Player Matchup

Neith
Neith
CrumbyPepper851
Neith
Level 143
God Stats
33W - 17L
1,658 SR
Queue Stats
162W - 139L
1,600 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DUCASTA
Kumbhakarna
Level 108
God Stats
1W - 1L
1,413 SR
Queue Stats
2W - 4L
1,293 Elo+
Solo
Sol
Sol
Shootta Tinh
Sol
Level 153
God Stats
27W - 23L
1,536 SR
Queue Stats
229W - 206L
1,615 Elo+
Party 1
Pele
Pele
TheRustled
Pele
Level 69
God Stats
6W - 7L
1,193 SR
Queue Stats
75W - 78L
1,390 Elo+
Party 2
Izanami
Izanami
Thieflord
Izanami
Level 47
God Stats
4W - 1L
1,741 SR
Queue Stats
52W - 52L
1,352 Elo+
Party 2
Team Averages
Level 104
1,508 SR
1,450 Elo+

VS

Team Averages
Level 105
1,508 SR
1,522 Elo+
Sylvanus
Sylvanus
Irifulmin
Sylvanus
Level 60
God Stats
1W - 4L
1,556 SR
Queue Stats
78W - 83L
1,500 Elo+
Solo
Mercury
Mercury
KILLTHEMALL37
Mercury
Level 140
God Stats
1W - 2L
1,512 SR
Queue Stats
43W - 56L
1,542 Elo+
Solo
Janus
Janus
PoPoWanObi
Janus
Level 136
God Stats
2W - 3L
1,549 SR
Queue Stats
246W - 211L
1,578 Elo+
Solo
Izanami
Izanami
Spectdp
Izanami
Level 86
God Stats
6W - 10L
1,415 SR
Queue Stats
242W - 211L
1,514 Elo+
Solo
Erlang Shen
Erlang Shen
kafaya1
Erlang Shen
Level 104
God Stats
21W - 21L
1,507 SR
Queue Stats
1,334W - 1,457L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 5
14,815
644
17,635
10,546
5,556
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
DUCASTA
Kumbhakarna
18
1 / 5 / 12
11,700
509
6,514
21,837
23,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
12 / 1 / 6
15,747
685
19,672
15,238
7,645
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
4 / 5 / 11
13,117
570
11,612
18,955
8,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Thieflord
Izanami
19
4 / 7 / 8
12,822
557
11,763
16,129
5,001
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Irifulmin
Sylvanus
14
3 / 7 / 6
9,696
422
6,340
21,537
20,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
19
4 / 7 / 5
12,360
537
10,150
20,116
8,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
19
4 / 3 / 6
12,843
558
11,584
12,630
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Spectdp
Izanami
20
7 / 4 / 8
12,809
557
19,265
17,706
6,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
kafaya1
Erlang Shen
17
1 / 6 / 1
10,851
472
3,818
18,835
13,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
45
27
Kills
19
19
Deaths
27
42
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
W
Kumbhakarna
DUCASTA
Kumbhakarna
1
5
12
1.4
L
Sylvanus
Irifulmin
Sylvanus
3
7
6
0.86
L
Mercury
4
7
5
0.93
L
Janus
4
3
6
2.33
W
12
1
6
15
L
Izanami
Spectdp
Izanami
7
4
8
2.75
W
4
5
11
1.9
W
Izanami
Thieflord
Izanami
4
7
8
1.14
L
Erlang Shen
kafaya1
Erlang Shen
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,196
Damage
51,157
82,705
Taken
90,824
50,095
Mitigated
53,446
30,621
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,635
8,106
0
4,644
10,546
5,556
4,456
1,982
8,564
0
121,578
W
Kumbhakarna
DUCASTA
Kumbhakarna
6,514
686
0
1,973
21,837
23,664
43
3,303
18,534
41,333
0
L
Sylvanus
Irifulmin
Sylvanus
6,340
1,894
482
2,544
21,537
20,472
128
5,888
15,649
25,115
7,169
L
Mercury
10,150
4,483
0
776
20,116
8,152
0
4,302
15,814
0
98,421
L
Janus
11,584
1,400
0
1,455
12,630
4,323
892
4,378
8,252
96,807
0
W
19,672
6,611
0
10,399
15,238
7,645
4,400
4,277
10,961
118,880
11,951
L
Izanami
Spectdp
Izanami
19,265
13,549
0
5,847
17,706
6,982
802
5,628
12,078
0
119,417
W
11,612
2,721
0
7,457
18,955
8,229
1,084
4,775
14,180
0
78,688
W
Izanami
Thieflord
Izanami
11,763
8,094
0
6,148
16,129
5,001
3,451
3,391
12,738
0
79,802
L
Erlang Shen
kafaya1
Erlang Shen
3,818
1,411
0
5,220
18,835
13,517
0
4,981
13,854
0
55,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,201
Gold Earned
58,559
689
Minions Killed
637
0
Camps Cleared
0
2,131,346
Distance Traveled
2,045,275
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,815
644
204
9
0
395,165
5
W
Kumbhakarna
11,700
509
43
2
0
468,109
3
L
Sylvanus
9,696
422
40
2
0
367,566
7
L
Mercury
12,360
537
130
6
0
462,517
9
L
Janus
12,843
558
185
8
0
442,930
1
W
Sol
15,747
685
190
8
0
411,606
1
L
Izanami
12,809
557
187
8
0
384,861
4
W
Pele
13,117
570
113
5
0
462,088
6
W
Izanami
12,822
557
139
6
0
394,378
1
L
Erlang Shen
10,851
472
95
4
0
387,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role