Player Matchup

Bakasura
Bakasura
Al4n720
Bakasura
Level 28
God Stats
1W - 3L
1,349 SR
Queue Stats
23W - 23L
1,496 Elo+
Solo
Kumbhakarna
Kumbhakarna
Blows Chunks
Kumbhakarna
Level 99
God Stats
1W - 1L
1,542 SR
Queue Stats
135W - 123L
1,387 Elo+
Party 2
Nu Wa
Nu Wa
TheGerpyGamer
Nu Wa
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 125L
1,462 Elo+
Party 2
Sun Wukong
Sun Wukong
happybois
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,384 Elo+
Party 2
Danzaburou
Danzaburou
skippyisthebest
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,385 Elo+
Party 2
Team Averages
Level 39
1,478 SR
1,423 Elo+

VS

Team Averages
Level 12
1,509 SR
1,524 Elo+
Arachne
Arachne
AK_is_On_Fire
Arachne
Level 8
God Stats
2W - 3L
1,368 SR
Queue Stats
21W - 22L
1,366 Elo+
Solo
Anubis
Anubis
DADDY25092001
Anubis
Level 27
God Stats
11W - 7L
1,525 SR
Queue Stats
64W - 73L
1,269 Elo+
Solo
King Arthur
King Arthur
DustyPuppet7962
King Arthur
Level 5
God Stats
23W - 19L
1,711 SR
Queue Stats
113W - 92L
1,544 Elo+
Solo
Artemis
Artemis
NUTmyWorldup
Artemis
Level 17
God Stats
4W - 2L
1,440 SR
Queue Stats
54W - 28L
1,707 Elo+
Party 1
Ah Puch
Ah Puch
TheHolyGhostGio
Ah Puch
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Al4n720
Bakasura
17
3 / 4 / 2
10,241
512
6,541
15,750
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Blows Chunks
Kumbhakarna
15
2 / 3 / 8
9,533
477
6,736
18,870
20,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
8 / 4 / 1
9,438
472
16,445
9,990
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
happybois
Sun Wukong
15
1 / 2 / 0
8,794
440
2,154
6,804
3,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
skippyisthebest
Danzaburou
12
0 / 7 / 0
7,723
386
2,733
10,925
3,299
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
4 / 4 / 0
10,799
540
6,227
15,978
6,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 8 / 1
8,528
426
5,866
14,692
5,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
DustyPuppet7962
King Arthur
20
7 / 1 / 0
13,026
651
9,661
11,396
12,098
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
NUTmyWorldup
Artemis
16
6 / 1 / 2
10,683
534
8,339
10,984
4,024
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 0 / 8
9,910
496
10,087
10,129
9,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
14
Kills
20
20
Deaths
14
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
4
4
0
1
L
Bakasura
Al4n720
Bakasura
3
4
2
1
L
Kumbhakarna
Blows Chunks
Kumbhakarna
2
3
8
2
W
1
8
1
0.19
W
King Arthur
DustyPuppet7962
King Arthur
7
1
0
7
W
Artemis
NUTmyWorldup
Artemis
6
1
2
7
L
8
4
1
2.13
W
2
0
8
6
L
Sun Wukong
happybois
Sun Wukong
1
2
0
0.5
L
Danzaburou
skippyisthebest
Danzaburou
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,609
Damage
40,180
62,339
Taken
63,179
37,971
Mitigated
37,739
15,071
Healing
24,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
6,227
4,470
0
4,933
15,978
6,414
0
6,060
9,371
0
75,200
L
Bakasura
Al4n720
Bakasura
6,541
4,598
0
7,110
15,750
6,211
0
3,238
12,512
0
42,496
L
Kumbhakarna
Blows Chunks
Kumbhakarna
6,736
1,060
22
3,286
18,870
20,797
0
6,389
12,481
28,444
0
W
5,866
307
0
4,423
14,692
5,899
1,986
8,234
5,626
48,049
0
W
King Arthur
DustyPuppet7962
King Arthur
9,661
928
0
2,874
11,396
12,098
0
1,364
9,671
16,596
91,649
W
Artemis
NUTmyWorldup
Artemis
8,339
3,734
0
6,842
10,984
4,024
5,388
2,417
8,175
0
75,324
L
16,445
6,307
28
1,274
9,990
3,920
188
3,828
6,162
50,762
0
W
10,087
1,116
0
5,770
10,129
9,304
1,032
3,910
5,892
63,227
0
L
Sun Wukong
happybois
Sun Wukong
2,154
459
0
1,059
6,804
3,744
755
720
6,084
0
41,440
L
Danzaburou
skippyisthebest
Danzaburou
2,733
1,614
144
2,148
10,925
3,299
49
2,961
7,964
0
33,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,729
Gold Earned
52,946
405
Minions Killed
677
0
Camps Cleared
0
1,731,755
Distance Traveled
1,824,931
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,799
540
133
7
0
409,786
0
L
Bakasura
10,241
512
114
6
0
436,547
0
L
Kumbhakarna
9,533
477
44
2
0
376,049
0
W
Anubis
8,528
426
97
5
0
301,658
0
W
King Arthur
13,026
651
207
10
0
373,339
3
W
Artemis
10,683
534
130
7
0
356,601
0
L
Nu Wa
9,438
472
96
5
0
329,392
3
W
Ah Puch
9,910
496
110
6
0
383,547
3
L
Sun Wukong
8,794
440
90
5
0
344,567
0
L
Danzaburou
7,723
386
61
3
0
245,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role