Player Matchup

Chiron
Chiron
FifouGFC
Chiron
Level 69
God Stats
1W - 1L
1,417 SR
Queue Stats
124W - 96L
1,585 Elo+
Party 1
Thoth
Thoth
hookipa__
Thoth
Level 157
God Stats
7W - 4L
1,666 SR
Queue Stats
217W - 82L
1,838 Elo+
Party 1
Cerberus
Cerberus
ju06v
Cerberus
Level 126
God Stats
7W - 1L
1,649 SR
Queue Stats
238W - 197L
1,562 Elo+
Party 1
Team Averages
Level 117
1,577 SR
1,662 Elo+

VS

Team Averages
Level 104
1,588 SR
1,474 Elo+
Danzaburou
Danzaburou
CnupT94
Danzaburou
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,331 Elo+
Solo
Zhong Kui
Zhong Kui
Kasra37
Zhong Kui
Level 116
God Stats
0W - 1L
1,475 SR
Queue Stats
60W - 65L
1,604 Elo+
Solo
Hercules
Hercules
TheColdDuvet
Hercules
Level 117
God Stats
0W - 1L
1,789 SR
Queue Stats
23W - 23L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FifouGFC
Chiron
17
10 / 5 / 6
14,279
680
19,736
15,060
6,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
hookipa__
Thoth
19
9 / 1 / 11
14,408
686
30,646
16,350
7,834
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ju06v
Cerberus
16
3 / 2 / 16
14,480
690
19,373
29,933
38,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CnupT94
Danzaburou
13
0 / 8 / 3
10,926
520
8,708
17,192
3,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Kasra37
Zhong Kui
17
4 / 8 / 4
13,134
625
28,643
31,571
20,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
TheColdDuvet
Hercules
16
4 / 6 / 4
13,388
638
13,544
30,383
28,825
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
22
Kills
8
8
Deaths
22
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CnupT94
Danzaburou
0
8
3
0.19
W
Chiron
FifouGFC
Chiron
10
5
6
2.6
L
Zhong Kui
Kasra37
Zhong Kui
4
8
4
0.75
L
Hercules
TheColdDuvet
Hercules
4
6
4
1
W
Thoth
hookipa__
Thoth
9
1
11
14.5
W
Cerberus
ju06v
Cerberus
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,755
Damage
50,895
61,343
Taken
79,146
52,594
Mitigated
52,636
23,405
Healing
21,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CnupT94
Danzaburou
8,708
1,819
1,093
2,595
17,192
3,702
1,248
11,295
5,897
0
31,929
W
Chiron
FifouGFC
Chiron
19,736
5,454
1,015
3,955
15,060
6,134
446
7,906
7,154
0
49,940
L
Zhong Kui
Kasra37
Zhong Kui
28,643
2,590
0
11,801
31,571
20,109
0
21,446
10,125
73,514
0
L
Hercules
TheColdDuvet
Hercules
13,544
2,936
0
6,003
30,383
28,825
0
18,171
12,212
0
34,152
W
Thoth
hookipa__
Thoth
30,646
932
157
5,728
16,350
7,834
2,188
7,881
8,469
91,017
0
W
Cerberus
ju06v
Cerberus
19,373
2,161
0
12,550
29,933
38,626
203
13,445
16,488
38,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,167
Gold Earned
37,448
246
Minions Killed
198
9
Camps Cleared
8
1,183,100
Distance Traveled
1,113,635
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,926
520
47
2
0
362,472
0
W
Chiron
14,279
680
63
3
1
365,006
2
L
Zhong Kui
13,134
625
116
6
7
346,606
3
L
Hercules
13,388
638
35
2
1
404,557
3
W
Thoth
14,408
686
125
6
6
412,155
3
W
Cerberus
14,480
690
58
3
2
405,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role