Player Matchup

Sobek
Sobek
Kazurim12
Sobek
Level 42
God Stats
1W - 0L
1,746 SR
Queue Stats
12W - 7L
1,620 Elo+
Party 2
Sun Wukong
Sun Wukong
Kirby5836
Sun Wukong
Level 64
God Stats
1W - 2L
1,722 SR
Queue Stats
13W - 7L
1,641 Elo+
Party 2
Tiamat
Tiamat
Lonix7
Tiamat
Level 48
God Stats
1W - 0L
1,736 SR
Queue Stats
12W - 7L
1,620 Elo+
Party 2
Ah Puch
Ah Puch
PhilCollins7
Ah Puch
Level 26
God Stats
1W - 0L
1,727 SR
Queue Stats
12W - 7L
1,620 Elo+
Party 2
Baron Samedi
Baron Samedi
model212
Baron Samedi
Level 63
God Stats
1W - 1L
1,835 SR
Queue Stats
12W - 7L
1,620 Elo+
Party 2
Team Averages
Level 49
1,753 SR
1,624 Elo+

VS

Team Averages
Level 97
1,536 SR
1,421 Elo+
Kumbhakarna
Kumbhakarna
Ghouliemike
Kumbhakarna
Level 20
God Stats
0W - 1L
1,367 SR
Queue Stats
1W - 3L
1,304 Elo+
Party 1
Vulcan
Vulcan
Ivan Lovecraft
Vulcan
Level 157
God Stats
23W - 19L
1,597 SR
Queue Stats
139W - 157L
1,441 Elo+
Solo
Zeus
Zeus
Peba11
Zeus
Level 125
God Stats
2W - 2L
1,526 SR
Queue Stats
19W - 22L
1,460 Elo+
Solo
Rama
Rama
darkskull243
Rama
Level 154
God Stats
0W - 3L
1,534 SR
Queue Stats
14W - 18L
1,495 Elo+
Solo
Set
Set
toosweet2_
Set
Level 27
God Stats
0W - 1L
1,658 SR
Queue Stats
1W - 2L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kazurim12
Sobek
17
7 / 1 / 17
12,355
950
7,615
20,401
30,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
Kirby5836
Sun Wukong
18
8 / 1 / 21
13,016
1,001
9,432
12,104
9,161
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Lonix7
Tiamat
18
7 / 3 / 18
12,236
941
16,456
9,641
6,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
PhilCollins7
Ah Puch
18
9 / 5 / 16
12,450
958
23,592
14,003
6,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
model212
Baron Samedi
17
4 / 3 / 14
11,107
854
11,334
7,831
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ghouliemike
Kumbhakarna
14
2 / 6 / 5
8,996
692
5,263
17,004
6,584
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
2 / 4 / 5
9,260
712
10,995
11,055
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
Peba11
Zeus
16
5 / 10 / 5
10,845
834
17,336
13,184
4,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 11 / 4
10,048
773
9,372
17,142
6,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 4 / 5
8,632
664
3,605
16,764
10,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
37
35
Kills
13
13
Deaths
35
86
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Ghouliemike
Kumbhakarna
2
6
5
0.75
L
2
4
5
1.13
W
Sobek
Kazurim12
Sobek
7
1
17
15.5
W
Sun Wukong
Kirby5836
Sun Wukong
8
1
21
18.5
W
Tiamat
Lonix7
Tiamat
7
3
18
5.33
L
Zeus
Peba11
Zeus
5
10
5
0.75
W
Ah Puch
PhilCollins7
Ah Puch
9
5
16
3.4
L
4
11
4
0.55
W
Baron Samedi
model212
Baron Samedi
4
3
14
3.67
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,429
Damage
46,571
63,980
Taken
75,149
55,624
Mitigated
31,519
19,110
Healing
6,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Ghouliemike
Kumbhakarna
5,263
259
0
150
17,004
6,584
140
14,911
2,009
14,252
0
L
10,995
6,963
0
1,572
11,055
3,989
0
9,223
1,752
33,878
0
W
Sobek
Kazurim12
Sobek
7,615
1,320
0
5,434
20,401
30,169
959
9,817
10,328
21,802
0
W
Sun Wukong
Kirby5836
Sun Wukong
9,432
2,418
532
2,887
12,104
9,161
1,998
5,884
5,970
0
26,166
W
Tiamat
Lonix7
Tiamat
16,456
687
0
3,078
9,641
6,865
633
4,110
5,366
37,179
0
L
Zeus
Peba11
Zeus
17,336
1,130
0
1,414
13,184
4,359
76
9,694
3,290
38,624
0
W
Ah Puch
PhilCollins7
Ah Puch
23,592
1,692
198
3,788
14,003
6,294
2,600
7,965
5,884
44,696
0
L
9,372
7,486
0
1,510
17,142
6,209
1,055
11,282
5,674
0
36,165
W
Baron Samedi
model212
Baron Samedi
11,334
334
1,115
2,078
7,831
3,135
1,256
4,749
2,838
40,753
0
L
3,605
1,267
0
2,038
16,764
10,378
366
13,305
3,273
0
16,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,164
Gold Earned
47,781
260
Minions Killed
251
6
Camps Cleared
7
1,294,847
Distance Traveled
1,059,604
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,996
692
13
1
0
246,047
1
L
Vulcan
9,260
712
71
5
0
212,100
5
W
Sobek
12,355
950
16
1
0
273,426
6
W
Sun Wukong
13,016
1,001
59
5
0
279,452
3
W
Tiamat
12,236
941
50
4
0
280,495
0
L
Zeus
10,845
834
73
6
1
190,543
4
W
Ah Puch
12,450
958
53
4
2
215,460
0
L
Rama
10,048
773
72
6
6
162,567
0
W
Baron Samedi
11,107
854
82
6
4
246,014
3
L
Set
8,632
664
22
2
0
248,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role