Player Matchup

Loki
Loki
ISimp4Eboiz
Loki
Level 28
God Stats
2W - 4L
1,377 SR
Queue Stats
42W - 71L
1,250 Elo+
Solo
Amaterasu
Amaterasu
NLNM_0
Amaterasu
Level 28
God Stats
2W - 3L
1,397 SR
Queue Stats
17W - 19L
1,380 Elo+
Solo
Pele
Pele
Natisglizzyglad
Pele
Level 12
God Stats
6W - 7L
1,406 SR
Queue Stats
11W - 11L
1,397 Elo+
Solo
Merlin
Merlin
Tykoone
Merlin
Level 28
God Stats
140W - 129L
1,419 SR
Queue Stats
584W - 643L
1,271 Elo+
Solo
Cthulhu
Cthulhu
xRICKYCARDOx
Cthulhu
Level 29
God Stats
3W - 4L
1,433 SR
Queue Stats
62W - 117L
1,225 Elo+
Solo
Team Averages
Level 25
1,406 SR
1,305 Elo+

VS

Team Averages
Level 26
1,480 SR
1,334 Elo+
Fenrir
Fenrir
BiggyDs
Fenrir
Level 3
God Stats
4W - 12L
1,500 SR
Queue Stats
10W - 31L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
BiggyDs091
Heimdallr
Level 69
God Stats
31W - 27L
1,455 SR
Queue Stats
104W - 125L
1,264 Elo+
Party 2
Anubis
Anubis
Jcrowe
Anubis
Level 4
God Stats
2W - 0L
1,741 SR
Queue Stats
3W - 3L
1,330 Elo+
Party 1
Cerberus
Cerberus
YF1nn
Cerberus
Level 27
God Stats
2W - 10L
1,168 SR
Queue Stats
46W - 66L
1,208 Elo+
Solo
Bellona
Bellona
tgoyer
Bellona
Level 26
God Stats
53W - 46L
1,536 SR
Queue Stats
56W - 68L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 5
9,103
396
6,167
15,546
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Amaterasu
NLNM_0
Amaterasu
15
2 / 7 / 4
9,606
418
10,377
19,610
13,659
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

2
0 / 0 / 0
6,006
261
131
921
119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Tykoone
Merlin
17
8 / 10 / 0
11,277
490
16,933
16,657
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
xRICKYCARDOx
Cthulhu
15
1 / 4 / 4
9,555
415
10,067
18,668
17,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BiggyDs
Fenrir
17
2 / 2 / 3
10,800
470
4,107
13,577
5,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
BiggyDs091
Heimdallr
18
7 / 2 / 4
11,422
497
13,819
15,165
5,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Jcrowe
Anubis
17
5 / 8 / 9
11,164
485
10,730
19,513
9,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
YF1nn
Cerberus
18
9 / 0 / 5
11,392
495
10,904
12,245
12,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
tgoyer
Bellona
20
6 / 1 / 5
13,471
586
11,467
15,770
13,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
12
Kills
29
29
Deaths
13
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BiggyDs
Fenrir
2
2
3
1.75
W
Heimdallr
BiggyDs091
Heimdallr
7
2
4
4.5
L
1
8
5
0.44
W
Anubis
Jcrowe
Anubis
5
8
9
1.19
L
Amaterasu
NLNM_0
Amaterasu
2
7
4
0.57
L
0
0
0
0
L
Merlin
Tykoone
Merlin
8
10
0
0.8
W
Cerberus
YF1nn
Cerberus
9
0
5
11.5
W
Bellona
tgoyer
Bellona
6
1
5
8.5
L
Cthulhu
xRICKYCARDOx
Cthulhu
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,675
Damage
51,027
71,402
Taken
76,270
41,141
Mitigated
46,891
7,414
Healing
28,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BiggyDs
Fenrir
4,107
654
0
1,625
13,577
5,973
55
5,251
8,326
0
59,874
W
Heimdallr
BiggyDs091
Heimdallr
13,819
5,618
0
5,813
15,165
5,938
3,498
6,530
8,635
0
83,987
L
6,167
3,041
0
3,184
15,546
5,054
0
2,164
13,378
0
48,312
W
Anubis
Jcrowe
Anubis
10,730
2,155
0
8,191
19,513
9,534
1,239
9,558
9,955
45,232
0
L
Amaterasu
NLNM_0
Amaterasu
10,377
4,419
0
2,361
19,610
13,659
0
5,279
14,331
0
46,848
L
131
74
0
242
921
119
0
137
784
0
2,352
L
Merlin
Tykoone
Merlin
16,933
695
0
1,252
16,657
5,033
261
7,268
9,389
74,255
0
W
Cerberus
YF1nn
Cerberus
10,904
268
437
3,574
12,245
12,111
83
4,968
7,277
33,745
0
W
Bellona
tgoyer
Bellona
11,467
4,892
0
9,110
15,770
13,335
3,121
693
15,077
0
103,919
L
Cthulhu
xRICKYCARDOx
Cthulhu
10,067
295
0
375
18,668
17,276
0
7,078
11,589
37,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,547
Gold Earned
58,249
350
Minions Killed
531
0
Camps Cleared
0
1,681,385
Distance Traveled
2,002,714
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,800
470
104
5
0
457,111
0
W
Heimdallr
11,422
497
133
6
0
367,453
0
L
Loki
9,103
396
70
3
0
384,692
0
W
Anubis
11,164
485
73
3
0
334,936
0
L
Amaterasu
9,606
418
90
4
0
442,953
5
L
Pele
6,006
261
7
0
0
45,535
0
L
Merlin
11,277
490
117
5
0
356,688
0
W
Cerberus
11,392
495
47
2
0
384,768
0
W
Bellona
13,471
586
174
8
0
458,446
0
L
Cthulhu
9,555
415
66
3
0
451,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role