Player Matchup

Izanami
Izanami
BeefChoofer
Izanami
Level 24
God Stats
45W - 63L
1,450 SR
Queue Stats
47W - 69L
1,360 Elo+
Party 2
Cabrakan
Cabrakan
FiveGCausesCancr
Cabrakan
Level 58
God Stats
11W - 7L
1,607 SR
Queue Stats
195W - 218L
1,348 Elo+
Party 2
Arachne
Arachne
PhillipTheNickel
Arachne
Level 37
God Stats
34W - 21L
1,630 SR
Queue Stats
146W - 149L
1,342 Elo+
Party 2
Ra
Ra
REYESINC3
Ra
Level 40
God Stats
21W - 31L
1,474 SR
Queue Stats
119W - 138L
1,429 Elo+
Party 2
Hera
Hera
ThePoorManSoup
Hera
Level 45
God Stats
1W - 4L
1,561 SR
Queue Stats
152W - 174L
1,313 Elo+
Party 2
Team Averages
Level 41
1,544 SR
1,358 Elo+

VS

Team Averages
Level 60
1,668 SR
1,471 Elo+
Xing Tian
Xing Tian
Fistymcfister
Xing Tian
Level 64
God Stats
1W - 0L
1,829 SR
Queue Stats
21W - 19L
1,416 Elo+
Party 1
Fafnir
Fafnir
Flirsk
Fafnir
Level 51
God Stats
26W - 9L
1,720 SR
Queue Stats
234W - 194L
1,517 Elo+
Solo
Tiamat
Tiamat
RarezTheGoat
Tiamat
Level 29
God Stats
2W - 0L
1,696 SR
Queue Stats
52W - 72L
1,424 Elo+
Party 1
Jing Wei
Jing Wei
Steve is Fried
Jing Wei
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
48W - 40L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
thugged
Ne Zha
Level 125
God Stats
1W - 1L
1,597 SR
Queue Stats
114W - 89L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeefChoofer
Izanami
10
1 / 4 / 1
6,129
471
3,725
6,912
1,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 6 / 0
5,123
394
2,864
9,008
7,116
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 0
6,210
478
4,957
7,999
2,039
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 3 / 0
6,704
516
3,806
5,633
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 1
6,052
466
3,254
6,897
2,274
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fistymcfister
Xing Tian
10
4 / 1 / 7
6,643
511
4,891
8,667
4,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fafnir
Flirsk
Fafnir
12
3 / 0 / 0
6,946
534
4,239
7,939
5,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
12
2 / 0 / 2
6,715
517
3,365
4,513
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
10
3 / 1 / 8
6,234
480
6,752
5,987
2,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ne Zha
thugged
Ne Zha
12
6 / 1 / 1
7,229
556
5,059
8,998
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
18
18
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
BeefChoofer
Izanami
1
4
1
0.38
W
Xing Tian
Fistymcfister
Xing Tian
4
1
7
7.5
L
1
6
0
0.17
W
Fafnir
Flirsk
Fafnir
3
0
0
3
L
1
2
0
0.5
L
0
3
0
0
W
Tiamat
2
0
2
3
W
Jing Wei
3
1
8
7
L
0
3
1
0.17
W
Ne Zha
thugged
Ne Zha
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,606
Damage
24,306
36,449
Taken
36,104
14,825
Mitigated
17,738
9,657
Healing
12,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BeefChoofer
Izanami
3,725
2,923
161
2,093
6,912
1,436
206
2,272
4,640
0
29,464
W
Xing Tian
Fistymcfister
Xing Tian
4,891
877
150
150
8,667
4,986
255
1,775
6,722
23,722
0
L
2,864
227
45
60
9,008
7,116
286
3,337
5,591
15,277
0
W
Fafnir
Flirsk
Fafnir
4,239
1,514
0
5,231
7,939
5,131
403
3,855
3,766
32,283
0
L
4,957
3,892
103
3,422
7,999
2,039
0
1,212
6,763
0
32,701
L
3,806
891
146
2,236
5,633
1,960
420
2,744
2,889
38,710
0
W
Tiamat
3,365
510
0
1,855
4,513
2,267
1,121
1,552
2,961
31,923
0
W
Jing Wei
6,752
5,947
0
2,516
5,987
2,045
700
951
4,983
0
26,908
L
3,254
961
100
1,291
6,897
2,274
126
2,600
4,071
35,334
0
W
Ne Zha
thugged
Ne Zha
5,059
987
0
2,295
8,998
3,309
944
1,511
7,487
0
45,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,218
Gold Earned
33,767
300
Minions Killed
284
0
Camps Cleared
0
1,136,572
Distance Traveled
1,200,836
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,129
471
65
5
0
237,472
0
W
Xing Tian
6,643
511
31
2
0
266,997
1
L
Cabrakan
5,123
394
22
2
0
223,869
5
W
Fafnir
6,946
534
56
4
0
198,688
3
L
Arachne
6,210
478
62
5
0
276,601
0
L
Ra
6,704
516
88
7
0
195,548
0
W
Tiamat
6,715
517
71
5
0
231,302
0
W
Jing Wei
6,234
480
46
4
0
238,232
2
L
Hera
6,052
466
63
5
0
203,082
2
W
Ne Zha
7,229
556
80
6
0
265,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role