Player Matchup

Morgan Le Fay
Morgan Le Fay
FetusL0rd
Morgan Le Fay
Level 26
God Stats
6W - 6L
1,695 SR
Queue Stats
59W - 54L
1,546 Elo+
Solo
Achilles
Achilles
MasterManzo
Achilles
Level 27
God Stats
0W - 1L
1,225 SR
Queue Stats
4W - 3L
1,558 Elo+
Party 1
Thanatos
Thanatos
Trollman94
Thanatos
Level 23
God Stats
0W - 1L
1,815 SR
Queue Stats
3W - 2L
1,574 Elo+
Party 1
Thor
Thor
eluisve1999
Thor
Level 8
God Stats
0W - 1L
1,175 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
madmanballzitch
Cthulhu
Level 8
God Stats
0W - 1L
1,397 SR
Queue Stats
2W - 1L
1,753 Elo+
Party 1
Team Averages
Level 18
1,461 SR
1,586 Elo+

VS

Team Averages
Level 34
1,619 SR
1,666 Elo+
Baron Samedi
Baron Samedi
CheeseDoodIe
Baron Samedi
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 175L
1,447 Elo+
Solo
Bellona
Bellona
JParadise
Bellona
Level 69
God Stats
12W - 5L
1,674 SR
Queue Stats
65W - 48L
1,640 Elo+
Party 2
Ra
Ra
JamesDR
Ra
Level 23
God Stats
20W - 7L
1,701 SR
Queue Stats
68W - 36L
1,738 Elo+
Party 2
Thor
Thor
jwreid3
Thor
Level 22
God Stats
1W - 0L
1,622 SR
Queue Stats
57W - 35L
1,765 Elo+
Party 2
Rama
Rama
zZDreamerBoiZz
Rama
Level 26
God Stats
5W - 4L
1,596 SR
Queue Stats
72W - 49L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FetusL0rd
Morgan Le Fay
14
7 / 3 / 0
8,542
657
7,765
7,696
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
MasterManzo
Achilles
10
3 / 6 / 3
6,827
525
5,981
12,989
10,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Trollman94
Thanatos
8
0 / 8 / 2
5,383
414
1,632
8,844
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
3 / 6 / 2
6,202
477
3,445
9,380
2,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 5 / 2
5,726
440
3,421
10,923
7,755
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CheeseDoodIe
Baron Samedi
12
2 / 5 / 3
7,745
596
5,858
8,161
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
JParadise
Bellona
15
14 / 4 / 1
9,509
731
12,793
11,408
8,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
5 / 2 / 5
8,974
690
6,148
8,403
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
jwreid3
Thor
12
3 / 2 / 6
8,238
634
5,860
8,044
2,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 1 / 5
8,526
656
6,965
8,082
2,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
14
Kills
28
28
Deaths
14
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CheeseDoodIe
Baron Samedi
2
5
3
0.7
L
Morgan Le Fay
FetusL0rd
Morgan Le Fay
7
3
0
2.33
W
Bellona
JParadise
Bellona
14
4
1
3.63
W
5
2
5
3.75
L
Achilles
MasterManzo
Achilles
3
6
3
0.75
L
Thanatos
Trollman94
Thanatos
0
8
2
0.13
L
3
6
2
0.67
W
Thor
jwreid3
Thor
3
2
6
3
L
1
5
2
0.4
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,244
Damage
37,624
49,832
Taken
44,098
26,465
Mitigated
19,055
6,404
Healing
14,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CheeseDoodIe
Baron Samedi
5,858
1,703
0
1,849
8,161
3,012
855
4,178
3,725
38,024
0
L
Morgan Le Fay
FetusL0rd
Morgan Le Fay
7,765
388
0
1,753
7,696
2,881
0
2,043
5,653
51,013
0
W
Bellona
JParadise
Bellona
12,793
4,425
0
4,270
11,408
8,352
700
3,099
8,195
0
46,916
W
6,148
908
1,267
3,483
8,403
2,739
866
302
7,842
51,485
0
L
Achilles
MasterManzo
Achilles
5,981
1,768
154
1,690
12,989
10,601
0
4,470
8,519
0
17,130
L
Thanatos
Trollman94
Thanatos
1,632
598
0
2,268
8,844
2,774
182
0
8,844
0
12,975
L
3,445
1,439
0
0
9,380
2,454
0
2,962
6,418
0
15,292
W
Thor
jwreid3
Thor
5,860
910
0
788
8,044
2,524
272
2,388
5,386
0
39,854
L
3,421
295
0
539
10,923
7,755
0
2,531
8,392
12,972
0
W
6,965
5,493
0
3,321
8,082
2,428
4,125
803
6,988
0
51,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,680
Gold Earned
42,992
193
Minions Killed
404
0
Camps Cleared
0
1,168,933
Distance Traveled
1,235,849
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,745
596
64
5
0
229,232
2
L
Morgan Le Fay
8,542
657
102
8
0
233,281
3
W
Bellona
9,509
731
93
7
0
240,441
4
W
Ra
8,974
690
80
6
0
250,150
3
L
Achilles
6,827
525
22
2
0
242,211
0
L
Thanatos
5,383
414
26
2
0
224,180
1
L
Thor
6,202
477
28
2
0
227,016
0
W
Thor
8,238
634
74
6
0
280,092
0
L
Cthulhu
5,726
440
15
1
0
242,245
1
W
Rama
8,526
656
93
7
0
235,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role