Player Matchup

Odin
Odin
CHOIJUCHIHA
Odin
Level 93
God Stats
2W - 0L
1,439 SR
Queue Stats
164W - 122L
1,638 Elo+
Party 2
Izanami
Izanami
Groundpounder40
Izanami
Level 42
God Stats
6W - 3L
1,674 SR
Queue Stats
74W - 54L
1,558 Elo+
Party 2
Chang'e
Chang'e
Quria
Chang'e
Level 27
God Stats
2W - 2L
1,780 SR
Queue Stats
109W - 64L
1,624 Elo+
Party 2
Team Averages
Level 54
1,631 SR
1,607 Elo+

VS

Team Averages
Level 25
1,551 SR
1,096 Elo+
Ah Muzen Cab
Ah Muzen Cab
MageHand
Ah Muzen Cab
Level 14
God Stats
0W - 1L
1,581 SR
Queue Stats
1W - 8L
1,074 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VeiledHand
Cu Chulainn
Level 14
God Stats
0W - 1L
1,514 SR
Queue Stats
1W - 8L
1,074 Elo+
Party 1
Kukulkan
Kukulkan
We-Are-Maskerade
Kukulkan
Level 46
God Stats
0W - 1L
1,559 SR
Queue Stats
0W - 4L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 13
8,162
680
3,677
9,352
7,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
15 / 1 / 7
10,384
865
21,144
13,136
5,409
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Quria
Chang'e
14
8 / 0 / 14
9,714
810
9,082
10,499
4,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MageHand
Ah Muzen Cab
10
1 / 9 / 1
7,371
614
10,070
10,720
3,649
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
VeiledHand
Cu Chulainn
9
1 / 8 / 1
7,388
616
4,094
14,416
13,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 2
7,097
591
6,128
11,764
5,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
24
Kills
2
2
Deaths
24
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
13
7.5
W
15
1
7
18.5
L
Ah Muzen Cab
MageHand
Ah Muzen Cab
1
9
1
0.17
W
Chang'e
Quria
Chang'e
8
0
14
15
L
Cu Chulainn
VeiledHand
Cu Chulainn
1
8
1
0.19
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,903
Damage
20,292
32,987
Taken
36,900
18,327
Mitigated
22,681
17,565
Healing
4,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,677
222
0
1,653
9,352
7,996
163
2,000
7,352
3,695
12,760
W
21,144
17,267
0
5,606
13,136
5,409
2,176
1,628
11,508
0
62,063
L
Ah Muzen Cab
MageHand
Ah Muzen Cab
10,070
2,497
70
1,278
10,720
3,649
0
2,597
8,039
0
21,324
W
Chang'e
Quria
Chang'e
9,082
1,316
3,587
6,719
10,499
4,922
683
3,080
7,419
26,060
0
L
Cu Chulainn
VeiledHand
Cu Chulainn
4,094
1,107
299
1,598
14,416
13,152
0
4,442
9,759
0
10,665
L
6,128
727
234
630
11,764
5,880
0
2,983
8,479
28,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,260
Gold Earned
21,856
182
Minions Killed
110
7
Camps Cleared
2
612,873
Distance Traveled
545,434
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,162
680
23
2
3
196,124
0
W
Izanami
10,384
865
116
10
3
198,541
0
L
Ah Muzen Cab
7,371
614
27
2
2
181,293
1
W
Chang'e
9,714
810
43
4
1
218,208
4
L
Cu Chulainn
7,388
616
12
1
0
190,553
2
L
Kukulkan
7,097
591
71
6
0
173,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role