Player Matchup

Gilgamesh
Gilgamesh
Aerith_Simp
Gilgamesh
Level 97
God Stats
50W - 30L
1,657 SR
Queue Stats
649W - 446L
1,606 Elo+
Party 2
Fenrir
Fenrir
Honda_Civic1972
Fenrir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 1L
1,693 Elo+
Party 2
Merlin
Merlin
ImaRageQuit-
Merlin
Level 146
God Stats
3W - 1L
1,675 SR
Queue Stats
44W - 57L
1,414 Elo+
Solo
Team Averages
Level 82
1,611 SR
1,571 Elo+

VS

Team Averages
Level 53
1,572 SR
1,435 Elo+
Cthulhu
Cthulhu
Jeteric
Cthulhu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Neith
Neith
Machura89
Neith
Level 26
God Stats
7W - 6L
1,690 SR
Queue Stats
21W - 23L
1,378 Elo+
Party 1
Agni
Agni
SteveRich14
Agni
Level 128
God Stats
18W - 17L
1,527 SR
Queue Stats
447W - 475L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aerith_Simp
Gilgamesh
13
9 / 1 / 8
9,436
786
11,083
10,914
11,109
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 12
8,164
680
5,837
13,039
5,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
14
8 / 0 / 7
9,635
803
12,182
6,076
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jeteric
Cthulhu
10
1 / 9 / 2
7,393
616
6,332
13,644
9,505
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Machura89
Neith
10
0 / 4 / 2
7,177
598
3,210
7,756
2,430
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 1
8,407
701
5,059
10,389
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
18
Kills
3
3
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aerith_Simp
Gilgamesh
9
1
8
13
W
1
2
12
3.5
W
Merlin
8
0
7
11.5
L
Cthulhu
Jeteric
Cthulhu
1
9
2
0.22
L
Neith
Machura89
Neith
0
4
2
0.25
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,102
Damage
14,601
30,029
Taken
31,789
19,195
Mitigated
15,863
5,074
Healing
1,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aerith_Simp
Gilgamesh
11,083
3,375
0
406
10,914
11,109
15
4,430
6,484
0
21,419
W
5,837
1,187
0
4,415
13,039
5,665
443
4,339
8,700
0
21,027
W
Merlin
12,182
996
0
253
6,076
2,421
578
3,037
3,039
44,769
0
L
Cthulhu
Jeteric
Cthulhu
6,332
587
63
368
13,644
9,505
0
6,080
7,564
11,560
0
L
Neith
Machura89
Neith
3,210
693
0
188
7,756
2,430
0
2,964
4,792
0
18,618
L
5,059
203
0
1,268
10,389
3,928
0
3,425
6,964
22,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,235
Gold Earned
22,977
122
Minions Killed
108
8
Camps Cleared
3
730,833
Distance Traveled
642,980
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,436
786
17
1
0
258,939
1
W
Fenrir
8,164
680
35
3
2
226,868
3
W
Merlin
9,635
803
70
6
6
245,026
4
L
Cthulhu
7,393
616
20
2
0
216,273
2
L
Neith
7,177
598
41
3
2
204,863
1
L
Agni
8,407
701
47
4
1
221,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role