Player Matchup

Sun Wukong
Sun Wukong
Platinum I
Jk2x_killz
Sun Wukong
Platinum I
Level 133
God Stats
10W - 12L
1,653 SR
Queue Stats
234W - 222L
1,889 MMR
Solo
Rama
Rama
Platinum IV
TyrIsAWife
Rama
Platinum IV
Level 37
God Stats
0W - 1L
1,831 SR
Queue Stats
13W - 3L
2,077 MMR
Party 1
Scylla
Scylla
Platinum III
kr0n05x
Scylla
Platinum III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 62L
1,921 MMR
Solo
Osiris
Osiris
Gold I
little i crazy
Osiris
Gold I
Level 120
God Stats
3W - 2L
1,682 SR
Queue Stats
27W - 25L
1,806 MMR
Party 1
Cabrakan
Cabrakan
Platinum II
llESPARTACOll
Cabrakan
Platinum II
Level 122
God Stats
33W - 13L
1,709 SR
Queue Stats
333W - 338L
1,902 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 92
1,675 SR
1,919 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,644 SR
1,917 MMR
Nemesis
Nemesis
Diamond IV
Codeannn
Nemesis
Diamond IV
Level 160
God Stats
9W - 9L
1,599 SR
Queue Stats
623W - 627L
1,955 MMR
Party 2
Khepri
Khepri
Platinum II
FavoredBear6876
Khepri
Platinum II
Level 138
God Stats
4W - 3L
1,651 SR
Queue Stats
123W - 115L
1,889 MMR
Solo
Chiron
Chiron
Platinum I
Saxy 2C
Chiron
Platinum I
Level 111
God Stats
27W - 24L
1,677 SR
Queue Stats
312W - 302L
2,043 MMR
Solo
Jormungandr
Jormungandr
Platinum III
TougherTester27
Jormungandr
Platinum III
Level 80
God Stats
17W - 6L
1,766 SR
Queue Stats
268W - 252L
1,808 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
clutchgonzalez
Morgan Le Fay
Diamond IV
Level 150
God Stats
8W - 10L
1,530 SR
Queue Stats
885W - 876L
1,890 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jk2x_killz
Sun Wukong
15
0 / 2 / 1
9,749
424
14,307
27,017
27,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 6 / 2
10,660
463
10,146
20,267
8,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
kr0n05x
Scylla
14
1 / 6 / 0
9,396
409
10,442
13,669
5,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 6 / 1
10,598
461
12,084
20,879
14,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
llESPARTACOll
Cabrakan
12
0 / 8 / 2
8,480
369
7,371
25,489
32,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
TiamatGilgameshRaijinKaliErlang Shen

VS

Bans
ArtemisLokiFenrirBastetOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Codeannn
Nemesis
18
7 / 1 / 12
12,693
552
18,620
17,765
9,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 13
11,363
494
7,806
15,498
22,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Saxy 2C
Chiron
20
14 / 1 / 1
14,463
629
17,516
19,515
9,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
TougherTester27
Jormungandr
20
2 / 1 / 7
13,716
596
22,200
25,042
30,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
clutchgonzalez
Morgan Le Fay
19
4 / 1 / 11
12,821
557
22,393
18,637
10,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
72
5
Kills
28
28
Deaths
5
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Codeannn
Nemesis
7
1
12
13
W
1
1
13
7.5
L
Sun Wukong
Jk2x_killz
Sun Wukong
0
2
1
0.25
W
Chiron
Saxy 2C
Chiron
14
1
1
14.5
W
Jormungandr
TougherTester27
Jormungandr
2
1
7
5.5
L
1
6
2
0.33
W
Morgan Le Fay
clutchgonzalez
Morgan Le Fay
4
1
11
9.5
L
Scylla
kr0n05x
Scylla
1
6
0
0.17
L
3
6
1
0.58
L
Cabrakan
llESPARTACOll
Cabrakan
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,350
Damage
88,535
107,321
Taken
96,457
86,989
Mitigated
82,545
22,911
Healing
46,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Codeannn
Nemesis
18,620
7,896
0
7,826
17,765
9,685
1,677
1,478
16,237
0
85,011
W
7,806
683
0
3,693
15,498
22,796
0
3,933
11,361
24,812
0
L
Sun Wukong
Jk2x_killz
Sun Wukong
14,307
2,816
0
8,549
27,017
27,190
0
16,194
10,823
0
67,953
W
Chiron
Saxy 2C
Chiron
17,516
8,481
1,578
15,072
19,515
9,097
7,665
2,809
16,646
0
132,684
W
Jormungandr
TougherTester27
Jormungandr
22,200
6,025
0
7,707
25,042
30,398
3,684
3,059
21,951
112,554
0
L
10,146
6,403
0
3,746
20,267
8,140
0
5,781
14,486
0
88,437
W
Morgan Le Fay
clutchgonzalez
Morgan Le Fay
22,393
848
232
10,703
18,637
10,569
612
8,242
9,967
103,999
0
L
Scylla
kr0n05x
Scylla
10,442
40
0
786
13,669
5,108
0
6,557
7,112
59,810
0
L
12,084
3,123
0
3,752
20,879
14,444
572
8,926
11,953
0
89,561
L
Cabrakan
llESPARTACOll
Cabrakan
7,371
1,263
460
5,618
25,489
32,107
0
14,893
10,478
23,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,883
Gold Earned
65,056
542
Minions Killed
657
0
Camps Cleared
0
2,176,429
Distance Traveled
2,347,988
27
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,693
552
102
4
0
544,772
3
W
Khepri
11,363
494
27
1
0
464,322
22
L
Sun Wukong
9,749
424
115
5
0
478,438
3
W
Chiron
14,463
629
169
7
0
451,671
4
W
Jormungandr
13,716
596
189
8
0
410,107
0
L
Rama
10,660
463
164
7
0
403,923
6
W
Morgan Le Fay
12,821
557
170
7
0
477,116
4
L
Scylla
9,396
409
110
5
0
418,501
4
L
Osiris
10,598
461
139
6
0
468,484
1
L
Cabrakan
8,480
369
14
1
0
407,083
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role