Player Matchup

Horus
Horus
Bartledoo91
Horus
Level 14
God Stats
1W - 0L
1,778 SR
Queue Stats
7W - 3L
1,596 Elo+
Party 2
Sol
Sol
FrekiBrown
Sol
Level 8
God Stats
2W - 4L
1,321 SR
Queue Stats
33W - 54L
1,553 Elo+
Party 1
Hercules
Hercules
LitPenguin
Hercules
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,596 Elo+
Party 2
Sylvanus
Sylvanus
TheCapta1nD3ath
Sylvanus
Level 129
God Stats
6W - 9L
1,583 SR
Queue Stats
121W - 128L
1,553 Elo+
Party 1
Izanami
Izanami
outage1
Izanami
Level 79
God Stats
1W - 1L
1,290 SR
Queue Stats
137W - 129L
1,163 Elo+
Party 2
Team Averages
Level 49
1,495 SR
1,492 Elo+

VS

Team Averages
Level 10
1,500 SR
1,611 Elo+
Loki
Loki
MrsJuicyJuice
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,509 Elo+
Party 3
Artemis
Artemis
TheHighADC
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 29L
1,575 Elo+
Party 3
Hera
Hera
VervainKitty
Hera
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
pyffindor
Cu Chulainn
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,736 Elo+
Party 3
Bacchus
Bacchus
zaytoven401
Bacchus
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 16L
1,736 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 7
5,578
558
1,834
3,957
2,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 0 / 2
5,703
570
2,000
2,982
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
LitPenguin
Hercules
11
3 / 1 / 0
6,541
654
5,060
5,898
4,394
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
10
4 / 0 / 3
6,291
629
4,113
6,774
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
outage1
Izanami
11
6 / 1 / 5
6,494
649
5,595
5,629
1,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,340
434
711
5,543
1,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
TheHighADC
Artemis
8
1 / 5 / 0
5,023
502
4,391
6,260
1,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 4 / 0
3,986
399
1,329
4,943
853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
pyffindor
Cu Chulainn
8
0 / 2 / 1
4,678
468
4,702
8,007
4,002
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
zaytoven401
Bacchus
5
0 / 4 / 0
3,976
398
269
4,938
2,518
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
17
Kills
1
2
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
2
0
2
3
W
Hercules
LitPenguin
Hercules
3
1
0
3
L
0
3
0
0
W
Sylvanus
4
0
3
5.5
L
Artemis
TheHighADC
Artemis
1
5
0
0.2
L
0
4
0
0
W
Izanami
outage1
Izanami
6
1
5
8.5
L
Cu Chulainn
pyffindor
Cu Chulainn
0
2
1
0.25
L
Bacchus
zaytoven401
Bacchus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,602
Damage
11,402
25,240
Taken
29,691
12,526
Mitigated
9,605
11,380
Healing
3,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,834
584
512
1,453
3,957
2,327
0
347
3,610
0
8,634
W
2,000
318
0
1,200
2,982
643
416
422
2,440
20,872
0
W
Hercules
LitPenguin
Hercules
5,060
1,923
0
1,897
5,898
4,394
32
547
5,351
0
35,943
L
711
281
0
1,841
5,543
1,111
0
991
4,552
0
13,014
W
Sylvanus
4,113
1,225
921
3,442
6,774
3,445
0
862
5,826
26,890
9,551
L
Artemis
TheHighADC
Artemis
4,391
1,530
0
1,159
6,260
1,121
0
371
5,867
0
23,061
L
1,329
297
0
0
4,943
853
0
1,629
3,240
9,210
0
W
Izanami
outage1
Izanami
5,595
3,307
0
1,955
5,629
1,717
1,810
159
5,470
0
37,412
L
Cu Chulainn
pyffindor
Cu Chulainn
4,702
371
0
73
8,007
4,002
0
1,962
6,045
2,216
17,214
L
Bacchus
zaytoven401
Bacchus
269
68
0
228
4,938
2,518
0
616
4,280
4,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,607
Gold Earned
22,003
306
Minions Killed
135
0
Camps Cleared
0
978,634
Distance Traveled
755,413
21
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,578
558
18
2
0
207,611
6
W
Sol
5,703
570
47
5
0
182,940
1
W
Hercules
6,541
654
88
9
0
194,199
1
L
Loki
4,340
434
37
4
0
165,276
0
W
Sylvanus
6,291
629
79
8
0
202,693
5
L
Artemis
5,023
502
37
4
0
182,975
0
L
Hera
3,986
399
17
2
0
132,252
0
W
Izanami
6,494
649
74
7
0
191,191
8
L
Cu Chulainn
4,678
468
37
4
0
178,866
0
L
Bacchus
3,976
398
7
1
0
96,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role