Player Matchup

Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Merlin85
Odin
Level 103
God Stats
3W - 5L
1,556 SR
Queue Stats
90W - 89L
1,574 Elo+
Party 3
Zhong Kui
Zhong Kui
Rikumerlin99
Zhong Kui
Level 121
God Stats
1W - 2L
1,425 SR
Queue Stats
115W - 91L
1,603 Elo+
Party 3
Cupid
Cupid
TheMerlo11
Cupid
Level 155
God Stats
2W - 4L
1,467 SR
Queue Stats
110W - 76L
1,655 Elo+
Party 3
Team Averages
Level 124
1,490 SR
1,566 Elo+

VS

Team Averages
Level 155
1,623 SR
1,570 Elo+
Kuzenbo
Kuzenbo
BlaccRage
Kuzenbo
Level 160
God Stats
4W - 3L
1,646 SR
Queue Stats
277W - 243L
1,605 Elo+
Solo
Ravana
Ravana
DedeDaiya__
Ravana
Level 145
God Stats
6W - 5L
1,823 SR
Queue Stats
639W - 645L
1,582 Elo+
Solo
Nemesis
Nemesis
Yuh_Boy_Lui
Nemesis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 59L
1,505 Elo+
Party 2
Tiamat
Tiamat
lilmunchy181
Tiamat
Level 157
God Stats
4W - 4L
1,646 SR
Queue Stats
306W - 337L
1,582 Elo+
Party 2
Persephone
Persephone
perroski787
Persephone
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 115L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 4 / 11
10,247
788
15,360
12,850
6,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
 
Sol
15
5 / 4 / 11
9,274
713
13,564
13,623
6,180
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
11
1 / 7 / 9
7,731
595
2,750
15,863
16,263
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Rikumerlin99
Zhong Kui
20
8 / 4 / 16
11,854
912
15,635
22,670
17,644
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
17
6 / 4 / 15
10,067
774
11,843
13,030
5,701
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BlaccRage
Kuzenbo
18
3 / 5 / 17
11,536
887
12,504
21,765
40,552
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
16
3 / 5 / 17
9,929
764
12,567
12,961
10,857
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Yuh_Boy_Lui
Nemesis
17
9 / 5 / 10
11,495
884
13,364
13,149
8,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
18
5 / 7 / 13
10,771
829
17,969
17,135
16,074
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
perroski787
Persephone
19
3 / 3 / 14
11,384
876
13,623
7,939
3,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
94
25
Kills
23
23
Deaths
25
62
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
4
11
2.63
L
Sol
 
Sol
5
4
11
2.63
W
Kuzenbo
BlaccRage
Kuzenbo
3
5
17
2.3
W
Ravana
3
5
17
2.3
L
Odin
1
7
9
0.79
L
Zhong Kui
Rikumerlin99
Zhong Kui
8
4
16
4
L
Cupid
6
4
15
3.38
W
Nemesis
Yuh_Boy_Lui
Nemesis
9
5
10
2.8
W
Tiamat
5
7
13
1.64
W
Persephone
perroski787
Persephone
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,152
Damage
70,027
78,036
Taken
72,949
51,842
Mitigated
79,913
37,030
Healing
25,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,360
1,405
3,207
3,200
12,850
6,054
501
7,882
4,968
35,365
0
L
Sol
 
Sol
13,564
4,874
1,271
4,049
13,623
6,180
459
8,050
5,573
24,632
0
W
Kuzenbo
BlaccRage
Kuzenbo
12,504
2,936
1,239
6,942
21,765
40,552
135
12,533
9,232
19,732
0
W
Ravana
12,567
1,969
460
973
12,961
10,857
840
8,311
4,650
0
18,568
L
Odin
2,750
260
1,634
1,911
15,863
16,263
0
7,915
7,948
0
6,552
L
Zhong Kui
Rikumerlin99
Zhong Kui
15,635
956
2,971
10,763
22,670
17,644
815
10,967
11,703
41,689
0
L
Cupid
11,843
6,757
3,604
4,420
13,030
5,701
794
9,282
3,748
0
17,813
W
Nemesis
Yuh_Boy_Lui
Nemesis
13,364
3,521
2,783
3,681
13,149
8,832
2,804
7,650
5,499
0
20,991
W
Tiamat
17,969
510
597
4,650
17,135
16,074
511
10,771
6,364
36,664
0
W
Persephone
perroski787
Persephone
13,623
852
2,223
2,203
7,939
3,598
1,337
5,291
2,645
40,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,173
Gold Earned
55,115
147
Minions Killed
136
0
Camps Cleared
0
1,118,529
Distance Traveled
1,157,067
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,247
788
33
3
0
227,190
2
L
Sol
9,274
713
35
3
0
221,982
2
W
Kuzenbo
11,536
887
13
1
0
243,187
1
W
Ravana
9,929
764
17
1
0
237,632
1
L
Odin
7,731
595
8
1
0
234,454
1
L
Zhong Kui
11,854
912
52
4
0
224,629
1
L
Cupid
10,067
774
19
1
0
210,274
0
W
Nemesis
11,495
884
16
1
0
214,195
1
W
Tiamat
10,771
829
24
2
0
211,761
1
W
Persephone
11,384
876
66
5
0
250,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role