Player Matchup

Charybdis
Charybdis
Jsmooth1515
Charybdis
Level 12
God Stats
5W - 13L
1,296 SR
Queue Stats
18W - 46L
1,154 Elo+
Solo
Nox
Nox
Nollie Bigflips
Nox
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
392W - 496L
1,262 Elo+
Party 1
Bellona
Bellona
TXDylan
Bellona
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
198W - 283L
1,289 Elo+
Party 1
Team Averages
Level 36
1,432 SR
1,235 Elo+

VS

Team Averages
Level 49
1,394 SR
1,412 Elo+
Hachiman
Hachiman
Ethanywany
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,554 Elo+
Solo
Cerberus
Cerberus
Gioh anny
Cerberus
Level 63
God Stats
52W - 52L
1,469 SR
Queue Stats
126W - 180L
1,340 Elo+
Party 2
Zhong Kui
Zhong Kui
RubenValeska
Zhong Kui
Level 68
God Stats
2W - 8L
1,212 SR
Queue Stats
54W - 79L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jsmooth1515
Charybdis
18
7 / 7 / 7
17,731
633
18,131
22,794
6,041
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 6 / 6
19,065
681
28,029
21,081
7,824
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
TXDylan
Bellona
20
3 / 5 / 16
17,715
633
26,444
36,173
35,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ethanywany
Hachiman
8
0 / 6 / 4
12,848
459
1,524
6,312
1,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Gioh anny
Cerberus
20
10 / 7 / 6
18,113
647
29,012
43,018
32,879
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
RubenValeska
Zhong Kui
20
8 / 8 / 7
18,324
654
34,382
41,268
37,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
20
Kills
18
18
Deaths
21
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ethanywany
Hachiman
0
6
4
0.33
L
Cerberus
Gioh anny
Cerberus
10
7
6
1.86
W
Charybdis
Jsmooth1515
Charybdis
7
7
7
1.5
W
10
6
6
2.17
L
Zhong Kui
RubenValeska
Zhong Kui
8
8
7
1.44
W
Bellona
TXDylan
Bellona
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,604
Damage
64,918
80,048
Taken
90,598
49,782
Mitigated
71,706
12,413
Healing
29,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ethanywany
Hachiman
1,524
1,090
0
222
6,312
1,806
0
2,694
3,498
0
4,356
L
Cerberus
Gioh anny
Cerberus
29,012
355
358
12,512
43,018
32,879
874
13,019
28,684
72,712
0
W
Charybdis
Jsmooth1515
Charybdis
18,131
10,512
0
2,662
22,794
6,041
1,904
19,753
3,041
0
61,962
W
28,029
2,549
0
6,946
21,081
7,824
1,322
16,329
4,672
96,212
0
L
Zhong Kui
RubenValeska
Zhong Kui
34,382
1,217
69
16,278
41,268
37,021
706
13,097
26,732
121,108
0
W
Bellona
TXDylan
Bellona
26,444
6,942
0
2,805
36,173
35,917
616
28,187
7,906
0
57,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,511
Gold Earned
49,285
271
Minions Killed
281
14
Camps Cleared
5
1,444,050
Distance Traveled
1,063,877
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,848
459
8
0
1
118,791
0
L
Cerberus
18,113
647
106
4
0
500,241
0
W
Charybdis
17,731
633
84
3
4
395,219
1
W
Nox
19,065
681
139
5
7
499,499
1
L
Zhong Kui
18,324
654
167
6
4
444,845
1
W
Bellona
17,715
633
48
2
3
549,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role