Player Matchup

Nox
Nox
IRhemy
Nox
Level 108
God Stats
6W - 4L
1,551 SR
Queue Stats
49W - 55L
1,369 Elo+
Party 2
Ymir
Ymir
IcedWarrior9742
Ymir
Level 5
God Stats
0W - 3L
1,275 SR
Queue Stats
3W - 8L
1,105 Elo+
Party 2
Skadi
Skadi
Tonatos1
Skadi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 78L
1,429 Elo+
Solo
Team Averages
Level 47
1,442 SR
1,301 Elo+

VS

Team Averages
Level 69
1,484 SR
1,450 Elo+
Sylvanus
Sylvanus
Viewtiful_Joe43
Sylvanus
Level 89
God Stats
9W - 5L
1,677 SR
Queue Stats
59W - 73L
1,457 Elo+
Party 1
Neith
Neith
fat_boy_gunther1
Neith
Level 29
God Stats
8W - 11L
1,621 SR
Queue Stats
21W - 40L
1,517 Elo+
Party 1
Freya
Freya
poopie92
Freya
Level 88
God Stats
1W - 0L
1,153 SR
Queue Stats
58W - 71L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
IRhemy
Nox
15
4 / 5 / 3
10,490
617
18,059
11,287
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 4
9,193
541
3,394
19,503
12,458
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Tonatos1
Skadi
15
5 / 6 / 3
11,062
651
19,125
13,853
4,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
4 / 1 / 8
11,668
686
13,230
16,801
13,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 5 / 8
11,813
695
10,807
16,803
9,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
poopie92
Freya
14
5 / 3 / 6
11,437
673
12,544
19,307
9,417
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
9
Kills
14
14
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nox
IRhemy
Nox
4
5
3
1.1
L
0
3
4
0.67
L
Skadi
Tonatos1
Skadi
5
6
3
1.08
W
Sylvanus
4
1
8
8
W
5
5
8
1.8
W
Freya
poopie92
Freya
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,578
Damage
36,581
44,643
Taken
52,911
21,403
Mitigated
31,752
4,620
Healing
28,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
IRhemy
Nox
18,059
842
1,075
1,345
11,287
4,271
432
5,944
5,343
46,393
0
L
3,394
706
0
905
19,503
12,458
121
10,210
9,293
16,058
0
L
Skadi
Tonatos1
Skadi
19,125
5,470
463
832
13,853
4,674
897
8,928
4,925
0
54,006
W
Sylvanus
13,230
5,142
5,002
8,825
16,801
13,335
904
6,647
9,839
38,323
8,368
W
10,807
5,200
734
6,481
16,803
9,000
999
9,410
7,069
0
38,867
W
Freya
poopie92
Freya
12,544
3,936
920
6,050
19,307
9,417
350
4,989
14,000
36,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,745
Gold Earned
34,918
199
Minions Killed
175
8
Camps Cleared
4
862,625
Distance Traveled
801,500
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,490
617
91
5
4
267,513
2
L
Ymir
9,193
541
28
2
0
296,019
2
L
Skadi
11,062
651
80
5
4
299,093
6
W
Sylvanus
11,668
686
77
5
3
278,876
3
W
Neith
11,813
695
49
3
1
250,350
5
W
Freya
11,437
673
49
3
0
272,274
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role