Player Matchup

Neith
Neith
Bleihder
Neith
Level 6
God Stats
6W - 10L
1,348 SR
Queue Stats
17W - 28L
1,304 Elo+
Party 1
Agni
Agni
MastterGG
Agni
Level 18
God Stats
1W - 1L
1,359 SR
Queue Stats
10W - 14L
1,410 Elo+
Solo
Discordia
Discordia
Nekromim
Discordia
Level 22
God Stats
22W - 11L
1,910 SR
Queue Stats
101W - 67L
1,609 Elo+
Party 3
Osiris
Osiris
OpTicRickRoss
Osiris
Level 26
God Stats
2W - 4L
1,296 SR
Queue Stats
126W - 77L
1,639 Elo+
Party 3
Yemoja
Yemoja
Sur-Chapas
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,357 Elo+
Party 1
Team Averages
Level 17
1,482 SR
1,464 Elo+

VS

Team Averages
Level 17
1,550 SR
1,504 Elo+
He Bo
He Bo
Spider-Nightpool
He Bo
Level 36
God Stats
0W - 2L
1,273 SR
Queue Stats
390W - 334L
1,504 Elo+
Party 2
Medusa
Medusa
WhiskeyAlpha13
Medusa
Level 24
God Stats
1W - 1L
1,678 SR
Queue Stats
138W - 120L
1,504 Elo+
Party 2
Cerberus
Cerberus
Xayter
Cerberus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,672 Elo+
Solo
Arachne
Arachne
ehort
Arachne
Level 14
God Stats
3W - 4L
1,798 SR
Queue Stats
60W - 79L
1,498 Elo+
Solo
Sylvanus
Sylvanus
恒REM龍
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bleihder
Neith
20
7 / 2 / 16
14,041
1,080
19,636
10,895
4,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
20
5 / 6 / 16
12,642
972
15,819
13,143
5,626
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
Nekromim
Discordia
20
5 / 2 / 19
13,065
1,005
23,658
10,845
3,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
17 / 2 / 11
16,392
1,261
37,674
17,487
19,216
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Sur-Chapas
Yemoja
20
2 / 3 / 22
12,459
958
9,230
15,702
18,311
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 6
11,620
894
5,056
15,600
7,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 14 / 6
12,643
973
22,946
30,050
15,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Xayter
Cerberus
18
3 / 3 / 7
13,323
1,025
11,653
20,756
26,673
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
ehort
Arachne
19
6 / 8 / 4
12,864
990
12,924
23,691
10,944
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
恒REM龍
Sylvanus
20
1 / 8 / 13
13,486
1,037
11,000
24,104
34,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
51
36
Kills
15
15
Deaths
36
84
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
Bleihder
Neith
7
2
16
7.5
W
Agni
5
6
16
2.17
W
Discordia
Nekromim
Discordia
5
2
19
7.25
W
17
2
11
11.25
L
0
3
6
1
W
Yemoja
Sur-Chapas
Yemoja
2
3
22
4.33
L
5
14
6
0.57
L
Cerberus
Xayter
Cerberus
3
3
7
2.17
L
Arachne
ehort
Arachne
6
8
4
1
L
Sylvanus
恒REM龍
Sylvanus
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,017
Damage
63,579
68,072
Taken
114,201
51,220
Mitigated
94,451
10,396
Healing
18,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bleihder
Neith
19,636
8,518
0
2,072
10,895
4,113
0
4,376
6,519
0
59,132
W
Agni
15,819
911
0
1,025
13,143
5,626
0
5,630
7,513
29,888
0
W
Discordia
Nekromim
Discordia
23,658
1,231
1,153
1,299
10,845
3,954
0
3,592
7,253
48,610
0
W
37,674
16,972
0
0
17,487
19,216
0
6,813
10,674
15,835
48,393
L
5,056
0
0
554
15,600
7,205
0
4,916
10,684
36,795
0
W
Yemoja
Sur-Chapas
Yemoja
9,230
2,753
3,759
1,088
15,702
18,311
0
7,298
8,404
18,671
0
L
22,946
9,276
0
1,436
30,050
15,181
0
15,637
14,413
0
53,514
L
Cerberus
Xayter
Cerberus
11,653
1,144
0
4,005
20,756
26,673
0
10,276
10,480
32,154
0
L
Arachne
ehort
Arachne
12,924
8,189
0
2,954
23,691
10,944
0
13,228
10,463
0
24,948
L
Sylvanus
恒REM龍
Sylvanus
11,000
1,941
4,780
5,230
24,104
34,448
0
11,038
13,066
23,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,599
Gold Earned
63,936
298
Minions Killed
249
8
Camps Cleared
5
1,188,507
Distance Traveled
1,182,427
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,041
1,080
104
8
1
212,009
0
W
Agni
12,642
972
39
3
0
237,942
0
W
Discordia
13,065
1,005
69
5
1
269,164
2
W
Osiris
16,392
1,261
63
5
5
267,856
1
L
He Bo
11,620
894
84
6
0
243,921
0
W
Yemoja
12,459
958
23
2
1
201,536
0
L
Medusa
12,643
973
61
5
0
219,439
0
L
Cerberus
13,323
1,025
60
5
0
250,913
4
L
Arachne
12,864
990
20
2
3
267,914
0
L
Sylvanus
13,486
1,037
24
2
2
200,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role