Player Matchup

Cerberus
Cerberus
Aelfort
Cerberus
Level 42
God Stats
11W - 6L
1,841 SR
Queue Stats
63W - 44L
1,704 Elo+
Party 3
Apollo
Apollo
BitCrash
Apollo
Level 42
God Stats
6W - 7L
1,483 SR
Queue Stats
221W - 245L
1,410 Elo+
Party 2
Thanatos
Thanatos
DripOrDrown413
Thanatos
Level 83
God Stats
37W - 30L
1,646 SR
Queue Stats
368W - 335L
1,677 Elo+
Party 3
Vulcan
Vulcan
TDAWG3055
Vulcan
Level 143
God Stats
10W - 3L
1,604 SR
Queue Stats
666W - 605L
1,663 Elo+
Party 3
Odin
Odin
joinermane
Odin
Level 55
God Stats
80W - 52L
1,617 SR
Queue Stats
400W - 399L
1,475 Elo+
Party 2
Team Averages
Level 73
1,638 SR
1,586 Elo+

VS

Team Averages
Level 48
1,487 SR
1,414 Elo+
Merlin
Merlin
Carrotkidful
Merlin
Level 27
God Stats
23W - 30L
1,297 SR
Queue Stats
200W - 281L
1,390 Elo+
Party 1
Thanatos
Thanatos
JDOmicron
Thanatos
Level 65
God Stats
4W - 7L
1,500 SR
Queue Stats
223W - 285L
1,380 Elo+
Party 1
Cernunnos
Cernunnos
SHNUB BOY
Cernunnos
Level 49
God Stats
4W - 4L
1,510 SR
Queue Stats
135W - 237L
1,442 Elo+
Party 4
Bellona
Bellona
SheBegs4glurp
Bellona
Level 67
God Stats
7W - 7L
1,475 SR
Queue Stats
167W - 277L
1,423 Elo+
Party 4
Hel
Hel
VicoD52
Hel
Level 34
God Stats
8W - 6L
1,650 SR
Queue Stats
185W - 225L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aelfort
Cerberus
14
3 / 1 / 10
8,730
546
5,897
12,845
13,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
BitCrash
Apollo
16
8 / 2 / 5
9,484
593
10,085
10,378
3,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
16
10 / 2 / 3
9,818
614
7,617
10,804
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
TDAWG3055
Vulcan
16
7 / 3 / 6
9,977
624
13,987
7,492
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 3 / 0
9,621
601
5,477
8,910
8,087
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 7 / 1
8,297
519
5,098
14,280
5,356
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
JDOmicron
Thanatos
12
3 / 5 / 1
7,731
483
4,120
10,065
3,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
SHNUB BOY
Cernunnos
13
2 / 8 / 1
7,737
484
7,612
13,507
3,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
14
3 / 4 / 1
8,623
539
6,701
11,305
9,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hel
12
1 / 7 / 2
7,334
458
5,341
10,705
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
31
Kills
11
11
Deaths
31
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aelfort
Cerberus
3
1
10
8
W
Apollo
BitCrash
Apollo
8
2
5
5.25
L
Merlin
2
7
1
0.36
W
Thanatos
10
2
3
5.75
L
Thanatos
JDOmicron
Thanatos
3
5
1
0.7
L
Cernunnos
SHNUB BOY
Cernunnos
2
8
1
0.31
L
Bellona
3
4
1
0.88
W
Vulcan
TDAWG3055
Vulcan
7
3
6
3.33
L
Hel
1
7
2
0.29
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,063
Damage
28,872
50,429
Taken
59,862
32,651
Mitigated
24,790
23,881
Healing
18,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aelfort
Cerberus
5,897
106
229
4,314
12,845
13,626
31
1,814
11,031
28,081
0
W
Apollo
BitCrash
Apollo
10,085
6,042
0
3,852
10,378
3,763
1,559
2,785
7,593
0
75,758
L
Merlin
5,098
488
0
3,762
14,280
5,356
0
7,690
6,590
53,118
0
W
Thanatos
7,617
2,116
0
11,969
10,804
4,886
63
2,124
8,680
0
64,964
L
Thanatos
JDOmicron
Thanatos
4,120
1,108
0
7,052
10,065
3,870
0
3,496
6,467
0
40,393
L
Cernunnos
SHNUB BOY
Cernunnos
7,612
3,386
0
1,448
13,507
3,525
858
3,472
10,035
0
47,031
L
Bellona
6,701
2,918
0
2,460
11,305
9,570
0
567
10,116
0
43,650
W
Vulcan
TDAWG3055
Vulcan
13,987
2,369
0
425
7,492
2,289
0
3,822
3,670
62,873
0
L
Hel
5,341
803
2,055
2,134
10,705
2,469
0
4,751
5,954
29,541
0
W
5,477
1,212
0
3,092
8,910
8,087
0
0
8,910
383
62,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,630
Gold Earned
39,722
549
Minions Killed
419
0
Camps Cleared
0
1,648,856
Distance Traveled
1,393,325
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,730
546
50
3
0
329,256
7
W
Apollo
9,484
593
127
8
0
306,836
0
L
Merlin
8,297
519
103
6
0
259,183
1
W
Thanatos
9,818
614
96
6
0
354,428
6
L
Thanatos
7,731
483
74
5
0
302,092
5
L
Cernunnos
7,737
484
85
5
0
245,831
6
L
Bellona
8,623
539
109
7
0
284,895
1
W
Vulcan
9,977
624
125
8
0
330,029
1
L
Hel
7,334
458
48
3
0
301,324
6
W
Odin
9,621
601
151
9
0
328,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role