Player Matchup

Hun Batz
Hun Batz
Captain Small55
Hun Batz
Level 95
God Stats
1W - 2L
1,513 SR
Queue Stats
108W - 94L
1,506 Elo+
Party 3
Athena
Athena
Dad Drip
Athena
Level 108
God Stats
5W - 5L
1,246 SR
Queue Stats
373W - 488L
1,422 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
King WZRD559
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,682 Elo+
Party 3
Zeus
Zeus
KookPhD
Zeus
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
103W - 122L
1,431 Elo+
Party 2
Ah Puch
Ah Puch
Mom Drip
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 230L
1,423 Elo+
Party 2
Team Averages
Level 71
1,452 SR
1,493 Elo+

VS

Team Averages
Level 114
1,483 SR
1,421 Elo+
Vulcan
Vulcan
 
Vulcan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ANIMARTARTE FMO
Cthulhu
Level 135
God Stats
2W - 2L
1,260 SR
Queue Stats
130W - 157L
1,324 Elo+
Solo
Kukulkan
Kukulkan
PilotPolecat127
Kukulkan
Level 128
God Stats
12W - 6L
1,657 SR
Queue Stats
305W - 324L
1,424 Elo+
Solo
Nu Wa
Nu Wa
Ruckus503
Nu Wa
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
195W - 234L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
2 / 10 / 3
9,074
648
9,915
16,778
5,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Dad Drip
Athena
17
1 / 2 / 3
8,798
628
6,789
20,345
18,548
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
King WZRD559
Morgan Le Fay
15
1 / 7 / 3
8,352
597
6,138
13,903
4,625
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
KookPhD
Zeus
18
4 / 6 / 4
10,335
738
11,781
10,474
3,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
Mom Drip
Ah Puch
15
2 / 6 / 3
8,440
603
6,776
11,345
3,548
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
11 / 2 / 9
11,343
810
19,440
7,467
3,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
 
Fafnir
16
7 / 3 / 16
10,669
762
6,352
13,876
17,575
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 0 / 14
11,089
792
10,944
22,415
11,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
16
4 / 3 / 10
9,959
711
13,413
7,672
3,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Ruckus503
Nu Wa
18
4 / 2 / 13
11,026
788
15,872
7,018
2,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
93
10
Kills
31
31
Deaths
10
16
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
11
2
9
7.75
W
Fafnir
 
Fafnir
7
3
16
5
W
5
0
14
12
L
Hun Batz
2
10
3
0.35
L
Athena
Dad Drip
Athena
1
2
3
1.25
L
Morgan Le Fay
King WZRD559
Morgan Le Fay
1
7
3
0.36
L
Zeus
KookPhD
Zeus
4
6
4
1
L
Ah Puch
Mom Drip
Ah Puch
2
6
3
0.58
W
Kukulkan
4
3
10
3
W
Nu Wa
Ruckus503
Nu Wa
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,399
Damage
66,021
72,845
Taken
58,448
35,943
Mitigated
37,904
18,653
Healing
28,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
19,440
9,145
1,273
1,104
7,467
3,032
1,172
5,149
2,318
36,783
0
W
Fafnir
 
Fafnir
6,352
1,833
1,967
4,106
13,876
17,575
1,138
4,186
9,690
9,551
0
W
10,944
252
1,878
10,627
22,415
11,359
541
13,176
9,239
24,627
0
L
Hun Batz
9,915
2,180
1,756
1,412
16,778
5,346
0
14,922
1,856
0
26,708
L
Athena
Dad Drip
Athena
6,789
258
0
8,089
20,345
18,548
0
16,670
3,675
24,265
0
L
Morgan Le Fay
King WZRD559
Morgan Le Fay
6,138
402
107
1,324
13,903
4,625
0
13,407
496
19,335
0
L
Zeus
KookPhD
Zeus
11,781
534
1,444
1,982
10,474
3,876
0
9,923
551
32,345
0
L
Ah Puch
Mom Drip
Ah Puch
6,776
939
750
1,789
11,345
3,548
0
11,099
246
22,056
0
W
Kukulkan
13,413
652
2,561
1,236
7,672
3,118
877
5,414
2,258
30,750
0
W
Nu Wa
Ruckus503
Nu Wa
15,872
7,688
2,411
1,502
7,018
2,820
953
3,559
3,459
34,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,999
Gold Earned
54,086
158
Minions Killed
175
0
Camps Cleared
0
1,126,409
Distance Traveled
1,280,661
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,343
810
34
2
0
277,300
0
W
Fafnir
10,669
762
6
0
0
260,902
0
W
Cthulhu
11,089
792
49
4
0
259,965
3
L
Hun Batz
9,074
648
32
2
0
212,813
1
L
Athena
8,798
628
22
2
0
293,052
0
L
Morgan Le Fay
8,352
597
23
2
0
212,843
0
L
Zeus
10,335
738
55
4
0
206,700
0
L
Ah Puch
8,440
603
26
2
0
201,001
0
W
Kukulkan
9,959
711
38
3
0
245,499
0
W
Nu Wa
11,026
788
48
3
0
236,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role