Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
LoneSkittle
Anhur
Level 138
God Stats
12W - 12L
1,502 SR
Queue Stats
208W - 199L
1,590 Elo+
Party 1
Kukulkan
Kukulkan
PartyingBubba
Kukulkan
Level 49
God Stats
48W - 17L
1,746 SR
Queue Stats
92W - 54L
1,775 Elo+
Party 1
Serqet
Serqet
TruffleShuffles
Serqet
Level 109
God Stats
31W - 29L
1,608 SR
Queue Stats
277W - 246L
1,633 Elo+
Party 1
Hera
Hera
Wilb13
Hera
Level 85
God Stats
23W - 23L
1,447 SR
Queue Stats
81W - 89L
1,390 Elo+
Solo
Team Averages
Level 105
1,561 SR
1,578 Elo+

VS

Team Averages
Level 69
1,508 SR
1,389 Elo+
Raijin
Raijin
 
Raijin
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
EcksTM
Bakasura
Level 51
God Stats
11W - 13L
1,519 SR
Queue Stats
125W - 129L
1,429 Elo+
Party 2
Osiris
Osiris
MichaelMeyers12
Osiris
Level 62
God Stats
2W - 5L
1,478 SR
Queue Stats
8W - 12L
1,365 Elo+
Party 2
Jormungandr
Jormungandr
NotShantez
Jormungandr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,272 Elo+
Party 2
Cupid
Cupid
ThcGideon69
Cupid
Level 62
God Stats
1W - 2L
1,544 SR
Queue Stats
132W - 193L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
5 / 0 / 0
6,844
684
5,588
6,881
5,034
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
4 / 1 / 3
5,909
591
5,821
5,827
1,550
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
PartyingBubba
Kukulkan
11
4 / 1 / 6
6,884
688
4,963
4,030
1,306
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
8 / 0 / 2
7,166
717
5,116
4,138
1,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
Wilb13
Hera
10
1 / 1 / 7
6,064
606
2,810
3,296
1,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
0 / 6 / 0
4,914
491
1,977
5,517
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
EcksTM
Bakasura
7
0 / 7 / 0
4,695
470
2,873
8,513
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 4 / 0
4,506
451
2,919
8,930
6,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
NotShantez
Jormungandr
8
1 / 4 / 2
5,297
530
2,449
8,380
4,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

9
2 / 1 / 1
5,606
561
3,415
5,343
1,079
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
22
Kills
3
3
Deaths
22
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
0
0
5
L
Raijin
 
Raijin
0
6
0
0
L
Bakasura
EcksTM
Bakasura
0
7
0
0
W
4
1
3
5.5
L
0
4
0
0
L
Jormungandr
NotShantez
Jormungandr
1
4
2
0.5
W
Kukulkan
PartyingBubba
Kukulkan
4
1
6
7
L
2
1
1
2.5
W
8
0
2
9
W
Hera
Wilb13
Hera
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,298
Damage
13,633
24,172
Taken
36,683
10,293
Mitigated
15,919
9,316
Healing
8,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,588
668
0
3,875
6,881
5,034
218
390
5,495
40,797
0
L
Raijin
 
Raijin
1,977
429
0
385
5,517
1,328
724
2,437
3,080
23,012
0
L
Bakasura
EcksTM
Bakasura
2,873
1,799
0
1,682
8,513
2,706
0
3,326
5,187
0
19,735
W
5,821
2,620
0
3,153
5,827
1,550
636
1,053
4,749
0
30,516
L
2,919
882
149
1,409
8,930
6,153
0
4,828
4,102
0
16,493
L
Jormungandr
NotShantez
Jormungandr
2,449
666
59
2,056
8,380
4,653
0
1,833
6,451
8,977
0
W
Kukulkan
PartyingBubba
Kukulkan
4,963
1,091
0
256
4,030
1,306
361
1,034
2,720
39,504
0
L
3,415
1,719
216
2,283
5,343
1,079
0
937
4,406
0
22,612
W
5,116
2,168
0
454
4,138
1,321
483
505
3,519
0
38,594
W
Hera
Wilb13
Hera
2,810
462
144
1,434
3,296
1,082
267
1,150
2,104
11,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,867
Gold Earned
25,018
358
Minions Killed
195
0
Camps Cleared
0
992,579
Distance Traveled
952,551
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,844
684
119
12
0
178,167
2
L
Raijin
4,914
491
51
5
0
163,777
0
L
Bakasura
4,695
470
53
5
0
208,631
0
W
Anhur
5,909
591
64
6
0
187,487
1
L
Osiris
4,506
451
37
4
0
187,237
0
L
Jormungandr
5,297
530
18
2
0
199,756
2
W
Kukulkan
6,884
688
78
8
0
198,883
3
L
Cupid
5,606
561
36
4
0
193,150
1
W
Serqet
7,166
717
76
8
0
223,658
6
W
Hera
6,064
606
21
2
0
204,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role