Player Matchup

Baron Samedi
Baron Samedi
Dodge Viper4288
Baron Samedi
Level 27
God Stats
14W - 14L
1,392 SR
Queue Stats
38W - 43L
1,343 Elo+
Party 4
Mercury
Mercury
FlameHeart01
Mercury
Level 69
God Stats
0W - 3L
1,784 SR
Queue Stats
67W - 66L
1,468 Elo+
Party 1
Charybdis
Charybdis
RWillis17
Charybdis
Level 60
God Stats
3W - 3L
1,284 SR
Queue Stats
65W - 77L
1,332 Elo+
Party 4
Cthulhu
Cthulhu
Rodrick_Hunter
Cthulhu
Level 45
God Stats
48W - 49L
1,620 SR
Queue Stats
54W - 62L
1,447 Elo+
Party 1
Sun Wukong
Sun Wukong
YAMgt
Sun Wukong
Level 89
God Stats
3W - 8L
1,597 SR
Queue Stats
71W - 75L
1,454 Elo+
Party 1
Team Averages
Level 58
1,535 SR
1,409 Elo+

VS

Team Averages
Level 76
1,554 SR
1,495 Elo+
Hera
Hera
Eyeball x3000x
Hera
Level 92
God Stats
13W - 6L
1,720 SR
Queue Stats
168W - 153L
1,557 Elo+
Party 2
Sylvanus
Sylvanus
GoatMaster247
Sylvanus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 233L
1,400 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Imagoldmercy
Cu Chulainn
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,599 Elo+
Party 2
Cernunnos
Cernunnos
cr00798
Cernunnos
Level 89
God Stats
8W - 3L
1,566 SR
Queue Stats
171W - 180L
1,351 Elo+
Party 3
Apollo
Apollo
xEMIx Pride
Apollo
Level 158
God Stats
3W - 3L
1,484 SR
Queue Stats
231W - 191L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dodge Viper4288
Baron Samedi
9
1 / 4 / 2
5,427
493
1,211
5,677
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
FlameHeart01
Mercury
11
4 / 1 / 2
6,617
602
3,220
6,456
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
RWillis17
Charybdis
5
0 / 2 / 0
4,156
378
1,232
2,959
621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 1
5,677
516
4,898
8,173
2,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
YAMgt
Sun Wukong
10
1 / 3 / 1
5,674
516
3,596
11,484
5,204
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 1
6,883
626
5,816
4,364
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
GoatMaster247
Sylvanus
9
0 / 1 / 2
5,242
477
1,905
4,854
2,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cu Chulainn
Imagoldmercy
Cu Chulainn
12
2 / 2 / 1
6,503
591
9,475
7,366
4,432
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
cr00798
Cernunnos
10
2 / 2 / 0
5,979
544
4,466
5,643
2,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
11
2 / 1 / 3
6,600
600
2,156
6,516
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
8
Kills
11
11
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dodge Viper4288
Baron Samedi
1
4
2
0.5
W
5
2
1
2.75
L
Mercury
FlameHeart01
Mercury
4
1
2
5
W
Sylvanus
GoatMaster247
Sylvanus
0
1
2
1
W
Cu Chulainn
Imagoldmercy
Cu Chulainn
2
2
1
1.25
L
Charybdis
RWillis17
Charybdis
0
2
0
0
L
2
1
1
2.5
L
Sun Wukong
YAMgt
Sun Wukong
1
3
1
0.5
W
Cernunnos
cr00798
Cernunnos
2
2
0
1
W
Apollo
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,157
Damage
23,818
34,749
Taken
28,743
13,542
Mitigated
13,448
10,209
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dodge Viper4288
Baron Samedi
1,211
44
308
1,030
5,677
2,249
48
3,715
1,962
20,586
0
W
5,816
1,415
0
628
4,364
1,434
512
1,081
3,283
42,928
0
L
Mercury
FlameHeart01
Mercury
3,220
1,359
0
1,988
6,456
2,546
0
1,435
4,975
0
34,134
W
Sylvanus
GoatMaster247
Sylvanus
1,905
753
728
1,643
4,854
2,907
0
2,368
2,486
12,311
0
W
Cu Chulainn
Imagoldmercy
Cu Chulainn
9,475
1,948
0
3,282
7,366
4,432
0
0
7,366
2,648
38,426
L
Charybdis
RWillis17
Charybdis
1,232
709
0
189
2,959
621
0
1,111
1,848
0
10,377
L
4,898
131
310
3,352
8,173
2,922
0
1,721
6,452
22,003
0
L
Sun Wukong
YAMgt
Sun Wukong
3,596
889
0
3,032
11,484
5,204
0
532
10,134
0
27,011
W
Cernunnos
cr00798
Cernunnos
4,466
2,091
0
820
5,643
2,172
47
2,344
3,299
0
39,075
W
Apollo
2,156
1,069
0
2,944
6,516
2,503
25
422
6,094
0
39,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,551
Gold Earned
31,207
250
Minions Killed
326
0
Camps Cleared
0
977,047
Distance Traveled
966,305
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,427
493
41
4
0
175,344
2
W
Hera
6,883
626
80
7
0
191,951
3
L
Mercury
6,617
602
67
6
0
250,804
2
W
Sylvanus
5,242
477
36
3
0
177,217
2
W
Cu Chulainn
6,503
591
76
7
0
224,968
5
L
Charybdis
4,156
378
19
2
0
107,494
2
L
Cthulhu
5,677
516
60
5
0
234,577
3
L
Sun Wukong
5,674
516
63
6
0
208,828
0
W
Cernunnos
5,979
544
57
5
0
174,503
4
W
Apollo
6,600
600
77
7
0
197,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role