Player Matchup

Cthulhu
Cthulhu
EmperorNick12
Cthulhu
Level 128
God Stats
7W - 0L
1,471 SR
Queue Stats
46W - 22L
1,689 Elo+
Party 1
Guan Yu
Guan Yu
SlapDaDonK
Guan Yu
Level 137
God Stats
7W - 2L
1,730 SR
Queue Stats
73W - 35L
1,668 Elo+
Party 1
Hachiman
Hachiman
Squill555
Hachiman
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 37L
1,674 Elo+
Party 1
Eset
Eset
StationaryDuck7
Eset
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 18L
1,711 Elo+
Party 1
Team Averages
Level 133
1,550 SR
1,686 Elo+

VS

Team Averages
Level 114
1,427 SR
1,377 Elo+
Chronos
Chronos
Chagg234
Chronos
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,536 Elo+
Solo
Odin
Odin
CraZyMik3y94
Odin
Level 138
God Stats
0W - 2L
1,452 SR
Queue Stats
30W - 46L
1,376 Elo+
Solo
Neith
Neith
FinalRush
Neith
Level 131
God Stats
0W - 2L
1,262 SR
Queue Stats
5W - 12L
1,365 Elo+
Party 2
Kuzenbo
Kuzenbo
KawaiiButtcheek
Kuzenbo
Level 148
God Stats
0W - 3L
1,493 SR
Queue Stats
4W - 15L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
8 / 2 / 4
10,753
978
8,465
12,159
12,315
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
SlapDaDonK
Guan Yu
15
2 / 2 / 10
9,708
883
13,332
13,797
16,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Squill555
Hachiman
16
4 / 3 / 1
10,082
917
7,523
6,956
2,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 4 / 4
9,282
844
6,657
8,769
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chagg234
Chronos
14
1 / 4 / 3
8,864
806
2,936
12,048
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 4 / 3
9,256
841
4,518
10,980
6,045
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
FinalRush
Neith
14
1 / 4 / 3
8,656
787
5,677
10,208
3,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
3 / 5 / 3
8,529
775
9,022
13,345
13,423
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
17
Kills
10
11
Deaths
17
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
Chagg234
Chronos
1
4
3
0.63
L
5
4
3
1.63
W
Cthulhu
8
2
4
5
L
Neith
FinalRush
Neith
1
4
3
0.63
L
3
5
3
0.9
W
Guan Yu
SlapDaDonK
Guan Yu
2
2
10
3.5
W
Hachiman
Squill555
Hachiman
4
3
1
1.5
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,977
Damage
22,153
41,681
Taken
46,581
34,379
Mitigated
26,066
12,913
Healing
7,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Chagg234
Chronos
2,936
983
0
695
12,048
3,441
619
4,793
6,999
22,794
0
L
4,518
1,115
30
1,550
10,980
6,045
0
2,529
8,285
0
20,380
W
Cthulhu
8,465
355
195
3,134
12,159
12,315
347
2,894
9,265
29,177
0
L
Neith
FinalRush
Neith
5,677
2,270
0
3,678
10,208
3,157
2,077
3,798
5,949
0
37,162
L
9,022
1,950
0
1,830
13,345
13,423
17
3,767
8,671
23,521
0
W
Guan Yu
SlapDaDonK
Guan Yu
13,332
1,467
1,205
4,689
13,797
16,277
164
5,671
8,126
0
30,391
W
Hachiman
Squill555
Hachiman
7,523
4,047
0
1,158
6,956
2,598
3,465
1,083
5,873
0
41,529
W
6,657
623
1,057
1,475
8,769
3,189
999
2,825
5,944
28,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,825
Gold Earned
35,305
205
Minions Killed
179
10
Camps Cleared
8
839,643
Distance Traveled
728,639
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,864
806
60
5
4
190,157
2
L
Odin
9,256
841
32
3
1
183,658
1
W
Cthulhu
10,753
978
48
4
3
228,890
8
L
Neith
8,656
787
65
6
0
180,282
2
L
Kuzenbo
8,529
775
22
2
3
174,542
2
W
Guan Yu
9,708
883
35
3
3
222,109
1
W
Hachiman
10,082
917
66
6
3
188,006
2
W
Eset
9,282
844
56
5
1
200,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role