Player Matchup

Neith
Neith
GasPackInhaler34
Neith
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,361 Elo+
Party 1
Sobek
Sobek
MONK6921
Sobek
Level 32
God Stats
19W - 18L
1,472 SR
Queue Stats
164W - 201L
1,406 Elo+
Party 3
Artemis
Artemis
Nostalgial
Artemis
Level 27
God Stats
15W - 6L
1,660 SR
Queue Stats
101W - 60L
1,599 Elo+
Party 3
Susano
Susano
PsychoTurbo
Susano
Level 28
God Stats
11W - 16L
1,388 SR
Queue Stats
149W - 164L
1,386 Elo+
Party 3
Sol
Sol
TeeDreamzzz
Sol
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
27W - 20L
1,452 Elo+
Party 1
Team Averages
Level 36
1,504 SR
1,441 Elo+

VS

Team Averages
Level 14
1,485 SR
1,417 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Evanscape
Bastet
Level 4
God Stats
0W - 5L
1,275 SR
Queue Stats
1W - 6L
1,327 Elo+
Solo
Tiamat
Tiamat
Rookini
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,405 Elo+
Party 2
Nike
Nike
Zendry
Nike
Level 15
God Stats
0W - 2L
1,310 SR
Queue Stats
27W - 30L
1,405 Elo+
Party 2
Artemis
Artemis
Zugzor
Artemis
Level 8
God Stats
4W - 1L
1,841 SR
Queue Stats
25W - 26L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 2 / 1
7,020
702
4,713
6,591
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
MONK6921
Sobek
8
3 / 0 / 10
6,021
602
1,662
6,594
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Nostalgial
Artemis
12
9 / 0 / 2
7,429
743
7,954
4,635
1,577
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
10
6 / 0 / 4
6,313
631
3,629
6,063
1,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 2 / 9
5,968
597
5,870
7,044
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
0 / 6 / 1
4,399
440
1,796
7,311
1,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Evanscape
Bastet
6
0 / 7 / 0
4,427
443
639
6,095
1,204
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Rookini
Tiamat
7
1 / 7 / 0
4,759
476
4,097
7,231
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
Zendry
Nike
8
1 / 6 / 0
4,831
483
2,034
7,684
2,382
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Zugzor
Artemis
8
1 / 6 / 1
4,946
495
4,070
6,244
1,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
31
Kills
3
4
Deaths
32
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
6
1
0.08
L
Bastet
Evanscape
Bastet
0
7
0
0
W
9
2
1
4.75
W
Sobek
MONK6921
Sobek
3
0
10
8
W
Artemis
Nostalgial
Artemis
9
0
2
10
W
Susano
6
0
4
8
L
Tiamat
Rookini
Tiamat
1
7
0
0.14
W
4
2
9
4.25
L
Nike
Zendry
Nike
1
6
0
0.17
L
Artemis
Zugzor
Artemis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,828
Damage
12,636
30,927
Taken
34,565
12,366
Mitigated
9,938
14,270
Healing
3,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,796
463
0
1,106
7,311
1,465
0
1,678
5,585
0
11,639
L
Bastet
Evanscape
Bastet
639
272
0
654
6,095
1,204
0
758
5,295
0
15,189
W
4,713
2,182
0
3,347
6,591
1,952
1,908
0
6,591
0
30,493
W
Sobek
MONK6921
Sobek
1,662
487
0
1,593
6,594
5,064
125
881
5,625
9,560
0
W
Artemis
Nostalgial
Artemis
7,954
4,453
0
3,739
4,635
1,577
669
276
4,355
0
39,825
W
Susano
3,629
575
0
2,365
6,063
1,700
0
780
5,157
0
24,410
L
Tiamat
Rookini
Tiamat
4,097
910
0
1,071
7,231
3,407
0
2,927
3,988
11,881
0
W
5,870
1,724
0
3,226
7,044
2,073
678
1,660
5,102
23,019
0
L
Nike
Zendry
Nike
2,034
156
0
250
7,684
2,382
0
0
7,684
0
18,499
L
Artemis
Zugzor
Artemis
4,070
2,654
0
831
6,244
1,480
0
1,681
4,481
0
16,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,751
Gold Earned
23,362
255
Minions Killed
137
0
Camps Cleared
0
982,348
Distance Traveled
861,917
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,399
440
23
2
0
156,628
0
L
Bastet
4,427
443
33
3
0
197,724
0
W
Neith
7,020
702
67
7
0
176,046
0
W
Sobek
6,021
602
17
2
0
199,670
1
W
Artemis
7,429
743
78
8
0
168,118
0
W
Susano
6,313
631
46
5
0
251,259
0
L
Tiamat
4,759
476
15
2
0
175,640
0
W
Sol
5,968
597
47
5
0
187,255
2
L
Nike
4,831
483
36
4
0
169,811
0
L
Artemis
4,946
495
30
3
0
162,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role