Player Matchup

He Bo
He Bo
BackToDaBeach
He Bo
Level 105
God Stats
0W - 1L
1,196 SR
Queue Stats
8W - 9L
1,553 Elo+
Solo
Ah Puch
Ah Puch
DragonsWrath182
Ah Puch
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 87L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
IceyVibes
Sun Wukong
Level 127
God Stats
2W - 4L
1,719 SR
Queue Stats
427W - 465L
1,430 Elo+
Solo
Xbalanque
Xbalanque
Smoothiegreen
Xbalanque
Level 127
God Stats
1W - 3L
1,725 SR
Queue Stats
131W - 139L
1,474 Elo+
Solo
Thanatos
Thanatos
TGM-bxbyT
Thanatos
Level 102
God Stats
5W - 7L
1,367 SR
Queue Stats
440W - 402L
1,522 Elo+
Solo
Team Averages
Level 98
1,501 SR
1,500 Elo+

VS

Team Averages
Level 89
1,583 SR
1,480 Elo+
Cerberus
Cerberus
Arbitir
Cerberus
Level 135
God Stats
6W - 5L
1,504 SR
Queue Stats
803W - 799L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
JLC2293
Kuzenbo
Level 104
God Stats
1W - 2L
1,260 SR
Queue Stats
217W - 215L
1,521 Elo+
Solo
Ymir
Ymir
St0len profile
Ymir
Level 157
God Stats
8W - 2L
1,912 SR
Queue Stats
610W - 711L
1,412 Elo+
Solo
Neith
Neith
SukaLaMink
Neith
Level 28
God Stats
2W - 1L
1,741 SR
Queue Stats
53W - 61L
1,472 Elo+
Solo
Danzaburou
Danzaburou
TerraNuw0n
Danzaburou
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 18
11,174
698
11,467
14,519
6,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 5 / 17
13,141
821
29,686
15,671
7,180
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
IceyVibes
Sun Wukong
16
2 / 4 / 13
11,139
696
10,675
18,472
25,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
Smoothiegreen
Xbalanque
18
6 / 3 / 16
11,724
733
23,381
11,483
5,692
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
TGM-bxbyT
Thanatos
18
9 / 5 / 12
12,609
788
13,106
11,686
6,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arbitir
Cerberus
20
3 / 3 / 14
12,491
781
13,432
31,262
24,071
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
JLC2293
Kuzenbo
18
3 / 6 / 14
11,271
704
9,156
18,355
32,363
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
5 / 8 / 14
11,822
739
8,399
22,284
29,003
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
16
2 / 8 / 7
10,695
668
8,380
15,174
6,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
TerraNuw0n
Danzaburou
20
8 / 4 / 8
13,583
849
21,235
16,913
8,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
78
29
Kills
21
22
Deaths
29
76
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Arbitir
Cerberus
3
3
14
3.33
L
3
5
18
2.4
L
9
5
17
3.5
L
Sun Wukong
IceyVibes
Sun Wukong
2
4
13
2.13
W
Kuzenbo
JLC2293
Kuzenbo
3
6
14
1.67
L
Xbalanque
Smoothiegreen
Xbalanque
6
3
16
4.67
W
5
8
14
1.5
W
Neith
2
8
7
0.69
L
Thanatos
TGM-bxbyT
Thanatos
9
5
12
3
W
Danzaburou
TerraNuw0n
Danzaburou
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,315
Damage
60,602
71,831
Taken
103,988
51,906
Mitigated
99,994
30,612
Healing
38,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Arbitir
Cerberus
13,432
524
410
14,465
31,262
24,071
94
11,342
19,920
28,426
0
L
11,467
543
2,471
5,511
14,519
6,965
937
6,964
7,555
31,916
0
L
29,686
866
262
5,175
15,671
7,180
1,260
7,744
7,927
51,596
0
L
Sun Wukong
IceyVibes
Sun Wukong
10,675
1,757
1,356
3,081
18,472
25,159
118
5,559
12,913
0
21,450
W
Kuzenbo
JLC2293
Kuzenbo
9,156
2,584
1,445
3,170
18,355
32,363
236
6,710
11,645
16,482
0
L
Xbalanque
Smoothiegreen
Xbalanque
23,381
11,257
1,498
2,721
11,483
5,692
1,459
5,857
5,626
0
36,959
W
8,399
702
3,276
3,456
22,284
29,003
35
9,847
12,437
18,629
0
W
Neith
8,380
2,297
1,440
3,397
15,174
6,063
2,319
6,459
8,715
0
26,352
L
Thanatos
TGM-bxbyT
Thanatos
13,106
2,811
596
7,941
11,686
6,910
1,721
4,863
6,823
0
22,326
W
Danzaburou
TerraNuw0n
Danzaburou
21,235
9,075
1,044
6,634
16,913
8,494
2,689
6,795
10,118
0
56,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,787
Gold Earned
59,862
181
Minions Killed
174
0
Camps Cleared
0
1,384,330
Distance Traveled
1,326,653
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,491
781
32
2
0
295,784
0
L
He Bo
11,174
698
47
3
0
280,170
4
L
Ah Puch
13,141
821
53
3
0
242,797
0
L
Sun Wukong
11,139
696
20
1
0
289,407
3
W
Kuzenbo
11,271
704
12
1
0
287,676
1
L
Xbalanque
11,724
733
42
3
0
284,735
2
W
Ymir
11,822
739
19
1
0
245,908
1
W
Neith
10,695
668
27
2
0
218,933
0
L
Thanatos
12,609
788
19
1
0
287,221
3
W
Danzaburou
13,583
849
84
5
0
278,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role