Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
FryAbeTes
Vamana
Level 157
God Stats
113W - 84L
1,642 SR
Queue Stats
555W - 521L
1,546 Elo+
Solo
Discordia
Discordia
TheAverageKaz
Discordia
Level 134
God Stats
26W - 13L
1,692 SR
Queue Stats
81W - 63L
1,606 Elo+
Party 1
Bellona
Bellona
TheLooneyLion93
Bellona
Level 141
God Stats
6W - 6L
1,609 SR
Queue Stats
126W - 107L
1,584 Elo+
Party 1
Kuzenbo
Kuzenbo
trezilla2000
Kuzenbo
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 85L
1,576 Elo+
Solo
Team Averages
Level 133
1,589 SR
1,562 Elo+

VS

Team Averages
Level 107
1,619 SR
1,584 Elo+
Thanatos
Thanatos
Aunday
Thanatos
Level 100
God Stats
9W - 11L
1,501 SR
Queue Stats
47W - 34L
1,599 Elo+
Party 2
Ymir
Ymir
CubsChamps2k16
Ymir
Level 65
God Stats
6W - 4L
1,594 SR
Queue Stats
17W - 13L
1,573 Elo+
Party 2
Heimdallr
Heimdallr
LionKingOnIce
Heimdallr
Level 98
God Stats
6W - 0L
1,843 SR
Queue Stats
125W - 97L
1,598 Elo+
Party 2
Amaterasu
Amaterasu
Reyben25
Amaterasu
Level 149
God Stats
2W - 1L
1,622 SR
Queue Stats
455W - 412L
1,547 Elo+
Solo
Ra
Ra
SokkawithaMAC10
Ra
Level 124
God Stats
3W - 2L
1,534 SR
Queue Stats
107W - 86L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 0 / 1
9,052
335
3,112
3,321
663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
FryAbeTes
Vamana
20
3 / 5 / 4
14,685
544
22,007
26,415
19,331
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
TheAverageKaz
Discordia
20
6 / 5 / 4
13,525
501
14,549
15,653
5,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 9 / 2
13,115
486
11,883
24,178
16,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
trezilla2000
Kuzenbo
18
1 / 1 / 8
12,460
461
8,533
23,830
30,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aunday
Thanatos
20
13 / 4 / 3
15,980
592
16,114
20,899
9,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 2 / 4
11,213
415
3,409
16,657
16,253
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
LionKingOnIce
Heimdallr
20
1 / 4 / 6
13,583
503
11,389
17,466
7,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Reyben25
Amaterasu
20
3 / 5 / 4
15,418
571
16,007
32,624
39,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 1 / 6
14,695
544
18,428
15,362
7,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
16
Kills
20
20
Deaths
16
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
0
1
1.5
W
Thanatos
Aunday
Thanatos
13
4
3
3.63
W
0
2
4
1
L
Vamana
FryAbeTes
Vamana
3
5
4
1
W
Heimdallr
LionKingOnIce
Heimdallr
1
4
6
1
W
Amaterasu
Reyben25
Amaterasu
3
5
4
1
W
3
1
6
6
L
Discordia
TheAverageKaz
Discordia
6
5
4
1.6
L
5
9
2
0.67
L
Kuzenbo
trezilla2000
Kuzenbo
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,084
Damage
65,347
93,397
Taken
103,008
72,594
Mitigated
80,782
25,693
Healing
49,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,112
1,942
0
1,538
3,321
663
0
1,053
2,268
0
26,412
W
Thanatos
Aunday
Thanatos
16,114
3,936
0
16,118
20,899
9,486
3,199
2,839
18,060
0
110,834
W
3,409
295
307
1,452
16,657
16,253
0
6,983
9,674
50,608
0
L
Vamana
FryAbeTes
Vamana
22,007
13,303
0
9,425
26,415
19,331
3,142
8,924
16,418
2,484
107,591
W
Heimdallr
LionKingOnIce
Heimdallr
11,389
6,098
0
6,341
17,466
7,987
5,867
4,707
12,759
0
124,754
W
Amaterasu
Reyben25
Amaterasu
16,007
3,994
0
10,867
32,624
39,607
656
6,364
26,260
29,411
95,524
W
18,428
1,457
5,593
9,018
15,362
7,449
794
5,995
9,367
131,956
0
L
Discordia
TheAverageKaz
Discordia
14,549
498
0
3,224
15,653
5,681
0
5,608
9,688
97,095
0
L
11,883
3,679
0
4,474
24,178
16,067
420
6,074
17,766
0
108,997
L
Kuzenbo
trezilla2000
Kuzenbo
8,533
1,930
0
7,032
23,830
30,852
10
10,115
13,552
32,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,837
Gold Earned
70,889
587
Minions Killed
813
0
Camps Cleared
0
2,194,738
Distance Traveled
2,636,313
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,052
335
61
2
0
136,230
2
W
Thanatos
15,980
592
145
5
0
572,112
1
W
Ymir
11,213
415
81
3
0
491,771
0
L
Vamana
14,685
544
188
7
0
494,326
6
W
Heimdallr
13,583
503
184
7
0
470,381
5
W
Amaterasu
15,418
571
200
7
0
539,003
4
W
Ra
14,695
544
203
8
0
563,046
4
L
Discordia
13,525
501
150
6
0
498,464
0
L
Bellona
13,115
486
159
6
0
468,029
9
L
Kuzenbo
12,460
461
29
1
0
597,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role