Player Matchup

Artemis
Artemis
PYRO 905
Artemis
Level 104
God Stats
2W - 0L
1,833 SR
Queue Stats
80W - 36L
1,604 Elo+
Party 1
Cthulhu
Cthulhu
darkpug7539
Cthulhu
Level 123
God Stats
12W - 2L
1,569 SR
Queue Stats
159W - 126L
1,523 Elo+
Party 1
Sol
Sol
x1HitKox
Sol
Level 47
God Stats
2W - 3L
1,734 SR
Queue Stats
86W - 129L
1,531 Elo+
Solo
Team Averages
Level 91
1,712 SR
1,552 Elo+

VS

Team Averages
Level 60
1,542 SR
1,346 Elo+
Neith
Neith
Machura89
Neith
Level 26
God Stats
7W - 6L
1,803 SR
Queue Stats
21W - 23L
1,400 Elo+
Party 2
Bacchus
Bacchus
SteveRich14
Bacchus
Level 128
God Stats
18W - 21L
1,452 SR
Queue Stats
447W - 475L
1,435 Elo+
Party 2
Ra
Ra
ayyyyylmoa
Ra
Level 26
God Stats
39W - 59L
1,370 SR
Queue Stats
64W - 102L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
PYRO 905
Artemis
15
10 / 3 / 4
11,207
862
12,626
12,076
4,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
darkpug7539
Cthulhu
14
3 / 5 / 12
10,530
810
16,306
19,486
14,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 5 / 8
10,041
772
9,048
9,054
3,894
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Machura89
Neith
13
6 / 5 / 5
9,473
729
11,419
12,238
5,595
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
SteveRich14
Bacchus
13
4 / 5 / 8
10,004
770
9,670
16,602
21,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 6
8,665
667
9,823
16,202
7,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
16
Kills
12
13
Deaths
16
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
Machura89
Neith
6
5
5
1.7
W
Artemis
PYRO 905
Artemis
10
3
4
4
L
Bacchus
SteveRich14
Bacchus
4
5
8
1.6
L
2
6
6
0.83
W
Cthulhu
darkpug7539
Cthulhu
3
5
12
1.8
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,980
Damage
30,912
40,616
Taken
45,042
23,389
Mitigated
34,783
10,563
Healing
15,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Machura89
Neith
11,419
4,783
0
1,780
12,238
5,595
1,065
8,437
3,801
0
33,823
W
Artemis
PYRO 905
Artemis
12,626
5,309
759
3,166
12,076
4,683
1,774
7,729
4,347
0
40,531
L
Bacchus
SteveRich14
Bacchus
9,670
791
0
3,620
16,602
21,696
0
6,240
10,362
18,061
0
L
9,823
1,222
2,984
7,037
16,202
7,492
389
11,360
4,842
32,695
0
W
Cthulhu
darkpug7539
Cthulhu
16,306
2,329
132
4,256
19,486
14,812
251
7,102
12,384
34,122
0
W
9,048
2,352
0
2,250
9,054
3,894
760
4,863
4,191
35,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,778
Gold Earned
28,142
157
Minions Killed
129
7
Camps Cleared
4
655,725
Distance Traveled
643,714
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,473
729
59
5
1
200,399
1
W
Artemis
11,207
862
62
5
1
195,397
0
L
Bacchus
10,004
770
17
1
0
236,001
2
L
Ra
8,665
667
53
4
3
207,314
0
W
Cthulhu
10,530
810
33
3
0
247,288
1
W
Sol
10,041
772
62
5
6
213,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role