,543
0
L
Kali
savypie
Kali
1,397
287
0
836
8,627
4,516
1,272
4,202
4,377
0
12,288
L
2,300
25
0
408
8,412
5,414
564
2,009
6,291
8,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,575
Gold Earned
39,655
187
Minions Killed
189
7
Camps Cleared
7
884,676
Distance Traveled
938,537
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,673
867
53
5
1
179,512
0
L
Charybdis
8,871
887
46
5
5
191,924
1
L
King Arthur
7,738
774
30
3
0
201,123
1
W
Tsukuyomi
9,424
942
46
5
3
237,928
0
W
Chang'e
7,839
784
65
7
3
199,409
0
W
Artemis
7,118
712
22
2
0
160,924
0
L
Raijin
8,569
857
68
7
1
191,658
2
W
Ymir
6,601
660
3
0
0
160,764
1
L
Kali
7,048
705
30
3
1
155,758
0
L
Ares
7,349
735
13
1
0
144,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role