Player Matchup

Ares
Ares
Babonibebeb
Ares
Level 27
God Stats
7W - 5L
1,606 SR
Queue Stats
33W - 38L
1,419 Elo+
Party 1
Bastet
Bastet
Pandixz
Bastet
Level 106
God Stats
3W - 1L
1,873 SR
Queue Stats
56W - 53L
1,528 Elo+
Party 1
Hachiman
Hachiman
VYCEX
Hachiman
Level 28
God Stats
9W - 10L
1,575 SR
Queue Stats
73W - 76L
1,565 Elo+
Solo
Ra
Ra
jrichardsss
Ra
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,497 Elo+
Party 1
Hun Batz
Hun Batz
lilshanks
Hun Batz
Level 3
God Stats
1W - 2L
1,248 SR
Queue Stats
1W - 2L
1,313 Elo+
Party 1
Team Averages
Level 41
1,561 SR
1,464 Elo+

VS

Team Averages
Level 10
1,463 SR
1,446 Elo+
Hel
Hel
Carsian
Hel
Level 13
God Stats
0W - 2L
1,316 SR
Queue Stats
9W - 10L
1,498 Elo+
Solo
Ymir
Ymir
Mxtallic
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 2
Loki
Loki
Orang333
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
941 Elo+
Solo
Bellona
Bellona
RockyRhode
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,644 Elo+
Solo
Anhur
Anhur
davy2wavy
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 11
9,379
521
3,914
9,131
10,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Pandixz
Bastet
18
18 / 1 / 4
11,596
644
20,617
11,786
5,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
VYCEX
Hachiman
16
9 / 1 / 6
10,403
578
13,546
9,945
4,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 2 / 7
10,816
601
11,210
8,936
7,922
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
lilshanks
Hun Batz
15
3 / 2 / 3
9,467
526
2,011
9,902
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
1 / 11 / 0
7,531
418
2,797
13,700
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
1 / 9 / 1
7,369
409
2,136
17,635
5,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
11
0 / 8 / 0
6,551
364
1,376
12,303
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
RockyRhode
Bellona
13
1 / 2 / 2
7,987
444
6,215
11,616
8,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
davy2wavy
Anhur
13
2 / 8 / 2
8,972
498
7,096
14,073
3,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
38
Kills
5
6
Deaths
38
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
L
Hel
1
11
0
0.09
L
Ymir
1
9
1
0.17
L
Loki
0
8
0
0
W
Bastet
Pandixz
Bastet
18
1
4
20
L
Bellona
RockyRhode
Bellona
1
2
2
1
W
Hachiman
VYCEX
Hachiman
9
1
6
12
L
Anhur
davy2wavy
Anhur
2
8
2
0.38
W
4
2
7
3.75
W
Hun Batz
lilshanks
Hun Batz
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,298
Damage
19,620
49,700
Taken
69,327
31,027
Mitigated
23,668
15,487
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,914
77
0
460
9,131
10,241
115
826
8,305
24,063
0
L
Hel
2,797
474
400
2,362
13,700
3,437
324
2,502
11,198
34,959
0
L
Ymir
2,136
1,100
0
2,460
17,635
5,818
46
2,809
14,826
13,335
0
L
Loki
1,376
321
0
1,347
12,303
2,430
0
2,179
10,124
0
28,209
W
Bastet
Pandixz
Bastet
20,617
5,863
0
609
11,786
5,200
1,566
2,044
9,742
0
61,140
L
Bellona
RockyRhode
Bellona
6,215
2,008
0
1,690
11,616
8,696
555
4,868
6,748
0
40,679
W
Hachiman
VYCEX
Hachiman
13,546
5,265
0
5,787
9,945
4,311
1,720
823
9,122
0
83,143
L
Anhur
davy2wavy
Anhur
7,096
2,301
0
2,643
14,073
3,287
688
2,766
11,307
0
38,514
W
11,210
2,034
658
3,973
8,936
7,922
1,526
753
8,183
68,744
0
W
Hun Batz
lilshanks
Hun Batz
2,011
653
0
4,000
9,902
3,353
379
606
9,296
0
48,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,661
Gold Earned
38,410
439
Minions Killed
279
0
Camps Cleared
0
1,787,301
Distance Traveled
1,544,245
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,379
521
30
2
0
364,664
5
L
Hel
7,531
418
69
4
0
274,553
0
L
Ymir
7,369
409
25
1
0
309,974
0
L
Loki
6,551
364
44
2
0
337,087
0
W
Bastet
11,596
644
92
5
0
391,534
1
L
Bellona
7,987
444
65
4
0
362,130
5
W
Hachiman
10,403
578
99
6
0
339,478
2
L
Anhur
8,972
498
76
4
0
260,501
0
W
Ra
10,816
601
132
7
0
356,640
0
W
Hun Batz
9,467
526
86
5
0
334,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role