Player Matchup

Anubis
Anubis
ChFireDragon
Anubis
Level 8
God Stats
8W - 19L
1,500 SR
Queue Stats
164W - 149L
1,573 Elo+
Solo
Hel
Hel
Ichigo Main
Hel
Level 27
God Stats
26W - 20L
1,566 SR
Queue Stats
190W - 200L
1,410 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SirSmooth
Morgan Le Fay
Level 24
God Stats
3W - 1L
1,709 SR
Queue Stats
23W - 31L
1,406 Elo+
Solo
Ymir
Ymir
Turdfarmer
Ymir
Level 9
God Stats
1W - 4L
1,331 SR
Queue Stats
28W - 24L
1,411 Elo+
Solo
Arachne
Arachne
azdarkryza
Arachne
Level 16
God Stats
1W - 3L
1,331 SR
Queue Stats
9W - 9L
1,414 Elo+
Solo
Team Averages
Level 17
1,487 SR
1,443 Elo+

VS

Team Averages
Level 18
1,556 SR
1,658 Elo+
Baron Samedi
Baron Samedi
EPIC TROLL 101
Baron Samedi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,748 Elo+
Party 1
Neith
Neith
Nicorishhh
Neith
Level 7
God Stats
11W - 7L
1,456 SR
Queue Stats
29W - 19L
1,372 Elo+
Solo
Tiamat
Tiamat
UI SSJ4 Gogeta
Tiamat
Level 18
God Stats
1W - 0L
1,680 SR
Queue Stats
5W - 1L
1,748 Elo+
Party 1
Bastet
Bastet
W33DW1ZARD69
Bastet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,748 Elo+
Party 1
Bellona
Bellona
t0k3emUP
Bellona
Level 21
God Stats
2W - 1L
1,642 SR
Queue Stats
4W - 1L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
1 / 14 / 2
10,189
849
15,117
29,188
12,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 6 / 3
9,878
823
5,783
17,586
8,553
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
SirSmooth
Morgan Le Fay
16
1 / 5 / 2
10,293
858
8,492
20,586
7,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 2
10,292
858
9,968
32,575
22,951
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
azdarkryza
Arachne
15
0 / 2 / 0
8,994
750
714
3,796
1,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Team 1 Tickets

27

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EPIC TROLL 101
Baron Samedi
20
11 / 0 / 16
13,249
1,104
27,714
5,982
2,913
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
18
4 / 1 / 16
11,271
939
16,578
8,607
2,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
6 / 1 / 18
12,388
1,032
19,565
9,504
8,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
19
10 / 1 / 16
12,702
1,059
25,592
10,732
3,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
t0k3emUP
Bellona
18
2 / 0 / 14
10,610
884
9,273
10,841
8,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
113
3
Kills
33
33
Deaths
3
9
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
14
2
0.14
W
Baron Samedi
EPIC TROLL 101
Baron Samedi
11
0
16
19
L
0
6
3
0.25
W
Neith
4
1
16
12
L
Morgan Le Fay
SirSmooth
Morgan Le Fay
1
5
2
0.4
L
1
6
2
0.33
W
6
1
18
15
W
Bastet
10
1
16
18
L
Arachne
azdarkryza
Arachne
0
2
0
0
W
Bellona
t0k3emUP
Bellona
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,074
Damage
98,722
103,731
Taken
45,666
52,732
Mitigated
26,457
20,439
Healing
15,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
15,117
773
0
3,012
29,188
12,594
0
11,691
17,497
32,176
0
W
Baron Samedi
EPIC TROLL 101
Baron Samedi
27,714
1,266
6,334
3,700
5,982
2,913
0
5,064
918
66,385
0
L
5,783
528
7,871
3,318
17,586
8,553
0
9,541
8,045
21,332
0
W
Neith
16,578
9,665
0
1,695
8,607
2,799
0
7,683
924
0
38,184
L
Morgan Le Fay
SirSmooth
Morgan Le Fay
8,492
701
260
1,390
20,586
7,297
0
10,016
10,570
29,511
0
L
9,968
2,202
843
3,528
32,575
22,951
0
13,886
18,689
28,815
0
W
19,565
1,806
0
2,636
9,504
8,989
0
8,422
1,082
35,003
0
W
Bastet
25,592
5,697
0
43
10,732
3,587
0
8,801
1,931
0
29,568
L
Arachne
azdarkryza
Arachne
714
663
0
217
3,796
1,337
0
2,145
1,651
0
4,274
W
Bellona
t0k3emUP
Bellona
9,273
1,880
0
760
10,841
8,169
0
9,390
1,451
0
19,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,646
Gold Earned
60,220
172
Minions Killed
227
3
Camps Cleared
11
829,049
Distance Traveled
1,088,800
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,189
849
44
4
0
172,045
1
W
Baron Samedi
13,249
1,104
96
8
3
225,941
1
L
Hel
9,878
823
22
2
1
207,001
0
W
Neith
11,271
939
55
5
1
202,207
0
L
Morgan Le Fay
10,293
858
58
5
2
201,652
0
L
Ymir
10,292
858
38
3
0
176,083
0
W
Tiamat
12,388
1,032
39
3
5
215,559
0
W
Bastet
12,702
1,059
8
1
2
258,340
0
L
Arachne
8,994
750
10
1
0
72,268
2
W
Bellona
10,610
884
29
2
0
186,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role