Player Matchup

Vamana
Vamana
Arandeanned
Vamana
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 97L
1,418 Elo+
Solo
Agni
Agni
IONDH
Agni
Level 16
God Stats
5W - 4L
1,867 SR
Queue Stats
132W - 115L
1,570 Elo+
Solo
Arachne
Arachne
Kurapai
Arachne
Level 27
God Stats
15W - 9L
1,684 SR
Queue Stats
138W - 163L
1,428 Elo+
Solo
Ymir
Ymir
RaffleDiMo
Ymir
Level 21
God Stats
6W - 3L
1,676 SR
Queue Stats
48W - 50L
1,588 Elo+
Solo
Chiron
Chiron
Teno26
Chiron
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 5L
1,543 Elo+
Solo
Team Averages
Level 19
1,645 SR
1,509 Elo+

VS

Team Averages
Level 23
1,604 SR
1,544 Elo+
Cthulhu
Cthulhu
Jexthoth
Cthulhu
Level 27
God Stats
0W - 1L
1,722 SR
Queue Stats
5W - 3L
1,661 Elo+
Solo
Neith
Neith
jusaguy
Neith
Level 18
God Stats
6W - 5L
1,591 SR
Queue Stats
181W - 185L
1,542 Elo+
Solo
Sol
Sol
requiemdabrioche
Sol
Level 27
God Stats
8W - 6L
1,374 SR
Queue Stats
87W - 90L
1,356 Elo+
Solo
Odin
Odin
wvwv
Odin
Level 15
God Stats
6W - 2L
1,712 SR
Queue Stats
124W - 95L
1,558 Elo+
Solo
Thanatos
Thanatos
вагинетка
Thanatos
Level 28
God Stats
67W - 47L
1,619 SR
Queue Stats
98W - 77L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
7
1 / 0 / 1
4,712
589
3,096
4,505
2,107
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Agni
IONDH
Agni
10
5 / 2 / 0
6,038
755
6,059
4,661
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Kurapai
Arachne
5
2 / 2 / 1
4,294
537
1,818
3,870
1,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
1 / 0 / 2
4,621
578
1,888
5,681
2,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Teno26
Chiron
7
2 / 1 / 1
4,565
571
5,540
5,458
1,072
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jexthoth
Cthulhu
6
1 / 2 / 1
4,125
516
2,452
6,290
2,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
jusaguy
Neith
8
1 / 2 / 1
4,876
610
5,642
5,132
1,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
3 / 4 / 0
5,059
632
2,835
6,564
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
wvwv
Odin
8
0 / 1 / 0
4,475
559
2,070
4,762
1,650
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 2 / 0
4,122
515
1,084
5,184
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
11
Kills
5
5
Deaths
11
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
1
0
1
1.5
W
Agni
IONDH
Agni
5
2
0
2.5
L
Cthulhu
Jexthoth
Cthulhu
1
2
1
0.75
W
Arachne
Kurapai
Arachne
2
2
1
1.25
W
1
0
2
2
W
Chiron
Teno26
Chiron
2
1
1
2.5
L
Neith
jusaguy
Neith
1
2
1
0.75
L
3
4
0
0.75
L
Odin
wvwv
Odin
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,401
Damage
14,083
24,175
Taken
27,932
8,467
Mitigated
8,743
8,322
Healing
11,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
3,096
978
0
1,683
4,505
2,107
0
446
4,059
0
13,764
W
Agni
IONDH
Agni
6,059
904
0
1,768
4,661
1,450
168
2,341
2,320
32,179
0
L
Cthulhu
Jexthoth
Cthulhu
2,452
396
0
1,245
6,290
2,307
0
993
5,297
4,384
0
W
Arachne
Kurapai
Arachne
1,818
1,198
0
1,188
3,870
1,324
51
1,211
2,659
0
12,860
W
1,888
727
0
1,636
5,681
2,514
0
818
4,863
6,634
0
W
Chiron
Teno26
Chiron
5,540
2,196
470
1,577
5,458
1,072
0
471
4,987
0
25,484
L
Neith
jusaguy
Neith
5,642
2,696
0
2,256
5,132
1,179
0
789
4,343
0
32,690
L
2,835
1,038
0
2,190
6,564
2,173
71
5,237
1,327
19,223
0
L
Odin
wvwv
Odin
2,070
726
0
1,780
4,762
1,650
350
0
4,762
0
17,295
L
1,084
506
0
4,098
5,184
1,434
0
928
4,256
0
14,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,230
Gold Earned
22,657
179
Minions Killed
180
0
Camps Cleared
0
773,929
Distance Traveled
709,125
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
4,712
589
28
4
0
164,145
0
W
Agni
6,038
755
57
7
0
168,222
2
L
Cthulhu
4,125
516
2
0
0
146,867
1
W
Arachne
4,294
537
26
3
0
140,984
0
W
Ymir
4,621
578
14
2
0
140,098
1
W
Chiron
4,565
571
54
7
0
160,480
3
L
Neith
4,876
610
59
7
0
153,216
2
L
Sol
5,059
632
42
5
0
146,118
0
L
Odin
4,475
559
31
4
0
126,428
0
L
Thanatos
4,122
515
46
6
0
136,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role