Player Matchup

Chronos
Chronos
 
Chronos
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AinzOoalGown409
Heimdallr
Level 69
God Stats
0W - 1L
1,355 SR
Queue Stats
42W - 62L
1,484 Elo+
Party 2
Rama
Rama
BerserkerFA
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PieroKuma
Cthulhu
Level 17
God Stats
0W - 1L
1,677 SR
Queue Stats
12W - 10L
1,311 Elo+
Solo
Charybdis
Charybdis
Vintag3Beef
Charybdis
Level 22
God Stats
0W - 1L
1,218 SR
Queue Stats
6W - 4L
1,708 Elo+
Party 2
Team Averages
Level 41
1,450 SR
1,500 Elo+

VS

Team Averages
Level 68
1,567 SR
1,508 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AlexPrataCT
Neith
Level 29
God Stats
3W - 2L
1,760 SR
Queue Stats
114W - 129L
1,485 Elo+
Party 1
Chiron
Chiron
Faddur
Chiron
Level 107
God Stats
13W - 2L
1,827 SR
Queue Stats
159W - 144L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
Gigaus0
Zhong Kui
Level 25
God Stats
6W - 0L
1,354 SR
Queue Stats
88W - 91L
1,530 Elo+
Solo
Ganesha
Ganesha
SukaLaMink
Ganesha
Level 28
God Stats
2W - 2L
1,395 SR
Queue Stats
53W - 61L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
4 / 4 / 8
8,983
817
14,146
14,870
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
AinzOoalGown409
Heimdallr
12
2 / 8 / 8
8,348
759
9,311
10,715
3,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 9
8,520
775
4,713
9,888
3,527
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
PieroKuma
Cthulhu
16
4 / 5 / 6
8,933
812
11,154
14,431
15,496
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Vintag3Beef
Charybdis
16
3 / 8 / 4
9,077
825
6,836
12,588
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 4 / 15
9,318
847
5,468
8,032
3,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 2 / 13
9,483
862
9,453
9,910
4,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
Faddur
Chiron
19
17 / 1 / 12
11,221
1,020
21,645
9,856
4,697
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Gigaus0
Zhong Kui
16
5 / 5 / 18
9,674
879
12,017
13,446
14,791
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
SukaLaMink
Ganesha
14
0 / 4 / 27
8,986
817
6,660
18,039
17,297
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
116
15
Kills
31
31
Deaths
16
35
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
4
4
8
2
W
Morgan Le Fay
 
Morgan Le Fay
4
4
15
2.88
L
Heimdallr
AinzOoalGown409
Heimdallr
2
8
8
0.75
W
5
2
13
5.75
L
2
6
9
1.08
W
Chiron
Faddur
Chiron
17
1
12
23
W
Zhong Kui
Gigaus0
Zhong Kui
5
5
18
2.8
L
Cthulhu
PieroKuma
Cthulhu
4
5
6
1.4
W
Ganesha
SukaLaMink
Ganesha
0
4
27
3.38
L
Charybdis
Vintag3Beef
Charybdis
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,160
Damage
55,243
62,492
Taken
59,283
32,477
Mitigated
44,824
12,491
Healing
20,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
14,146
1,616
1,645
4,388
14,870
5,500
12
7,252
7,618
23,356
0
W
Morgan Le Fay
 
Morgan Le Fay
5,468
1,095
688
909
8,032
3,486
1,386
4,900
3,132
16,410
0
L
Heimdallr
AinzOoalGown409
Heimdallr
9,311
4,033
703
452
10,715
3,498
734
4,942
5,773
0
12,716
W
9,453
3,556
635
3,471
9,910
4,553
2,038
3,675
6,233
0
21,617
L
4,713
3,665
195
749
9,888
3,527
686
3,888
6,000
0
9,695
W
Chiron
Faddur
Chiron
21,645
7,872
3,960
3,745
9,856
4,697
1,739
4,292
5,564
0
35,674
W
Zhong Kui
Gigaus0
Zhong Kui
12,017
1,038
0
3,078
13,446
14,791
1,626
4,847
8,599
22,829
0
L
Cthulhu
PieroKuma
Cthulhu
11,154
444
966
73
14,431
15,496
0
5,045
9,386
20,087
0
W
Ganesha
SukaLaMink
Ganesha
6,660
362
772
2,779
18,039
17,297
411
7,586
10,453
12,593
0
L
Charybdis
Vintag3Beef
Charybdis
6,836
2,885
2,090
1,230
12,588
4,456
306
3,018
9,570
0
22,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,861
Gold Earned
48,682
91
Minions Killed
110
0
Camps Cleared
0
970,733
Distance Traveled
1,045,656
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,983
817
16
1
0
230,571
0
W
Morgan Le Fay
9,318
847
30
3
0
158,041
0
L
Heimdallr
8,348
759
11
1
0
199,170
0
W
Neith
9,483
862
22
2
0
250,912
0
L
Rama
8,520
775
16
1
0
175,651
0
W
Chiron
11,221
1,020
18
2
0
205,098
0
W
Zhong Kui
9,674
879
40
4
0
204,140
8
L
Cthulhu
8,933
812
16
1
0
198,633
0
W
Ganesha
8,986
817
0
0
0
227,465
0
L
Charybdis
9,077
825
32
3
0
166,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role