Player Matchup

Merlin
Merlin
Jaboo36
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,368 Elo+
Party 2
Bacchus
Bacchus
Starker674
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,394 Elo+
Party 2
Charybdis
Charybdis
Tivianne
Charybdis
Level 19
God Stats
0W - 1L
1,306 SR
Queue Stats
15W - 17L
1,394 Elo+
Party 2
Team Averages
Level 15
1,435 SR
1,385 Elo+

VS

Team Averages
Level 71
1,594 SR
1,490 Elo+
Nu Wa
Nu Wa
Dravin420
Nu Wa
Level 80
God Stats
109W - 132L
1,462 SR
Queue Stats
569W - 926L
1,297 Elo+
Solo
Fenrir
Fenrir
SmiteMyWeener
Fenrir
Level 47
God Stats
14W - 4L
1,704 SR
Queue Stats
35W - 20L
1,591 Elo+
Party 1
Geb
Geb
rathertallween
Geb
Level 87
God Stats
4W - 0L
1,616 SR
Queue Stats
66W - 44L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jaboo36
Merlin
12
1 / 6 / 4
8,928
595
5,537
11,526
3,042
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Starker674
Bacchus
12
2 / 4 / 2
8,928
595
5,125
21,108
17,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Tivianne
Charybdis
13
2 / 8 / 3
9,861
657
10,499
15,253
4,258
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dravin420
Nu Wa
14
4 / 2 / 10
10,783
719
12,027
4,782
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
14 / 3 / 3
12,274
818
17,706
13,453
7,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 0 / 17
11,215
748
10,464
15,413
18,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
18
18
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Dravin420
Nu Wa
4
2
10
4.5
L
Merlin
Jaboo36
Merlin
1
6
4
0.5
W
14
3
3
5.17
L
Bacchus
Starker674
Bacchus
2
4
2
0.75
L
Charybdis
Tivianne
Charybdis
2
8
3
0.44
W
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,161
Damage
40,197
47,887
Taken
33,648
24,805
Mitigated
27,289
9,145
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Dravin420
Nu Wa
12,027
5,281
0
812
4,782
2,121
1,610
2,046
2,736
43,450
0
L
Merlin
Jaboo36
Merlin
5,537
418
0
380
11,526
3,042
0
4,765
6,579
29,903
0
W
17,706
5,420
0
3,467
13,453
7,119
1,172
4,240
9,213
0
57,273
L
Bacchus
Starker674
Bacchus
5,125
1,005
818
5,112
21,108
17,505
0
10,796
9,887
20,044
0
L
Charybdis
Tivianne
Charybdis
10,499
5,544
0
2,835
15,253
4,258
0
6,339
8,766
0
48,738
W
10,464
1,507
579
6,408
15,413
18,049
498
5,044
10,369
32,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,717
Gold Earned
34,272
158
Minions Killed
164
2
Camps Cleared
10
666,264
Distance Traveled
816,835
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,783
719
60
4
4
250,228
1
L
Merlin
8,928
595
56
4
0
220,848
3
W
Fenrir
12,274
818
61
4
5
291,315
2
L
Bacchus
8,928
595
25
2
1
222,837
4
L
Charybdis
9,861
657
77
5
1
222,579
4
W
Geb
11,215
748
43
3
1
275,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role