Player Matchup

Achilles
Achilles
ItsMeWiz97
Achilles
Level 28
God Stats
2W - 1L
1,576 SR
Queue Stats
90W - 32L
1,727 Elo+
Party 2
Nu Wa
Nu Wa
TyTheTrueBossHD
Nu Wa
Level 24
God Stats
2W - 0L
1,675 SR
Queue Stats
18W - 6L
1,636 Elo+
Party 2
Baron Samedi
Baron Samedi
Vaniissh
Baron Samedi
Level 65
God Stats
7W - 6L
1,778 SR
Queue Stats
115W - 65L
1,713 Elo+
Party 2
Team Averages
Level 39
1,676 SR
1,692 Elo+

VS

Team Averages
Level 53
1,592 SR
1,464 Elo+
Freya
Freya
Reetz Meats
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 20L
1,607 Elo+
Party 1
Awilix
Awilix
SalamanderOG649
Awilix
Level 68
God Stats
13W - 16L
1,462 SR
Queue Stats
183W - 196L
1,427 Elo+
Party 1
Athena
Athena
finishstrike246
Athena
Level 74
God Stats
5W - 5L
1,815 SR
Queue Stats
17W - 19L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ItsMeWiz97
Achilles
11
5 / 2 / 7
7,873
787
7,982
9,269
10,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
9 / 0 / 8
8,753
875
15,351
7,211
2,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Vaniissh
Baron Samedi
13
7 / 0 / 13
8,571
857
9,418
6,966
6,449
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 0
6,646
665
4,979
12,256
5,165
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

8
0 / 8 / 2
5,628
563
2,682
10,958
4,157
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 6 / 2
6,130
613
3,351
15,093
15,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
21
Kills
2
2
Deaths
21
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
ItsMeWiz97
Achilles
5
2
7
4.25
L
2
7
0
0.29
L
0
8
2
0.13
W
9
0
8
13
W
Baron Samedi
Vaniissh
Baron Samedi
7
0
13
13.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,751
Damage
11,012
23,446
Taken
38,307
19,637
Mitigated
24,764
11,129
Healing
4,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ItsMeWiz97
Achilles
7,982
2,418
0
1,674
9,269
10,306
29
2,460
6,809
0
19,948
L
4,979
1,248
0
1,816
12,256
5,165
0
7,732
4,524
16,887
0
L
2,682
511
0
2,165
10,958
4,157
0
7,011
3,947
0
11,342
W
15,351
5,753
0
2,730
7,211
2,882
897
2,921
4,290
27,245
3,753
W
Baron Samedi
Vaniissh
Baron Samedi
9,418
1,622
1,910
4,815
6,966
6,449
537
3,187
3,779
30,413
0
L
3,351
822
0
608
15,093
15,442
0
8,219
6,874
10,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,197
Gold Earned
18,404
114
Minions Killed
54
9
Camps Cleared
1
543,530
Distance Traveled
453,772
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,873
787
22
2
6
198,894
1
L
Freya
6,646
665
28
3
1
135,187
1
L
Awilix
5,628
563
21
2
0
157,900
0
W
Nu Wa
8,753
875
47
5
2
167,942
1
W
Baron Samedi
8,571
857
45
5
1
176,694
4
L
Athena
6,130
613
5
1
0
160,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role