Player Matchup

Janus
Janus
InfinityRush123
Janus
Level 83
God Stats
11W - 19L
1,419 SR
Queue Stats
75W - 87L
1,459 Elo+
Solo
Ares
Ares
Jarek9666
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
MaastaSmoker
Ne Zha
Level 135
God Stats
4W - 2L
1,567 SR
Queue Stats
176W - 200L
1,516 Elo+
Solo
Team Averages
Level 78
1,495 SR
1,492 Elo+

VS

Team Averages
Level 67
1,552 SR
1,345 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SiemonN
Ymir
Level 15
God Stats
4W - 1L
1,742 SR
Queue Stats
21W - 41L
1,198 Elo+
Solo
Danzaburou
Danzaburou
nazzar1
Danzaburou
Level 29
God Stats
87W - 129L
1,415 SR
Queue Stats
122W - 194L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
8,900
742
13,665
9,708
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
10
1 / 10 / 4
7,518
627
2,399
14,891
11,680
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
10
1 / 5 / 5
7,756
646
4,553
10,447
6,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 2 / 10
9,104
759
11,843
10,612
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
SiemonN
Ymir
11
2 / 3 / 12
8,000
667
5,588
12,171
6,478
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
nazzar1
Danzaburou
13
9 / 1 / 7
9,435
786
9,752
8,056
2,937
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
6
Kills
17
17
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
10
5.5
L
4
2
1
2.25
L
Ares
1
10
4
0.3
L
Ne Zha
1
5
5
0.7
W
Ymir
SiemonN
Ymir
2
3
12
2.67
W
Danzaburou
nazzar1
Danzaburou
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,617
Damage
27,183
35,046
Taken
30,839
21,520
Mitigated
12,741
4,766
Healing
10,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,843
3,967
0
6,810
10,612
3,326
626
5,122
5,181
41,211
0
L
13,665
642
0
3,290
9,708
3,662
666
5,782
3,708
31,111
0
L
Ares
2,399
566
222
380
14,891
11,680
0
5,398
9,253
8,918
0
L
Ne Zha
4,553
1,134
0
874
10,447
6,178
919
5,629
4,508
0
15,799
W
Ymir
SiemonN
Ymir
5,588
1,411
0
572
12,171
6,478
81
6,620
5,210
14,223
0
W
Danzaburou
nazzar1
Danzaburou
9,752
4,815
0
3,074
8,056
2,937
666
4,011
3,793
0
25,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,174
Gold Earned
26,539
89
Minions Killed
133
1
Camps Cleared
9
565,181
Distance Traveled
587,195
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,104
759
70
6
6
214,742
4
L
Janus
8,900
742
55
5
1
226,249
5
L
Ares
7,518
627
17
1
0
135,958
4
L
Ne Zha
7,756
646
17
1
0
202,974
1
W
Ymir
8,000
667
24
2
0
185,556
1
W
Danzaburou
9,435
786
39
3
3
186,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role