Player Matchup

Ra
Ra
BarMen111
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,113 Elo+
Solo
Artemis
Artemis
Fkmee
Artemis
Level 8
God Stats
0W - 2L
1,255 SR
Queue Stats
4W - 9L
1,252 Elo+
Solo
Heimdallr
Heimdallr
Kurapai
Heimdallr
Level 27
God Stats
3W - 2L
1,530 SR
Queue Stats
138W - 163L
1,451 Elo+
Solo
Bastet
Bastet
dxviidm2
Bastet
Level 27
God Stats
5W - 5L
1,490 SR
Queue Stats
60W - 55L
1,453 Elo+
Solo
Ares
Ares
巫祝百凛
Ares
Level 28
God Stats
6W - 2L
1,779 SR
Queue Stats
52W - 44L
1,387 Elo+
Solo
Team Averages
Level 19
1,511 SR
1,331 Elo+

VS

Team Averages
Level 19
1,648 SR
1,403 Elo+
Osiris
Osiris
FloSte02
Osiris
Level 26
God Stats
6W - 0L
1,950 SR
Queue Stats
10W - 3L
1,292 Elo+
Solo
Artemis
Artemis
SuriCatMiau
Artemis
Level 16
God Stats
1W - 0L
1,727 SR
Queue Stats
29W - 31L
1,347 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZHF14
Morgan Le Fay
Level 24
God Stats
7W - 7L
1,562 SR
Queue Stats
103W - 92L
1,516 Elo+
Solo
Kumbhakarna
Kumbhakarna
cago45
Kumbhakarna
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,539 Elo+
Solo
Thor
Thor
m4gg0tzzz
Thor
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
118W - 172L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 5
6,128
383
6,323
9,683
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Fkmee
Artemis
11
1 / 5 / 2
7,032
440
4,596
7,939
2,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Kurapai
Heimdallr
10
1 / 7 / 6
7,079
442
5,295
9,985
3,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
dxviidm2
Bastet
14
8 / 4 / 2
9,142
571
10,523
15,021
4,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
4 / 6 / 3
7,347
459
3,580
12,615
8,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FloSte02
Osiris
15
6 / 1 / 0
8,937
559
10,897
11,200
9,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
SuriCatMiau
Artemis
17
13 / 1 / 2
10,821
676
11,507
10,770
3,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
ZHF14
Morgan Le Fay
14
6 / 5 / 9
9,314
582
14,801
11,115
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
cago45
Kumbhakarna
13
5 / 3 / 10
9,186
574
4,019
15,665
17,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
10
0 / 5 / 2
6,901
431
756
9,632
3,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
15
Kills
30
30
Deaths
15
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
Artemis
Fkmee
Artemis
1
5
2
0.4
W
Osiris
FloSte02
Osiris
6
1
0
6
L
Heimdallr
Kurapai
Heimdallr
1
7
6
0.57
W
Artemis
SuriCatMiau
Artemis
13
1
2
14
W
Morgan Le Fay
ZHF14
Morgan Le Fay
6
5
9
2.1
W
Kumbhakarna
cago45
Kumbhakarna
5
3
10
3.33
L
Bastet
dxviidm2
Bastet
8
4
2
2.25
W
Thor
0
5
2
0.2
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,317
Damage
41,980
55,243
Taken
58,382
21,488
Mitigated
38,056
10,685
Healing
14,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,323
1,499
142
1,354
9,683
2,826
0
6,078
3,605
20,057
0
L
Artemis
Fkmee
Artemis
4,596
2,191
0
0
7,939
2,345
0
643
7,296
0
29,027
W
Osiris
FloSte02
Osiris
10,897
4,566
0
5,485
11,200
9,309
552
1,141
10,059
0
49,644
L
Heimdallr
Kurapai
Heimdallr
5,295
2,780
0
1,148
9,985
3,128
0
3,259
6,726
0
23,595
W
Artemis
SuriCatMiau
Artemis
11,507
7,269
0
4,784
10,770
3,902
2,639
1,864
8,906
0
64,115
W
Morgan Le Fay
ZHF14
Morgan Le Fay
14,801
2,751
0
1,447
11,115
4,719
1,527
2,190
8,925
52,803
0
W
Kumbhakarna
cago45
Kumbhakarna
4,019
1,353
0
2,143
15,665
17,034
0
3,722
11,943
12,763
0
L
Bastet
dxviidm2
Bastet
10,523
3,241
0
5,751
15,021
4,722
0
4,802
10,219
0
52,283
W
Thor
756
271
0
964
9,632
3,092
0
1,221
8,411
0
30,412
L
3,580
179
0
2,290
12,615
8,467
0
4,038
8,577
12,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,728
Gold Earned
45,159
229
Minions Killed
336
0
Camps Cleared
0
1,228,865
Distance Traveled
1,516,281
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,128
383
21
1
0
233,367
2
L
Artemis
7,032
440
53
3
0
214,064
0
W
Osiris
8,937
559
86
5
0
328,425
5
L
Heimdallr
7,079
442
38
2
0
234,082
0
W
Artemis
10,821
676
116
7
0
307,830
3
W
Morgan Le Fay
9,314
582
62
4
0
303,702
5
W
Kumbhakarna
9,186
574
17
1
0
329,834
0
L
Bastet
9,142
571
100
6
0
288,901
0
W
Thor
6,901
431
55
3
0
246,490
0
L
Ares
7,347
459
17
1
0
258,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role