Player Matchup

Zhong Kui
Zhong Kui
Merlin85
Zhong Kui
Level 103
God Stats
2W - 1L
1,581 SR
Queue Stats
30W - 18L
1,730 Elo+
Party 2
Cabrakan
Cabrakan
Rikumerlin99
Cabrakan
Level 121
God Stats
0W - 1L
1,777 SR
Queue Stats
42W - 30L
1,717 Elo+
Party 2
Charybdis
Charybdis
TheMerlo11
Charybdis
Level 155
God Stats
0W - 1L
1,324 SR
Queue Stats
46W - 33L
1,714 Elo+
Party 2
Team Averages
Level 126
1,561 SR
1,720 Elo+

VS

Team Averages
Level 117
1,564 SR
1,588 Elo+
Bakasura
Bakasura
 
Bakasura
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Erivesgame4
Odin
Level 130
God Stats
1W - 1L
1,571 SR
Queue Stats
111W - 80L
1,650 Elo+
Party 1
Aphrodite
Aphrodite
Ziveko990
Aphrodite
Level 119
God Stats
2W - 4L
1,622 SR
Queue Stats
86W - 91L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Merlin85
Zhong Kui
9
1 / 5 / 2
6,246
625
9,052
10,945
7,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Rikumerlin99
Cabrakan
8
2 / 5 / 0
6,732
673
4,915
10,669
7,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
TheMerlo11
Charybdis
9
0 / 5 / 2
5,859
586
5,486
6,561
2,099
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
7 / 1 / 7
8,117
812
8,939
10,946
4,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 2 / 11
7,746
775
7,246
10,069
5,680
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Ziveko990
Aphrodite
12
4 / 0 / 10
8,003
800
6,929
6,849
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
15
15
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
1
7
10.5
W
4
2
11
4.75
L
Zhong Kui
Merlin85
Zhong Kui
1
5
2
0.4
L
Cabrakan
Rikumerlin99
Cabrakan
2
5
0
0.4
L
Charybdis
TheMerlo11
Charybdis
0
5
2
0.2
W
Aphrodite
Ziveko990
Aphrodite
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,453
Damage
23,114
28,175
Taken
27,864
16,939
Mitigated
13,412
5,638
Healing
17,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,939
6,559
0
2,307
10,946
4,684
1,295
5,488
5,215
0
20,923
W
7,246
2,631
0
1,461
10,069
5,680
360
4,636
5,224
360
17,965
L
Zhong Kui
Merlin85
Zhong Kui
9,052
573
0
2,673
10,945
7,716
0
2,708
7,683
17,405
0
L
Cabrakan
Rikumerlin99
Cabrakan
4,915
517
0
2,566
10,669
7,124
0
2,846
7,225
13,184
0
L
Charybdis
TheMerlo11
Charybdis
5,486
2,559
0
399
6,561
2,099
0
1,702
4,386
0
20,568
W
Aphrodite
Ziveko990
Aphrodite
6,929
798
7,067
6,284
6,849
3,048
757
3,637
3,007
31,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,837
Gold Earned
23,866
88
Minions Killed
126
0
Camps Cleared
9
441,474
Distance Traveled
609,187
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,117
812
44
4
5
214,200
4
W
Odin
7,746
775
18
2
1
206,754
4
L
Zhong Kui
6,246
625
25
3
0
139,352
1
L
Cabrakan
6,732
673
12
1
0
159,687
5
L
Charybdis
5,859
586
51
5
0
142,435
3
W
Aphrodite
8,003
800
64
6
3
188,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role