Player Matchup

Ravana
Ravana
 
Ravana
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BLUlScorpion
Cthulhu
Level 57
God Stats
0W - 3L
1,594 SR
Queue Stats
30W - 26L
1,569 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OutspokenBread5
Morgan Le Fay
Level 153
God Stats
7W - 6L
1,500 SR
Queue Stats
57W - 48L
1,519 Elo+
Party 2
Charybdis
Charybdis
jadahe
Charybdis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,503 Elo+
Party 2
Team Averages
Level 111
1,519 SR
1,518 Elo+

VS

Team Averages
Level 113
1,454 SR
1,449 Elo+
Hel
Hel
CorvusXX64
Hel
Level 84
God Stats
45W - 42L
1,525 SR
Queue Stats
462W - 448L
1,482 Elo+
Solo
Neith
Neith
NoBonesAboutIt
Neith
Level 157
God Stats
19W - 16L
1,557 SR
Queue Stats
388W - 399L
1,416 Elo+
Solo
Chang'e
Chang'e
Thunderbox008
Chang'e
Level 114
God Stats
2W - 7L
1,178 SR
Queue Stats
122W - 128L
1,466 Elo+
Solo
Loki
Loki
marinersfan016
Loki
Level 124
God Stats
7W - 9L
1,497 SR
Queue Stats
499W - 470L
1,417 Elo+
Solo
Chaac
Chaac
xXdante2003Xx
Chaac
Level 87
God Stats
6W - 4L
1,513 SR
Queue Stats
171W - 172L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
3 / 5 / 1
9,292
489
11,539
14,190
19,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
 
Hun Batz
13
1 / 6 / 3
8,456
445
5,217
15,915
5,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
BLUlScorpion
Cthulhu
12
0 / 1 / 2
6,989
368
5,046
12,840
8,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
OutspokenBread5
Morgan Le Fay
16
9 / 4 / 1
10,193
536
17,538
13,909
5,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
jadahe
Charybdis
13
0 / 5 / 1
7,652
403
4,067
7,975
1,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 7
9,248
487
4,041
14,394
5,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 0 / 7
10,347
545
11,310
7,979
2,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
15
4 / 0 / 6
10,042
529
5,395
8,390
6,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
6 / 4 / 7
10,488
552
11,727
14,293
5,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 2 / 5
11,404
600
13,510
18,228
20,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
13
Kills
21
21
Deaths
13
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
5
1
0.7
L
Hun Batz
 
Hun Batz
1
6
3
0.42
L
Cthulhu
BLUlScorpion
Cthulhu
0
1
2
1
W
1
7
7
0.64
W
4
0
7
7.5
L
Morgan Le Fay
OutspokenBread5
Morgan Le Fay
9
4
1
2.38
W
Chang'e
4
0
6
7
L
Charybdis
jadahe
Charybdis
0
5
1
0.1
W
6
4
7
2.38
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,407
Damage
45,983
64,829
Taken
63,284
41,039
Mitigated
40,974
17,009
Healing
32,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
11,539
4,320
0
4,313
14,190
19,663
0
967
13,145
0
60,102
L
Hun Batz
 
Hun Batz
5,217
1,444
0
6,026
15,915
5,578
0
1,885
13,948
0
59,734
L
Cthulhu
BLUlScorpion
Cthulhu
5,046
676
450
2,313
12,840
8,081
0
2,707
10,063
26,345
0
W
4,041
66
2,876
4,937
14,394
5,200
967
8,569
5,353
52,325
0
W
11,310
4,141
0
3,803
7,979
2,496
264
2,107
5,832
0
76,792
L
Morgan Le Fay
OutspokenBread5
Morgan Le Fay
17,538
2,367
0
2,831
13,909
5,746
894
2,662
11,023
67,573
0
W
Chang'e
5,395
753
2,092
3,783
8,390
6,922
0
3,858
4,466
27,054
0
L
Charybdis
jadahe
Charybdis
4,067
2,033
0
1,076
7,975
1,971
0
761
7,214
0
40,654
W
11,727
4,734
0
4,147
14,293
5,698
0
5,396
8,702
0
61,053
W
13,510
4,619
0
10,650
18,228
20,658
500
2,041
16,096
0
71,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,582
Gold Earned
51,529
438
Minions Killed
514
0
Camps Cleared
0
1,763,768
Distance Traveled
1,824,546
9
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,292
489
117
6
0
330,179
0
L
Hun Batz
8,456
445
96
5
0
378,574
2
L
Cthulhu
6,989
368
48
3
0
379,730
6
W
Hel
9,248
487
103
5
0
355,288
4
W
Neith
10,347
545
125
7
0
320,871
4
L
Morgan Le Fay
10,193
536
107
6
0
337,529
0
W
Chang'e
10,042
529
36
2
0
339,459
10
L
Charybdis
7,652
403
70
4
0
337,756
1
W
Loki
10,488
552
96
5
0
403,891
5
W
Chaac
11,404
600
154
8
0
405,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role