Player Matchup

Cthulhu
Cthulhu
H_SL1M
Cthulhu
Level 108
God Stats
17W - 16L
1,579 SR
Queue Stats
51W - 44L
1,551 Elo+
Party 1
Artio
Artio
Joey_Diezel
Artio
Level 89
God Stats
1W - 0L
1,522 SR
Queue Stats
14W - 9L
1,597 Elo+
Party 1
Rama
Rama
NitoRaw
Rama
Level 139
God Stats
1W - 0L
1,310 SR
Queue Stats
57W - 68L
1,490 Elo+
Party 1
Loki
Loki
ViC_MmC
Loki
Level 113
God Stats
12W - 7L
1,764 SR
Queue Stats
528W - 453L
1,505 Elo+
Party 2
Persephone
Persephone
eder_romerox
Persephone
Level 102
God Stats
22W - 24L
1,538 SR
Queue Stats
339W - 298L
1,484 Elo+
Party 2
Team Averages
Level 110
1,543 SR
1,526 Elo+

VS

Team Averages
Level 124
1,393 SR
1,528 Elo+
Sun Wukong
Sun Wukong
ACB221
Sun Wukong
Level 122
God Stats
1W - 3L
1,350 SR
Queue Stats
126W - 125L
1,568 Elo+
Solo
Chang'e
Chang'e
CamoMcSlick
Chang'e
Level 108
God Stats
1W - 2L
1,244 SR
Queue Stats
275W - 239L
1,536 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Phlooglesnarph
Tsukuyomi
Level 118
God Stats
2W - 8L
1,500 SR
Queue Stats
188W - 157L
1,552 Elo+
Party 3
Chernobog
Chernobog
SirTaylor
Chernobog
Level 154
God Stats
11W - 17L
1,464 SR
Queue Stats
654W - 580L
1,525 Elo+
Party 3
Janus
Janus
TTV-DeadRod_
Janus
Level 117
God Stats
3W - 7L
1,406 SR
Queue Stats
266W - 260L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
H_SL1M
Cthulhu
18
3 / 0 / 10
11,708
532
19,828
14,858
21,066
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

16
2 / 4 / 14
10,107
459
5,617
21,489
21,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
NitoRaw
Rama
17
3 / 6 / 8
10,714
487
8,957
16,520
5,320
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
ViC_MmC
Loki
20
12 / 4 / 4
14,150
643
14,675
18,098
6,946
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
eder_romerox
Persephone
18
8 / 2 / 8
12,574
572
14,751
11,637
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ACB221
Sun Wukong
17
0 / 3 / 1
11,073
503
10,785
19,075
16,775
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Chang'e
CamoMcSlick
Chang'e
15
4 / 6 / 7
10,540
479
9,397
19,519
15,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Tsukuyomi
Phlooglesnarph
Tsukuyomi
16
3 / 7 / 4
10,592
481
11,640
18,594
6,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
SirTaylor
Chernobog
18
7 / 5 / 5
11,921
542
15,548
19,073
6,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 7 / 7
10,190
463
12,150
14,744
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
40
28
Kills
16
16
Deaths
28
44
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ACB221
Sun Wukong
0
3
1
0.17
L
Chang'e
CamoMcSlick
Chang'e
4
6
7
1.25
W
Cthulhu
H_SL1M
Cthulhu
3
0
10
8
W
2
4
14
2.25
W
Rama
NitoRaw
Rama
3
6
8
1.17
L
Tsukuyomi
Phlooglesnarph
Tsukuyomi
3
7
4
0.71
L
Chernobog
SirTaylor
Chernobog
7
5
5
1.9
L
2
7
7
0.79
W
Loki
ViC_MmC
Loki
12
4
4
3.5
W
Persephone
eder_romerox
Persephone
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,828
Damage
59,520
82,602
Taken
91,005
59,608
Mitigated
50,641
21,914
Healing
23,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ACB221
Sun Wukong
10,785
2,548
0
4,369
19,075
16,775
59
10,813
7,281
676
76,784
L
Chang'e
CamoMcSlick
Chang'e
9,397
1,385
2,732
6,516
19,519
15,091
273
8,875
10,231
49,535
0
W
Cthulhu
H_SL1M
Cthulhu
19,828
1,914
1,591
2,720
14,858
21,066
0
2,067
12,791
76,576
0
W
5,617
328
1,053
4,572
21,489
21,835
104
5,869
15,620
20,110
0
W
Rama
NitoRaw
Rama
8,957
5,597
0
3,016
16,520
5,320
679
5,728
10,792
0
76,662
L
Tsukuyomi
Phlooglesnarph
Tsukuyomi
11,640
2,795
0
4,325
18,594
6,722
19
5,370
13,120
0
68,454
L
Chernobog
SirTaylor
Chernobog
15,548
10,143
0
4,127
19,073
6,839
892
8,828
10,098
0
98,708
L
12,150
701
0
1,598
14,744
5,214
0
5,098
9,466
73,452
0
W
Loki
ViC_MmC
Loki
14,675
3,898
0
6,032
18,098
6,946
1
5,357
12,741
0
125,213
W
Persephone
eder_romerox
Persephone
14,751
706
13
2,917
11,637
4,441
0
3,164
8,471
78,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,253
Gold Earned
54,316
588
Minions Killed
610
0
Camps Cleared
0
2,286,473
Distance Traveled
2,117,020
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,073
503
168
8
0
422,572
6
L
Chang'e
10,540
479
57
3
0
423,673
2
W
Cthulhu
11,708
532
129
6
0
483,838
6
W
Artio
10,107
459
30
1
0
448,125
4
W
Rama
10,714
487
110
5
0
405,735
3
L
Tsukuyomi
10,592
481
113
5
0
433,846
1
L
Chernobog
11,921
542
164
7
0
387,991
2
L
Janus
10,190
463
108
5
0
448,938
4
W
Loki
14,150
643
188
9
0
489,221
5
W
Persephone
12,574
572
131
6
0
459,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role