Player Matchup

Ares
Ares
BlackMatt21
Ares
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
196W - 207L
1,278 Elo+
Solo
Izanami
Izanami
ImInTheJungle
Izanami
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
13W - 18L
1,316 Elo+
Party 2
Merlin
Merlin
eZeGod
Merlin
Level 53
God Stats
1W - 1L
1,690 SR
Queue Stats
189W - 212L
1,393 Elo+
Party 2
Thor
Thor
sashaponom
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,229 Elo+
Solo
Bellona
Bellona
uzcar
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
974 Elo+
Solo
Team Averages
Level 20
1,538 SR
1,238 Elo+

VS

Team Averages
Level 16
1,389 SR
1,285 Elo+
Bellona
Bellona
DeadlyMuffin164
Bellona
Level 7
God Stats
4W - 5L
1,224 SR
Queue Stats
6W - 8L
1,250 Elo+
Party 3
Izanami
Izanami
Hak23
Izanami
Level 17
God Stats
15W - 15L
1,440 SR
Queue Stats
26W - 33L
1,297 Elo+
Party 1
Nu Wa
Nu Wa
LadyMazikeen
Nu Wa
Level 17
God Stats
26W - 28L
1,510 SR
Queue Stats
30W - 38L
1,339 Elo+
Party 1
Hachiman
Hachiman
MrPandaProfit
Hachiman
Level 23
God Stats
5W - 5L
1,465 SR
Queue Stats
103W - 105L
1,418 Elo+
Solo
Yemoja
Yemoja
soulofdivu
Yemoja
Level 14
God Stats
1W - 2L
1,309 SR
Queue Stats
12W - 16L
1,121 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,911
446
3,260
6,131
2,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
10
6 / 5 / 0
6,504
591
6,291
8,167
2,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
eZeGod
Merlin
11
0 / 4 / 2
6,041
549
3,465
5,159
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 4 / 1
4,946
450
2,557
5,832
1,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
uzcar
Bellona
7
0 / 5 / 2
4,634
421
1,510
7,512
2,911
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 2
5,699
518
3,535
4,631
2,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Hak23
Izanami
11
6 / 2 / 1
7,110
646
4,326
6,636
1,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
4 / 2 / 7
6,766
615
6,377
5,022
1,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
MrPandaProfit
Hachiman
11
2 / 2 / 0
6,657
605
2,614
4,757
1,584
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
soulofdivu
Yemoja
9
3 / 1 / 0
5,753
523
3,111
4,956
2,326
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
18
18
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
3
1
2
4
W
Izanami
Hak23
Izanami
6
2
1
3.25
L
Izanami
6
5
0
1.2
W
4
2
7
3.75
W
Hachiman
MrPandaProfit
Hachiman
2
2
0
1
L
Merlin
eZeGod
Merlin
0
4
2
0.25
L
0
4
1
0.13
W
Yemoja
soulofdivu
Yemoja
3
1
0
3
L
Bellona
uzcar
Bellona
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,083
Damage
19,963
32,801
Taken
26,002
11,027
Mitigated
9,177
2,453
Healing
4,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,260
30
0
380
6,131
2,779
258
2,401
3,730
10,656
0
W
3,535
447
0
1,132
4,631
2,074
0
824
3,807
0
16,173
W
Izanami
Hak23
Izanami
4,326
3,294
0
1,944
6,636
1,732
1,058
654
5,982
0
38,915
L
Izanami
6,291
4,803
0
1,555
8,167
2,201
0
1,429
6,738
0
29,025
W
6,377
2,595
0
1,488
5,022
1,461
618
941
4,081
19,142
0
W
Hachiman
MrPandaProfit
Hachiman
2,614
488
0
0
4,757
1,584
910
2,505
2,252
0
32,072
L
Merlin
eZeGod
Merlin
3,465
114
0
250
5,159
1,563
0
356
4,803
34,679
0
L
2,557
1,314
0
250
5,832
1,573
498
2,147
3,685
0
16,606
W
Yemoja
soulofdivu
Yemoja
3,111
520
17
0
4,956
2,326
0
1,801
3,155
19,078
0
L
Bellona
uzcar
Bellona
1,510
225
0
18
7,512
2,911
0
3,211
4,301
0
11,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,036
Gold Earned
31,985
187
Minions Killed
238
0
Camps Cleared
0
1,004,371
Distance Traveled
1,001,472
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,911
446
13
1
0
204,233
2
W
Bellona
5,699
518
32
3
0
243,677
1
W
Izanami
7,110
646
74
7
0
182,562
0
L
Izanami
6,504
591
56
5
0
179,472
0
W
Nu Wa
6,766
615
25
2
0
207,628
2
W
Hachiman
6,657
605
76
7
0
189,341
5
L
Merlin
6,041
549
59
5
0
199,591
1
L
Thor
4,946
450
43
4
0
204,647
1
W
Yemoja
5,753
523
31
3
0
178,264
0
L
Bellona
4,634
421
16
1
0
216,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role