Player Matchup

Hachiman
Hachiman
GroovyPine90599
Hachiman
Level 7
God Stats
2W - 0L
1,820 SR
Queue Stats
9W - 15L
1,259 Elo+
Solo
Vamana
Vamana
JAMSROCKS-
Vamana
Level 14
God Stats
1W - 1L
1,279 SR
Queue Stats
10W - 13L
1,132 Elo+
Solo
Artemis
Artemis
StewedMage33484
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
White_Chicks_98
Ymir
Level 28
God Stats
11W - 8L
1,594 SR
Queue Stats
77W - 82L
1,357 Elo+
Solo
Bakasura
Bakasura
miah9
Bakasura
Level 29
God Stats
3W - 5L
1,219 SR
Queue Stats
550W - 602L
1,384 Elo+
Solo
Team Averages
Level 16
1,482 SR
1,326 Elo+

VS

Team Averages
Level 17
1,448 SR
1,232 Elo+
Morgan Le Fay
Morgan Le Fay
Arsene077
Morgan Le Fay
Level 11
God Stats
5W - 7L
1,675 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Hachiman
Hachiman
Chopfernan117
Hachiman
Level 25
God Stats
23W - 32L
1,373 SR
Queue Stats
152W - 199L
1,216 Elo+
Solo
Thanatos
Thanatos
Curb_Stomper1988
Thanatos
Level 8
God Stats
12W - 19L
1,500 SR
Queue Stats
15W - 31L
1,065 Elo+
Solo
Nemesis
Nemesis
ceehhsarr
Nemesis
Level 17
God Stats
2W - 1L
1,563 SR
Queue Stats
68W - 128L
1,157 Elo+
Solo
Kali
Kali
Шерват
Kali
Level 24
God Stats
1W - 7L
1,130 SR
Queue Stats
28W - 47L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
3 / 2 / 12
10,823
492
7,450
14,104
4,812
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
JAMSROCKS-
Vamana
15
4 / 7 / 15
11,433
520
5,651
21,911
10,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
28 / 5 / 5
14,739
670
35,924
19,390
8,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 0 / 11
11,580
526
9,070
18,207
20,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
miah9
Bakasura
16
4 / 5 / 6
11,102
505
7,360
17,310
6,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arsene077
Morgan Le Fay
13
3 / 6 / 3
8,914
405
12,902
12,516
4,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Chopfernan117
Hachiman
19
6 / 5 / 4
12,235
556
13,332
14,366
4,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 14 / 1
10,082
458
8,697
22,254
9,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
ceehhsarr
Nemesis
12
0 / 12 / 3
8,026
365
4,696
18,808
8,579
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 6 / 2
8,409
382
6,552
16,058
7,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
30
41
Kills
17
19
Deaths
43
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Arsene077
Morgan Le Fay
3
6
3
0.75
L
Hachiman
Chopfernan117
Hachiman
6
5
4
1.6
L
6
14
1
0.46
W
Hachiman
3
2
12
4.5
W
Vamana
JAMSROCKS-
Vamana
4
7
15
1.64
W
28
5
5
6.1
W
2
0
11
7.5
L
Nemesis
ceehhsarr
Nemesis
0
12
3
0.13
W
Bakasura
miah9
Bakasura
4
5
6
1.4
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,455
Damage
46,179
90,922
Taken
84,002
51,100
Mitigated
33,788
24,274
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Arsene077
Morgan Le Fay
12,902
763
0
1,459
12,516
4,261
550
4,568
7,711
41,707
0
L
Hachiman
Chopfernan117
Hachiman
13,332
7,251
0
2,672
14,366
4,806
4,484
212
14,154
0
84,215
L
8,697
1,940
0
9,167
22,254
9,103
0
1,489
20,625
0
46,709
W
Hachiman
7,450
5,830
0
7,017
14,104
4,812
4,610
383
13,721
0
41,514
W
Vamana
JAMSROCKS-
Vamana
5,651
2,837
0
1,799
21,911
10,303
873
608
21,303
1,363
42,537
W
35,924
25,786
0
6,739
19,390
8,979
10,994
1,864
17,526
0
113,963
W
9,070
730
0
1,750
18,207
20,244
952
7,200
11,007
45,981
0
L
Nemesis
ceehhsarr
Nemesis
4,696
1,838
0
809
18,808
8,579
0
2,297
16,434
0
22,710
W
Bakasura
miah9
Bakasura
7,360
5,174
0
6,969
17,310
6,762
1,943
3,230
14,080
0
39,284
L
6,552
2,382
0
1,301
16,058
7,039
456
1,172
14,376
0
39,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,677
Gold Earned
47,666
436
Minions Killed
363
0
Camps Cleared
0
1,843,414
Distance Traveled
1,781,084
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,914
405
46
2
0
343,325
0
L
Hachiman
12,235
556
146
7
0
377,434
0
L
Thanatos
10,082
458
64
3
0
340,861
0
W
Hachiman
10,823
492
73
3
0
369,401
1
W
Vamana
11,433
520
59
3
0
396,236
0
W
Artemis
14,739
670
129
6
0
387,397
1
W
Ymir
11,580
526
81
4
0
328,020
0
L
Nemesis
8,026
365
38
2
0
351,289
1
W
Bakasura
11,102
505
94
4
0
362,360
9
L
Kali
8,409
382
69
3
0
368,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role