Player Matchup

Ne Zha
Ne Zha
BobLoblaw19
Ne Zha
Level 126
God Stats
39W - 17L
1,722 SR
Queue Stats
399W - 266L
1,577 Elo+
Party 1
Jormungandr
Jormungandr
JohnnyBangarang
Jormungandr
Level 126
God Stats
44W - 33L
1,595 SR
Queue Stats
405W - 254L
1,577 Elo+
Party 1
Chang'e
Chang'e
ThatJerkDan
Chang'e
Level 108
God Stats
33W - 21L
1,663 SR
Queue Stats
281W - 182L
1,582 Elo+
Party 1
Team Averages
Level 120
1,660 SR
1,578 Elo+

VS

Team Averages
Level 82
1,625 SR
1,479 Elo+
Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
FoldYouUpBih
Cthulhu
Level 49
God Stats
2W - 0L
1,652 SR
Queue Stats
25W - 37L
1,423 Elo+
Party 2
Anubis
Anubis
SP3CIALOPS73
Anubis
Level 75
God Stats
16W - 5L
1,723 SR
Queue Stats
178W - 176L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
6 / 4 / 7
11,189
658
18,690
14,138
5,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
JohnnyBangarang
Jormungandr
15
2 / 3 / 12
12,011
707
12,523
13,872
16,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
ThatJerkDan
Chang'e
15
7 / 5 / 7
12,000
706
10,797
16,597
5,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
7 / 4 / 4
12,544
738
16,346
13,688
4,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
FoldYouUpBih
Cthulhu
14
2 / 3 / 7
10,736
632
10,711
22,111
17,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
15
3 / 8 / 7
11,704
688
9,663
16,443
6,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
15
Kills
12
12
Deaths
15
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
4
4
2.25
L
Ne Zha
6
4
7
2.38
W
Cthulhu
FoldYouUpBih
Cthulhu
2
3
7
1.83
L
Jormungandr
JohnnyBangarang
Jormungandr
2
3
12
2.67
W
Anubis
3
8
7
0.81
L
Chang'e
ThatJerkDan
Chang'e
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,010
Damage
36,720
44,607
Taken
52,242
26,818
Mitigated
27,765
15,235
Healing
13,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,346
7,184
0
1,141
13,688
4,063
2,321
7,917
5,601
0
56,892
L
Ne Zha
18,690
3,354
0
1,295
14,138
5,023
0
6,056
8,082
0
52,981
W
Cthulhu
FoldYouUpBih
Cthulhu
10,711
852
524
6,800
22,111
17,085
76
9,196
12,695
35,422
0
L
Jormungandr
JohnnyBangarang
Jormungandr
12,523
3,855
113
3,084
13,872
16,580
297
6,689
7,183
40,918
0
W
Anubis
9,663
1,153
0
5,255
16,443
6,617
696
6,294
10,009
33,422
0
L
Chang'e
ThatJerkDan
Chang'e
10,797
765
4,812
5,931
16,597
5,215
290
7,947
8,650
27,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,200
Gold Earned
34,984
185
Minions Killed
185
8
Camps Cleared
5
867,781
Distance Traveled
860,322
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,544
738
94
6
3
291,342
2
L
Ne Zha
11,189
658
67
4
5
306,842
0
W
Cthulhu
10,736
632
37
2
0
312,948
0
L
Jormungandr
12,011
707
58
3
1
301,314
4
W
Anubis
11,704
688
54
3
2
256,032
5
L
Chang'e
12,000
706
60
4
2
259,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role